Player Matchup

Apollo
Apollo
ATH theobff
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,379 Elo+
Solo
Yemoja
Yemoja
LamanML
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Solo
Fenrir
Fenrir
Pyre Mp7
Fenrir
Level 17
God Stats
9W - 12L
1,384 SR
Queue Stats
10W - 15L
1,322 Elo+
Party 2
Ares
Ares
cheeseman12354
Ares
Level 44
God Stats
2W - 2L
1,700 SR
Queue Stats
47W - 54L
1,349 Elo+
Party 2
Nox
Nox
kutang_mistrz
Nox
Level 24
God Stats
2W - 3L
1,426 SR
Queue Stats
13W - 22L
1,329 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,360 Elo+

VS

Team Averages
Level 40
1,653 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
A_Random_Guy_420
Tsukuyomi
Level 9
God Stats
40W - 41L
1,784 SR
Queue Stats
46W - 56L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
Rolypoly2005
Ao Kuang
Level 102
God Stats
9W - 3L
1,672 SR
Queue Stats
175W - 214L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
X_Tr3bl_X
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 72L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Xbox_veteran56
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,490 Elo+
Party 1
Ymir
Ymir
ahmedpasapileli-
Ymir
Level 16
God Stats
3W - 1L
1,809 SR
Queue Stats
35W - 39L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
2
0 / 1 / 0
3,420
380
236
1,239
315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
LamanML
Yemoja
5
0 / 3 / 0
4,012
446
270
5,270
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Pyre Mp7
Fenrir
9
3 / 3 / 1
5,361
596
3,412
5,656
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 3 / 3
5,299
589
3,918
8,385
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 1
4,487
499
2,221
3,934
1,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
3 / 0 / 1
5,559
618
2,881
4,258
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Rolypoly2005
Ao Kuang
8
4 / 0 / 6
5,760
640
5,632
7,146
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
X_Tr3bl_X
Nu Wa
10
4 / 3 / 3
6,449
717
6,560
5,605
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Xbox_veteran56
Danzaburou
8
1 / 2 / 3
5,282
587
1,672
4,181
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 1 / 0
5,365
596
170
2,476
1,027
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
W
Tsukuyomi
3
0
1
3.5
L
Yemoja
LamanML
Yemoja
0
3
0
0
L
Fenrir
Pyre Mp7
Fenrir
3
3
1
1.17
W
Ao Kuang
Rolypoly2005
Ao Kuang
4
0
6
7
W
Nu Wa
X_Tr3bl_X
Nu Wa
4
3
3
1.83
W
Danzaburou
Xbox_veteran56
Danzaburou
1
2
3
1.25
W
0
1
0
0
L
2
3
3
1.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,057
Damage
16,915
24,484
Taken
23,666
9,371
Mitigated
6,614
3,691
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
236
50
0
118
1,239
315
0
755
484
0
2,358
W
Tsukuyomi
2,881
915
123
1,366
4,258
1,171
297
691
3,567
0
21,696
L
Yemoja
LamanML
Yemoja
270
90
30
396
5,270
2,267
0
2,962
2,308
2,324
0
L
Fenrir
Pyre Mp7
Fenrir
3,412
740
0
1,631
5,656
1,831
0
3,285
2,371
0
20,984
W
Ao Kuang
Rolypoly2005
Ao Kuang
5,632
1,890
341
4,488
7,146
1,867
1,122
2,512
4,634
15,459
0
W
Nu Wa
X_Tr3bl_X
Nu Wa
6,560
1,048
0
738
5,605
1,335
1,509
630
4,975
32,733
0
W
Danzaburou
Xbox_veteran56
Danzaburou
1,672
726
0
1,340
4,181
1,214
616
1,896
2,285
0
16,003
W
170
38
0
0
2,476
1,027
192
680
1,796
13,967
0
L
3,918
415
0
421
8,385
3,724
0
3,381
5,004
12,514
0
L
2,221
469
0
1,095
3,934
1,234
0
1,979
1,955
13,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,579
Gold Earned
28,415
94
Minions Killed
179
0
Camps Cleared
0
766,837
Distance Traveled
864,015
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,420
380
3
0
0
43,981
0
W
Tsukuyomi
5,559
618
49
5
0
209,715
0
L
Yemoja
4,012
446
5
1
0
168,020
0
L
Fenrir
5,361
596
43
5
0
188,426
0
W
Ao Kuang
5,760
640
18
2
0
187,227
1
W
Nu Wa
6,449
717
46
5
0
179,351
0
W
Danzaburou
5,282
587
34
4
0
141,678
0
W
Ymir
5,365
596
32
4
0
146,044
1
L
Ares
5,299
589
16
2
0
192,327
0
L
Nox
4,487
499
27
3
0
174,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role