Player Matchup

King Arthur
King Arthur
Diamond III
DaBys
King Arthur
Diamond III
Level 160
God Stats
27W - 34L
1,341 SR
Queue Stats
225W - 236L
2,368 MMR
Solo
Rama
Rama
Diamond II
Dùds
Rama
Diamond II
Level 160
God Stats
1W - 4L
1,373 SR
Queue Stats
88W - 73L
2,372 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
SkyGhost
Tsukuyomi
Platinum II
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
201W - 198L
2,009 MMR
Solo
Merlin
Merlin
Diamond IV
WorThABiLL
Merlin
Diamond IV
Level 155
God Stats
34W - 37L
1,603 SR
Queue Stats
260W - 238L
2,270 MMR
Party 1
Ares
Ares
Platinum II
qCruuz
Ares
Platinum II
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 183L
2,154 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,463 SR
2,235 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,702 SR
2,130 MMR
Artio
Artio
Diamond V
GhostRider412334
Artio
Diamond V
Level 146
God Stats
21W - 8L
1,884 SR
Queue Stats
184W - 157L
2,145 MMR
Solo
Chang'e
Chang'e
Platinum I
Jasonszb9
Chang'e
Platinum I
Level 159
God Stats
4W - 4L
1,352 SR
Queue Stats
449W - 438L
1,958 MMR
Solo
Anhur
Anhur
Diamond IV
Lakesides
Anhur
Diamond IV
Level 158
God Stats
31W - 22L
1,777 SR
Queue Stats
439W - 406L
2,153 MMR
Solo
Izanami
Izanami
Grandmaster
Sizkk
Izanami
Grandmaster
Level 147
God Stats
54W - 24L
1,995 SR
Queue Stats
59W - 32L
2,892 MMR
Solo
Serqet
Serqet
Platinum I
iZyxQ
Serqet
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaBys
King Arthur
16
0 / 4 / 3
9,327
444
9,746
23,969
17,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Dùds
Rama
18
1 / 5 / 2
10,872
518
7,197
13,873
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
SkyGhost
Tsukuyomi
16
4 / 5 / 3
10,036
478
10,043
18,621
10,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
WorThABiLL
Merlin
16
4 / 6 / 3
9,949
474
12,256
13,244
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
qCruuz
Ares
16
5 / 4 / 8
11,301
538
15,389
21,506
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ScyllaPersephoneNu WaDanzaburouApollo

VS

Bans
SetSobekNemesisKuzenboJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
11,620
553
9,226
19,759
21,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Jasonszb9
Chang'e
18
4 / 6 / 7
12,107
577
15,052
18,602
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Lakesides
Anhur
20
7 / 1 / 9
14,363
684
16,618
13,041
5,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Sizkk
Izanami
20
6 / 1 / 6
14,392
685
21,502
19,317
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
iZyxQ
Serqet
17
4 / 4 / 9
11,860
565
7,681
19,131
13,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
14
Kills
24
24
Deaths
14
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaBys
King Arthur
0
4
3
0.38
L
Rama
Dùds
Rama
1
5
2
0.4
W
3
2
9
3.75
W
Chang'e
Jasonszb9
Chang'e
4
6
7
1.25
W
Anhur
Lakesides
Anhur
7
1
9
11.5
W
Izanami
Sizkk
Izanami
6
1
6
9
L
Tsukuyomi
SkyGhost
Tsukuyomi
4
5
3
1.1
L
Merlin
WorThABiLL
Merlin
4
6
3
0.92
W
Serqet
iZyxQ
Serqet
4
4
9
2.13
L
Ares
qCruuz
Ares
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,631
Damage
70,079
91,213
Taken
89,850
61,460
Mitigated
59,641
18,223
Healing
46,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaBys
King Arthur
9,746
712
0
7,206
23,969
17,837
0
3,762
19,229
1,283
63,775
L
Rama
Dùds
Rama
7,197
4,819
0
3,802
13,873
4,458
1,364
900
12,781
0
90,054
W
9,226
945
3,364
7,411
19,759
21,905
405
6,767
12,622
33,427
0
W
Chang'e
Jasonszb9
Chang'e
15,052
802
4,505
7,857
18,602
7,316
420
8,604
9,911
82,666
0
W
Anhur
Lakesides
Anhur
16,618
9,914
0
5,315
13,041
5,456
4,464
3,914
9,077
0
117,775
W
Izanami
Sizkk
Izanami
21,502
17,120
0
12,047
19,317
10,985
8,646
4,172
14,770
0
136,049
L
Tsukuyomi
SkyGhost
Tsukuyomi
10,043
3,120
0
4,734
18,621
10,395
0
5,142
12,900
0
68,833
L
Merlin
WorThABiLL
Merlin
12,256
393
0
616
13,244
5,806
0
6,280
6,738
76,967
0
W
Serqet
iZyxQ
Serqet
7,681
1,393
0
6,082
19,131
13,979
815
5,789
13,267
0
62,850
L
Ares
qCruuz
Ares
15,389
935
0
1,865
21,506
22,964
0
7,415
13,426
31,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,485
Gold Earned
64,342
595
Minions Killed
716
0
Camps Cleared
0
1,965,068
Distance Traveled
2,058,025
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,327
444
130
6
0
404,328
4
L
Rama
10,872
518
185
9
0
353,283
3
W
Artio
11,620
553
52
2
0
468,604
10
W
Chang'e
12,107
577
155
7
0
382,404
5
W
Anhur
14,363
684
197
9
0
375,724
5
W
Izanami
14,392
685
215
10
0
378,796
6
L
Tsukuyomi
10,036
478
126
6
0
423,732
3
L
Merlin
9,949
474
125
6
0
354,799
5
W
Serqet
11,860
565
97
5
0
452,497
9
L
Ares
11,301
538
29
1
0
428,926
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role