Player Matchup

Artemis
Artemis
Jutharia
Artemis
Level 16
God Stats
4W - 3L
1,422 SR
Queue Stats
5W - 6L
1,302 Elo+
Party 1
Osiris
Osiris
KinkCrimson
Osiris
Level 124
God Stats
1W - 0L
1,795 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
RemIsBestGal
Zeus
Level 105
God Stats
1W - 0L
1,818 SR
Queue Stats
77W - 60L
1,512 Elo+
Party 1
Team Averages
Level 82
1,678 SR
1,438 Elo+

VS

Team Averages
Level 80
1,629 SR
1,495 Elo+
Ah Puch
Ah Puch
Cali Trees 619
Ah Puch
Level 127
God Stats
3W - 5L
1,722 SR
Queue Stats
69W - 77L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DenghisJohnson
Cu Chulainn
Level 86
God Stats
12W - 11L
1,462 SR
Queue Stats
125W - 125L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
MwB piggy
Danzaburou
Level 27
God Stats
18W - 13L
1,702 SR
Queue Stats
216W - 242L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jutharia
Artemis
10
2 / 2 / 9
7,278
728
4,060
6,244
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
13 / 1 / 4
9,637
964
9,341
6,756
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 2 / 11
8,006
801
11,536
5,386
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
7,079
708
4,872
9,613
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
DenghisJohnson
Cu Chulainn
10
1 / 5 / 2
6,982
698
4,124
8,981
5,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
MwB piggy
Danzaburou
9
2 / 8 / 1
6,844
684
4,359
11,161
3,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
5
5
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Cu Chulainn
DenghisJohnson
Cu Chulainn
1
5
2
0.4
W
Artemis
Jutharia
Artemis
2
2
9
3.25
W
Osiris
13
1
4
15
L
Danzaburou
MwB piggy
Danzaburou
2
8
1
0.31
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
13,355
18,386
Taken
29,755
9,672
Mitigated
12,484
2,686
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,872
66
276
2,390
9,613
2,873
44
4,207
5,362
18,940
0
L
Cu Chulainn
DenghisJohnson
Cu Chulainn
4,124
530
0
701
8,981
5,786
0
3,023
5,958
0
22,088
W
Artemis
Jutharia
Artemis
4,060
2,475
0
633
6,244
2,056
1,358
2,426
3,818
0
13,663
W
Osiris
9,341
4,205
0
308
6,756
6,036
1,519
936
5,820
0
26,254
L
Danzaburou
MwB piggy
Danzaburou
4,359
2,120
0
775
11,161
3,825
0
4,398
6,763
0
16,408
W
11,536
1,400
0
1,745
5,386
1,580
405
1,540
3,846
30,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
20,905
112
Minions Killed
76
0
Camps Cleared
0
537,460
Distance Traveled
435,246
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,079
708
25
3
0
122,097
0
L
Cu Chulainn
6,982
698
34
3
0
166,146
2
W
Artemis
7,278
728
22
2
0
165,466
0
W
Osiris
9,637
964
35
4
0
212,413
0
L
Danzaburou
6,844
684
17
2
0
147,003
2
W
Zeus
8,006
801
55
6
0
159,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role