Player Matchup

Kali
Kali
MisterNat78
Kali
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 206L
1,440 Elo+
Party 1
Ymir
Ymir
SYtosmatiik
Ymir
Level 63
God Stats
5W - 10L
1,407 SR
Queue Stats
56W - 113L
1,136 Elo+
Party 1
Agni
Agni
faucheur62
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,362 Elo+
Party 1
Team Averages
Level 57
1,469 SR
1,313 Elo+

VS

Team Averages
Level 21
1,550 SR
1,380 Elo+
Agni
Agni
Manu_Jump
Agni
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 10L
1,555 Elo+
Solo
Yemoja
Yemoja
Vacatanka
Yemoja
Level 7
God Stats
5W - 4L
1,649 SR
Queue Stats
7W - 9L
1,254 Elo+
Solo
Neith
Neith
Zz-AlphA_Hush
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
6,415
916
3,385
4,912
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 3
6,368
910
3,018
5,484
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 1 / 3
5,377
768
2,541
2,578
716
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
3 / 3 / 0
5,586
798
4,426
5,255
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Vacatanka
Yemoja
8
0 / 2 / 2
5,024
718
3,070
5,438
2,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 0 / 0
4,354
622
93
291
80
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
3
3
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
3
3
0
1
W
3
1
2
4
W
2
1
3
3.5
L
Yemoja
Vacatanka
Yemoja
0
2
2
0.5
L
0
0
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,944
Damage
7,589
12,974
Taken
10,984
5,509
Mitigated
3,806
2,873
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,426
437
0
673
5,255
1,594
0
2,357
2,898
13,744
0
W
3,385
1,482
0
1,823
4,912
2,410
745
2,114
2,611
0
17,691
W
3,018
589
0
793
5,484
2,383
0
2,905
2,168
12,838
0
L
Yemoja
Vacatanka
Yemoja
3,070
411
715
166
5,438
2,132
0
3,044
2,394
9,820
0
L
93
0
0
66
291
80
0
186
105
0
358
W
2,541
91
123
134
2,578
716
323
1,696
662
13,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,160
Gold Earned
14,964
74
Minions Killed
35
0
Camps Cleared
0
375,686
Distance Traveled
246,515
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,586
798
25
4
0
118,874
0
W
Kali
6,415
916
31
4
0
121,596
0
W
Ymir
6,368
910
21
3
0
130,539
1
L
Yemoja
5,024
718
10
1
0
118,156
1
L
Neith
4,354
622
0
0
0
9,485
0
W
Agni
5,377
768
22
3
0
123,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role