Player Matchup

Izanami
Izanami
BabaGunia
Izanami
Level 17
God Stats
10W - 7L
1,689 SR
Queue Stats
33W - 24L
1,545 Elo+
Party 1
Pele
Pele
Worrer19
Pele
Level 26
God Stats
15W - 14L
1,605 SR
Queue Stats
20W - 25L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
Xygra
Erlang Shen
Level 26
God Stats
5W - 1L
1,487 SR
Queue Stats
95W - 87L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
niqgerman
Baron Samedi
Level 16
God Stats
2W - 3L
1,250 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
sayyky
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,500 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,518 Elo+

VS

Team Averages
Level 21
1,455 SR
1,419 Elo+
Guan Yu
Guan Yu
Freakinnerdyeah
Guan Yu
Level 14
God Stats
1W - 2L
1,318 SR
Queue Stats
22W - 39L
1,412 Elo+
Solo
Kukulkan
Kukulkan
ShadowDrake94
Kukulkan
Level 24
God Stats
2W - 5L
1,357 SR
Queue Stats
174W - 214L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Silverpaw229
Cthulhu
Level 7
God Stats
2W - 1L
1,849 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Set
Set
SmexcAstro
Set
Level 29
God Stats
5W - 4L
1,218 SR
Queue Stats
34W - 51L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheNerdyIrishman
Ah Muzen Cab
Level 29
God Stats
40W - 32L
1,533 SR
Queue Stats
313W - 278L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabaGunia
Izanami
19
9 / 8 / 8
12,263
557
19,843
19,179
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
17
8 / 6 / 7
11,043
502
8,933
14,282
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Xygra
Erlang Shen
19
9 / 5 / 8
12,288
559
13,154
19,791
16,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
niqgerman
Baron Samedi
16
3 / 3 / 4
10,475
476
13,192
13,359
8,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
sayyky
Ao Kuang
16
2 / 2 / 2
9,879
449
654
16,227
7,202
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
8,058
366
2,926
4,968
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ShadowDrake94
Kukulkan
17
3 / 5 / 3
10,905
496
11,025
12,575
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Silverpaw229
Cthulhu
15
5 / 6 / 10
10,757
489
11,111
16,797
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 9 / 6
12,181
554
14,179
19,037
12,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
TheNerdyIrishman
Ah Muzen Cab
16
8 / 10 / 6
10,717
487
18,567
20,648
8,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
31
Kills
24
24
Deaths
32
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
BabaGunia
Izanami
9
8
8
1.63
L
2
2
0
1
L
Kukulkan
ShadowDrake94
Kukulkan
3
5
3
0.9
L
Cthulhu
Silverpaw229
Cthulhu
5
6
10
1.67
L
6
9
6
1
L
Ah Muzen Cab
TheNerdyIrishman
Ah Muzen Cab
8
10
6
1.1
W
Pele
8
6
7
1.92
W
Erlang Shen
Xygra
Erlang Shen
9
5
8
2.6
W
Baron Samedi
niqgerman
Baron Samedi
3
3
4
1.67
W
Ao Kuang
sayyky
Ao Kuang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,776
Damage
57,808
82,838
Taken
74,025
46,136
Mitigated
47,239
16,981
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BabaGunia
Izanami
19,843
14,374
0
6,896
19,179
6,930
2,293
5,111
14,016
0
84,569
L
2,926
384
0
894
4,968
2,294
22
2,523
2,445
0
16,759
L
Kukulkan
ShadowDrake94
Kukulkan
11,025
1,869
0
2,200
12,575
5,635
448
3,637
8,913
80,955
0
L
Cthulhu
Silverpaw229
Cthulhu
11,111
717
161
1,335
16,797
17,710
355
3,345
13,240
31,889
0
L
14,179
6,332
0
3,908
19,037
12,676
0
3,762
15,125
0
89,185
L
Ah Muzen Cab
TheNerdyIrishman
Ah Muzen Cab
18,567
9,482
0
5,262
20,648
8,924
359
579
19,919
0
62,944
W
Pele
8,933
2,328
533
1,332
14,282
7,317
956
3,739
10,503
0
41,875
W
Erlang Shen
Xygra
Erlang Shen
13,154
7,072
0
4,986
19,791
16,067
1,645
2,632
17,082
0
82,526
W
Baron Samedi
niqgerman
Baron Samedi
13,192
1,233
589
2,256
13,359
8,620
344
4,974
8,316
49,283
0
W
Ao Kuang
sayyky
Ao Kuang
654
161
0
389
16,227
7,202
432
5,176
10,785
23,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,948
Gold Earned
52,618
471
Minions Killed
474
0
Camps Cleared
0
1,884,431
Distance Traveled
1,726,308
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,263
557
131
6
0
354,891
2
L
Guan Yu
8,058
366
49
2
0
177,172
0
L
Kukulkan
10,905
496
141
6
0
391,206
8
L
Cthulhu
10,757
489
45
2
0
404,339
1
L
Set
12,181
554
144
7
0
392,043
5
L
Ah Muzen Cab
10,717
487
95
4
0
361,548
2
W
Pele
11,043
502
68
3
0
416,495
1
W
Erlang Shen
12,288
559
128
6
0
424,698
1
W
Baron Samedi
10,475
476
92
4
0
358,190
3
W
Ao Kuang
9,879
449
52
2
0
330,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role