Player Matchup

Rama
Rama
Gold III
IZEUZZ
Rama
Gold III
Level 160
God Stats
0W - 1L
1,489 SR
Queue Stats
165W - 162L
1,395 MMR
Solo
Odin
Odin
Silver IV
iiVIK1NG
Odin
Silver IV
Level 44
God Stats
52W - 36L
1,603 SR
Queue Stats
263W - 261L
1,372 MMR
Solo
Athena
Athena
Gold V
jokerden
Athena
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
missholm
Scylla
Gold III
Level 160
God Stats
14W - 8L
1,728 SR
Queue Stats
88W - 87L
1,470 MMR
Party 1
Da Ji
Da Ji
Gold IV
prowarriorr
Da Ji
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,390 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,564 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,574 SR
1,382 MMR
Bellona
Bellona
Gold V
Astigog
Bellona
Gold V
Level 114
God Stats
13W - 6L
1,824 SR
Queue Stats
265W - 260L
1,383 MMR
Solo
Heimdallr
Heimdallr
Gold IV
CEOofCoronavirus
Heimdallr
Gold IV
Level 159
God Stats
5W - 5L
1,522 SR
Queue Stats
155W - 144L
1,372 MMR
Solo
Ymir
Ymir
Gold IV
HadesTRB
Ymir
Gold IV
Level 160
God Stats
92W - 78L
1,468 SR
Queue Stats
701W - 682L
1,379 MMR
Solo
He Bo
He Bo
Gold IV
She7a
He Bo
Gold IV
Level 160
God Stats
24W - 9L
1,500 SR
Queue Stats
484W - 466L
1,393 MMR
Solo
Discordia
Discordia
Gold IV
reivax14
Discordia
Gold IV
Level 117
God Stats
7W - 7L
1,557 SR
Queue Stats
280W - 265L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IZEUZZ
Rama
16
2 / 6 / 1
9,667
537
4,534
15,205
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Odin
13
0 / 2 / 1
8,480
471
7,164
10,103
8,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
jokerden
Athena
12
1 / 4 / 3
8,239
458
4,651
17,292
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
missholm
Scylla
14
2 / 3 / 2
8,669
482
5,430
6,925
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
1 / 7 / 3
8,272
460
5,063
15,368
5,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetApolloTsukuyomiNemesisCu Chulainn

VS

Bans
DanzaburouGuan YuKhepriSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astigog
Bellona
18
5 / 2 / 3
11,498
639
8,382
16,348
12,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
18
8 / 1 / 3
11,867
659
12,465
10,372
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
2 / 0 / 10
10,446
580
5,483
12,150
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
She7a
He Bo
17
4 / 1 / 5
10,798
600
10,980
7,301
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
reivax14
Discordia
16
3 / 2 / 8
10,690
594
8,678
7,768
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
22
22
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Astigog
Bellona
5
2
3
3.25
W
Heimdallr
8
1
3
9.5
W
Ymir
2
0
10
7
L
Rama
IZEUZZ
Rama
2
6
1
0.42
W
He Bo
She7a
He Bo
4
1
5
6.5
L
Odin
0
2
1
0.25
L
Athena
jokerden
Athena
1
4
3
0.63
L
Scylla
missholm
Scylla
2
3
2
1
L
1
7
3
0.36
W
Discordia
reivax14
Discordia
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
45,988
64,893
Taken
53,939
34,126
Mitigated
35,975
10,485
Healing
21,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Astigog
Bellona
8,382
3,881
0
8,626
16,348
12,805
1,915
2,953
13,391
0
69,400
W
Heimdallr
12,465
6,284
0
4,301
10,372
4,770
4,959
1,793
8,549
0
99,711
W
Ymir
5,483
1,538
0
2,507
12,150
13,317
184
3,298
8,770
29,220
0
L
Rama
IZEUZZ
Rama
4,534
2,997
0
4,806
15,205
5,667
0
2,736
12,445
0
49,871
W
He Bo
She7a
He Bo
10,980
1,347
0
4,818
7,301
2,402
657
1,947
5,288
80,004
0
L
Odin
7,164
1,507
0
3,040
10,103
8,781
0
2,595
7,456
7,666
42,874
L
Athena
jokerden
Athena
4,651
2,135
0
1,048
17,292
11,522
0
8,831
8,167
32,222
0
L
Scylla
missholm
Scylla
5,430
111
0
762
6,925
2,370
0
4,834
1,809
53,305
0
L
5,063
975
0
829
15,368
5,786
0
5,329
9,869
0
46,616
W
Discordia
reivax14
Discordia
8,678
678
0
1,692
7,768
2,681
1,144
2,798
4,832
72,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
55,299
473
Minions Killed
601
0
Camps Cleared
0
1,656,947
Distance Traveled
1,790,306
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,498
639
149
8
0
385,218
6
W
Heimdallr
11,867
659
142
8
0
336,613
3
W
Ymir
10,446
580
43
2
0
360,890
4
L
Rama
9,667
537
115
6
0
322,580
6
W
He Bo
10,798
600
130
7
0
349,370
7
L
Odin
8,480
471
120
7
0
300,375
5
L
Athena
8,239
458
54
3
0
367,131
3
L
Scylla
8,669
482
107
6
0
354,711
7
L
Da Ji
8,272
460
77
4
0
312,150
5
W
Discordia
10,690
594
137
8
0
358,215
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role