Player Matchup

Hun Batz
Hun Batz
Doisdrc
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,512 Elo+
Solo
Ganesha
Ganesha
FreyaBeauty
Ganesha
Level 7
God Stats
4W - 3L
1,655 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Mulan
Mulan
QualéMaluco
Mulan
Level 18
God Stats
12W - 10L
1,816 SR
Queue Stats
43W - 49L
1,529 Elo+
Party 1
Anubis
Anubis
Vritu
Anubis
Level 18
God Stats
13W - 16L
1,561 SR
Queue Stats
58W - 55L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
oYt08025
Danzaburou
Level 29
God Stats
3W - 3L
1,462 SR
Queue Stats
81W - 75L
1,597 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,531 Elo+

VS

Team Averages
Level 21
1,472 SR
1,408 Elo+
Pele
Pele
Anjos_death
Pele
Level 29
God Stats
8W - 3L
1,839 SR
Queue Stats
206W - 155L
1,577 Elo+
Solo
Anhur
Anhur
DanZovich
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Xirei_Dudu2
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,349 Elo+
Solo
Janus
Janus
luanabolzani
Janus
Level 27
God Stats
2W - 1L
1,257 SR
Queue Stats
10W - 11L
1,325 Elo+
Solo
King Arthur
King Arthur
melinho11
King Arthur
Level 14
God Stats
1W - 1L
1,261 SR
Queue Stats
1W - 1L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Doisdrc
Hun Batz
8
0 / 4 / 0
4,715
472
1,779
7,660
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
FreyaBeauty
Ganesha
8
0 / 4 / 2
4,975
498
1,732
7,136
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 1
6,081
608
4,267
7,169
2,814
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Vritu
Anubis
9
1 / 5 / 1
5,651
565
3,010
6,406
3,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
oYt08025
Danzaburou
8
2 / 3 / 0
4,956
496
2,389
6,592
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 4
7,126
713
7,981
6,949
2,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
DanZovich
Anhur
11
6 / 1 / 1
6,626
663
7,127
3,225
727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 6
5,151
515
1,363
4,837
1,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 3
6,526
653
4,675
4,337
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
melinho11
King Arthur
9
2 / 3 / 0
5,320
532
2,255
5,585
2,656
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
20
20
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Anhur
DanZovich
Anhur
6
1
1
6.5
L
Hun Batz
Doisdrc
Hun Batz
0
4
0
0
L
Ganesha
FreyaBeauty
Ganesha
0
4
2
0.25
L
3
4
1
0.88
L
Anubis
Vritu
Anubis
1
5
1
0.3
W
0
1
6
3
W
4
1
3
5.5
W
King Arthur
melinho11
King Arthur
2
3
0
0.67
L
Danzaburou
oYt08025
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,177
Damage
23,401
34,963
Taken
24,933
11,384
Mitigated
8,963
8,070
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,981
2,825
0
1,413
6,949
2,773
54
1,687
5,262
0
37,654
W
Anhur
DanZovich
Anhur
7,127
3,385
0
1,082
3,225
727
697
475
2,750
0
38,302
L
Hun Batz
Doisdrc
Hun Batz
1,779
509
0
2,504
7,660
2,051
0
1,471
6,089
0
21,192
L
Ganesha
FreyaBeauty
Ganesha
1,732
147
0
1,357
7,136
2,504
0
1,439
5,687
10,434
0
L
4,267
520
0
801
7,169
2,814
382
804
6,289
0
26,619
L
Anubis
Vritu
Anubis
3,010
313
0
1,566
6,406
3,181
164
1,737
4,538
26,212
0
W
1,363
234
0
0
4,837
1,760
0
983
3,854
14,723
0
W
4,675
411
0
840
4,337
1,047
276
1,233
3,104
31,751
0
W
King Arthur
melinho11
King Arthur
2,255
343
0
468
5,585
2,656
42
364
5,221
0
16,758
L
Danzaburou
oYt08025
Danzaburou
2,389
1,107
0
1,842
6,592
834
126
270
6,322
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
30,749
226
Minions Killed
270
0
Camps Cleared
0
871,939
Distance Traveled
992,683
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,126
713
63
6
0
226,171
2
W
Anhur
6,626
663
84
8
0
174,025
5
L
Hun Batz
4,715
472
51
5
0
193,845
1
L
Ganesha
4,975
498
10
1
0
183,843
5
L
Mulan
6,081
608
63
6
0
166,178
0
L
Anubis
5,651
565
55
6
0
152,043
0
W
Ymir
5,151
515
28
3
0
215,210
2
W
Janus
6,526
653
61
6
0
194,193
2
W
King Arthur
5,320
532
34
3
0
183,084
1
L
Danzaburou
4,956
496
47
5
0
176,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role