Player Matchup

Kali
Kali
HERETIKsound
Kali
Level 118
God Stats
40W - 21L
1,758 SR
Queue Stats
333W - 290L
1,625 Elo+
Party 1
Merlin
Merlin
MonkeyQA
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Noplatix
Xing Tian
Level 68
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Philmore
Guan Yu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,496 Elo+
Solo
Apollo
Apollo
ToshiroSenin
Apollo
Level 89
God Stats
9W - 14L
1,618 SR
Queue Stats
573W - 575L
1,556 Elo+
Party 1
Team Averages
Level 95
1,580 SR
1,535 Elo+

VS

Team Averages
Level 99
1,445 SR
1,425 Elo+
Agni
Agni
BenLT
Agni
Level 147
God Stats
21W - 19L
1,373 SR
Queue Stats
399W - 380L
1,457 Elo+
Party 2
King Arthur
King Arthur
BlackScorpius
King Arthur
Level 69
God Stats
14W - 16L
1,464 SR
Queue Stats
77W - 94L
1,460 Elo+
Solo
Nemesis
Nemesis
Burbuliukas
Nemesis
Level 119
God Stats
5W - 8L
1,327 SR
Queue Stats
113W - 103L
1,488 Elo+
Party 2
Cabrakan
Cabrakan
TheMadJaster
Cabrakan
Level 111
God Stats
4W - 4L
1,562 SR
Queue Stats
34W - 27L
1,546 Elo+
Solo
Neith
Neith
gerazzza
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,701
633
1,894
5,330
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
MonkeyQA
Merlin
9
0 / 0 / 1
5,181
576
1,539
2,195
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Noplatix
Xing Tian
9
0 / 0 / 4
5,321
591
1,305
4,861
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Philmore
Guan Yu
10
3 / 2 / 1
5,812
646
5,975
9,256
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
10
5 / 1 / 0
5,862
651
5,598
5,273
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BenLT
Agni
10
0 / 1 / 0
5,372
597
806
3,069
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
BlackScorpius
King Arthur
7
2 / 3 / 0
4,879
542
3,001
8,049
3,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Burbuliukas
Nemesis
9
1 / 1 / 0
5,026
558
2,912
3,819
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
TheMadJaster
Cabrakan
6
0 / 2 / 1
4,101
456
2,203
5,614
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
gerazzza
Neith
5
0 / 3 / 1
3,834
426
1,418
3,721
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
BenLT
Agni
0
1
0
0
L
King Arthur
BlackScorpius
King Arthur
2
3
0
0.67
L
Nemesis
Burbuliukas
Nemesis
1
1
0
1
W
2
0
1
2.5
W
Merlin
MonkeyQA
Merlin
0
0
1
0.5
W
Xing Tian
Noplatix
Xing Tian
0
0
4
2
W
Guan Yu
Philmore
Guan Yu
3
2
1
1.75
L
Cabrakan
TheMadJaster
Cabrakan
0
2
1
0.25
W
Apollo
5
1
0
5
L
Neith
gerazzza
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,311
Damage
10,340
26,915
Taken
24,272
10,788
Mitigated
10,372
11,251
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BenLT
Agni
806
47
0
1,227
3,069
828
0
929
2,018
33,949
0
L
King Arthur
BlackScorpius
King Arthur
3,001
362
0
1,682
8,049
3,424
0
264
7,352
0
13,337
L
Nemesis
Burbuliukas
Nemesis
2,912
1,535
0
669
3,819
2,527
0
211
3,538
0
23,341
W
1,894
816
0
3,054
5,330
1,979
0
451
4,879
0
26,144
W
Merlin
MonkeyQA
Merlin
1,539
196
0
767
2,195
581
0
384
1,811
27,451
0
W
Xing Tian
Noplatix
Xing Tian
1,305
105
0
1,443
4,861
1,963
0
866
3,995
11,284
0
W
Guan Yu
Philmore
Guan Yu
5,975
1,274
0
3,004
9,256
4,850
694
0
8,931
0
21,627
L
Cabrakan
TheMadJaster
Cabrakan
2,203
371
0
227
5,614
2,856
0
544
5,070
12,217
0
W
Apollo
5,598
3,443
0
2,983
5,273
1,415
0
1,308
3,965
0
40,516
L
Neith
gerazzza
Neith
1,418
684
0
1,010
3,721
737
0
706
3,015
0
8,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
23,212
258
Minions Killed
204
0
Camps Cleared
0
884,046
Distance Traveled
794,483
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,372
597
70
8
0
184,590
5
L
King Arthur
4,879
542
35
4
0
148,522
0
L
Nemesis
5,026
558
54
6
0
182,435
2
W
Kali
5,701
633
62
7
0
208,878
2
W
Merlin
5,181
576
70
8
0
158,206
1
W
Xing Tian
5,321
591
13
1
0
184,171
0
W
Guan Yu
5,812
646
41
5
0
172,238
0
L
Cabrakan
4,101
456
27
3
0
178,745
3
W
Apollo
5,862
651
72
8
0
160,553
3
L
Neith
3,834
426
18
2
0
100,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role