Player Matchup

Bellona
Bellona
Adkan
Bellona
Level 24
God Stats
27W - 22L
1,674 SR
Queue Stats
181W - 168L
1,680 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArchACuster
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,919 SR
Queue Stats
28W - 20L
1,573 Elo+
Solo
Xing Tian
Xing Tian
BLIXZT
Xing Tian
Level 6
God Stats
1W - 1L
1,758 SR
Queue Stats
30W - 13L
1,843 Elo+
Solo
Serqet
Serqet
JustAz12
Serqet
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
219W - 207L
1,555 Elo+
Solo
Merlin
Merlin
OnlyTrollers
Merlin
Level 25
God Stats
30W - 30L
1,635 SR
Queue Stats
303W - 328L
1,569 Elo+
Solo
Team Averages
Level 19
1,697 SR
1,644 Elo+

VS

Team Averages
Level 26
1,539 SR
1,593 Elo+
Osiris
Osiris
DISNOTME
Osiris
Level 11
God Stats
2W - 1L
1,291 SR
Queue Stats
53W - 34L
1,612 Elo+
Solo
Khepri
Khepri
IGHades
Khepri
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 90L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
IGLagoonKing
Erlang Shen
Level 17
God Stats
6W - 5L
1,752 SR
Queue Stats
38W - 42L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
Imcrazyniels
Xbalanque
Level 24
God Stats
1W - 0L
1,554 SR
Queue Stats
76W - 83L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
wyllirecs
Baron Samedi
Level 12
God Stats
8W - 4L
1,597 SR
Queue Stats
31W - 28L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adkan
Bellona
14
2 / 8 / 2
8,522
501
6,127
15,031
9,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
ArchACuster
Ah Muzen Cab
13
3 / 5 / 4
8,437
496
11,202
13,217
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
BLIXZT
Xing Tian
11
3 / 5 / 2
7,783
458
4,917
13,337
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
JustAz12
Serqet
12
3 / 6 / 2
7,842
461
5,571
12,065
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
0 / 5 / 1
7,720
454
6,617
8,029
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DISNOTME
Osiris
17
11 / 4 / 8
11,257
662
18,067
13,215
13,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
IGHades
Khepri
12
1 / 4 / 9
8,063
474
6,370
12,950
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
IGLagoonKing
Erlang Shen
13
5 / 2 / 6
8,837
520
5,569
12,312
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Imcrazyniels
Xbalanque
14
4 / 1 / 5
8,611
507
8,473
10,143
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
wyllirecs
Baron Samedi
17
8 / 0 / 5
10,267
604
10,726
9,073
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
11
Kills
29
29
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adkan
Bellona
2
8
2
0.38
L
Ah Muzen Cab
ArchACuster
Ah Muzen Cab
3
5
4
1
L
Xing Tian
BLIXZT
Xing Tian
3
5
2
0.8
W
Osiris
DISNOTME
Osiris
11
4
8
3.75
W
Khepri
IGHades
Khepri
1
4
9
1.38
W
Erlang Shen
IGLagoonKing
Erlang Shen
5
2
6
4
W
Xbalanque
Imcrazyniels
Xbalanque
4
1
5
6.5
L
Serqet
JustAz12
Serqet
3
6
2
0.67
L
Merlin
0
5
1
0.1
W
Baron Samedi
wyllirecs
Baron Samedi
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
49,205
61,679
Taken
57,693
29,869
Mitigated
35,489
11,064
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adkan
Bellona
6,127
3,123
0
4,347
15,031
9,723
304
1,765
13,187
0
49,699
L
Ah Muzen Cab
ArchACuster
Ah Muzen Cab
11,202
6,195
0
4,814
13,217
4,335
2,102
4,594
8,509
0
46,506
L
Xing Tian
BLIXZT
Xing Tian
4,917
644
0
722
13,337
8,349
0
3,941
9,346
12,200
0
W
Osiris
DISNOTME
Osiris
18,067
6,567
0
1,716
13,215
13,714
386
1,446
11,469
0
75,575
W
Khepri
IGHades
Khepri
6,370
338
0
776
12,950
8,937
793
3,178
9,692
20,247
0
W
Erlang Shen
IGLagoonKing
Erlang Shen
5,569
2,766
0
4,568
12,312
4,913
0
776
11,496
0
45,894
W
Xbalanque
Imcrazyniels
Xbalanque
8,473
5,091
0
3,240
10,143
3,828
2,063
2,472
7,343
0
44,758
L
Serqet
JustAz12
Serqet
5,571
2,026
0
404
12,065
4,364
0
2,011
9,990
0
40,081
L
Merlin
6,617
275
0
777
8,029
3,098
0
4,255
3,551
49,282
0
W
Baron Samedi
wyllirecs
Baron Samedi
10,726
615
2,286
4,656
9,073
4,097
620
2,991
5,421
63,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
47,035
364
Minions Killed
481
0
Camps Cleared
0
1,483,747
Distance Traveled
1,609,475
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,522
501
94
6
0
309,384
1
L
Ah Muzen Cab
8,437
496
75
4
0
261,814
0
L
Xing Tian
7,783
458
23
1
0
309,600
3
W
Osiris
11,257
662
139
8
0
319,701
2
W
Khepri
8,063
474
29
2
0
339,840
4
W
Erlang Shen
8,837
520
77
5
0
330,028
0
W
Xbalanque
8,611
507
106
6
0
294,750
0
L
Serqet
7,842
461
62
4
0
336,522
1
L
Merlin
7,720
454
110
6
0
266,427
0
W
Baron Samedi
10,267
604
130
8
0
325,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role