Player Matchup

Cupid
Cupid
Jokee59
Cupid
Level 118
God Stats
2W - 3L
1,900 SR
Queue Stats
35W - 27L
1,744 Elo+
Party 2
Chang'e
Chang'e
Kukma
Chang'e
Level 26
God Stats
15W - 8L
1,635 SR
Queue Stats
48W - 28L
1,650 Elo+
Party 3
Ymir
Ymir
Oxyde0702
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,732 Elo+
Party 2
Osiris
Osiris
SWAG47
Osiris
Level 26
God Stats
2W - 2L
1,643 SR
Queue Stats
49W - 29L
1,651 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Senkø
Tsukuyomi
Level 7
God Stats
16W - 15L
1,117 SR
Queue Stats
55W - 42L
1,610 Elo+
Party 2
Team Averages
Level 38
1,559 SR
1,678 Elo+

VS

Team Averages
Level 19
1,583 SR
1,621 Elo+
Bellona
Bellona
GorudenTaiga
Bellona
Level 18
God Stats
3W - 0L
1,835 SR
Queue Stats
30W - 22L
1,576 Elo+
Solo
Hou Yi
Hou Yi
OsOxElA_00
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,678 Elo+
Party 1
Bakasura
Bakasura
WhattaPlay
Bakasura
Level 27
God Stats
3W - 3L
1,357 SR
Queue Stats
77W - 66L
1,579 Elo+
Solo
Janus
Janus
cesanj
Janus
Level 17
God Stats
4W - 4L
1,326 SR
Queue Stats
40W - 31L
1,562 Elo+
Solo
Ymir
Ymir
junk9
Ymir
Level 20
God Stats
6W - 1L
1,899 SR
Queue Stats
34W - 35L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jokee59
Cupid
12
2 / 3 / 3
7,447
496
5,743
8,988
2,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Kukma
Chang'e
13
1 / 3 / 5
7,542
503
6,917
7,247
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
2 / 4 / 5
7,554
504
4,938
12,889
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
SWAG47
Osiris
14
2 / 3 / 2
8,229
549
7,192
9,938
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Senkø
Tsukuyomi
14
5 / 6 / 1
8,351
557
7,758
11,046
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GorudenTaiga
Bellona
14
6 / 4 / 4
8,658
577
10,181
13,150
9,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
OsOxElA_00
Hou Yi
15
6 / 0 / 3
8,475
565
9,514
7,411
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
WhattaPlay
Bakasura
13
3 / 2 / 8
7,862
524
3,918
10,965
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
cesanj
Janus
15
3 / 2 / 3
8,495
566
3,605
6,650
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
junk9
Ymir
12
1 / 4 / 9
7,446
496
4,253
11,915
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
12
Kills
19
19
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
GorudenTaiga
Bellona
6
4
4
2
L
Cupid
Jokee59
Cupid
2
3
3
1.17
L
Chang'e
Kukma
Chang'e
1
3
5
1.17
W
Hou Yi
OsOxElA_00
Hou Yi
6
0
3
7.5
L
Ymir
2
4
5
1.13
L
Osiris
SWAG47
Osiris
2
3
2
1
L
Tsukuyomi
Senkø
Tsukuyomi
5
6
1
0.92
W
Bakasura
WhattaPlay
Bakasura
3
2
8
3.5
W
Janus
cesanj
Janus
3
2
3
2.25
W
Ymir
junk9
Ymir
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
31,471
50,108
Taken
50,091
25,329
Mitigated
24,125
10,223
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GorudenTaiga
Bellona
10,181
4,663
0
4,746
13,150
9,721
0
1,147
12,003
0
45,313
L
Cupid
Jokee59
Cupid
5,743
2,512
178
1,184
8,988
2,529
246
897
8,021
0
45,665
L
Chang'e
Kukma
Chang'e
6,917
63
261
2,195
7,247
2,366
156
2,164
4,813
46,903
0
W
Hou Yi
OsOxElA_00
Hou Yi
9,514
2,988
0
5,308
7,411
2,368
668
1,896
5,515
0
59,526
L
Ymir
4,938
854
0
1,718
12,889
7,150
248
3,558
9,244
23,976
0
L
Osiris
SWAG47
Osiris
7,192
2,812
0
1,715
9,938
9,104
475
0
9,938
98
45,238
L
Tsukuyomi
Senkø
Tsukuyomi
7,758
2,026
0
2,972
11,046
4,180
518
1,020
9,908
0
44,024
W
Bakasura
WhattaPlay
Bakasura
3,918
3,057
0
5,387
10,965
3,819
0
2,226
8,739
0
28,498
W
Janus
cesanj
Janus
3,605
369
0
615
6,650
2,249
0
3,213
3,437
60,431
0
W
Ymir
junk9
Ymir
4,253
729
0
3,671
11,915
5,968
378
3,471
8,444
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
40,936
389
Minions Killed
429
0
Camps Cleared
0
1,447,842
Distance Traveled
1,411,856
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,658
577
94
6
0
275,419
2
L
Cupid
7,447
496
93
6
0
286,946
2
L
Chang'e
7,542
503
100
7
0
302,239
9
W
Hou Yi
8,475
565
90
6
0
261,993
4
L
Ymir
7,554
504
25
2
0
284,474
5
L
Osiris
8,229
549
84
6
0
275,522
7
L
Tsukuyomi
8,351
557
87
6
0
298,661
1
W
Bakasura
7,862
524
76
5
0
338,915
4
W
Janus
8,495
566
132
9
0
289,228
4
W
Ymir
7,446
496
37
2
0
246,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role