Player Matchup

Ymir
Ymir
NapTaa
Ymir
Level 24
God Stats
19W - 19L
1,569 SR
Queue Stats
29W - 44L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
SamitosaPc
Heimdallr
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
73W - 93L
1,451 Elo+
Party 2
Bellona
Bellona
YnKrnage
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,357 Elo+
Solo
Artemis
Artemis
husqvrk
Artemis
Level 4
God Stats
9W - 17L
1,661 SR
Queue Stats
12W - 19L
1,461 Elo+
Solo
Kali
Kali
iLikeEdibles
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 75L
1,440 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,429 Elo+

VS

Team Averages
Level 7
1,356 SR
1,282 Elo+
Cthulhu
Cthulhu
Nikolacocacola
Cthulhu
Level 7
God Stats
2W - 4L
1,278 SR
Queue Stats
2W - 4L
1,243 Elo+
Party 1
King Arthur
King Arthur
TiltedTea
King Arthur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,355 Elo+
Solo
Hou Yi
Hou Yi
WEEBDUDE
Hou Yi
Level 4
God Stats
1W - 1L
1,223 SR
Queue Stats
1W - 5L
1,156 Elo+
Solo
Scylla
Scylla
coloraze
Scylla
Level 17
God Stats
2W - 3L
1,278 SR
Queue Stats
2W - 4L
1,243 Elo+
Party 1
Nemesis
Nemesis
Аиubis
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NapTaa
Ymir
14
2 / 2 / 4
9,421
471
4,186
13,153
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SamitosaPc
Heimdallr
14
3 / 5 / 2
8,578
429
9,836
13,882
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
YnKrnage
Bellona
14
3 / 7 / 3
9,061
453
11,671
15,564
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
husqvrk
Artemis
13
1 / 7 / 1
8,460
423
6,238
18,307
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 1
8,034
402
4,628
8,455
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,885
494
11,669
8,721
7,019
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
TiltedTea
King Arthur
15
4 / 2 / 8
9,500
475
10,061
15,182
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
WEEBDUDE
Hou Yi
14
1 / 3 / 7
8,938
447
7,363
14,204
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
coloraze
Scylla
15
9 / 2 / 4
9,868
493
9,315
8,838
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Аиubis
Nemesis
17
6 / 2 / 7
10,452
523
10,074
17,254
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
24
24
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
NapTaa
Ymir
2
2
4
2
W
4
2
5
3.25
L
Heimdallr
SamitosaPc
Heimdallr
3
5
2
0.8
W
King Arthur
TiltedTea
King Arthur
4
2
8
4
W
Hou Yi
WEEBDUDE
Hou Yi
1
3
7
1.5
L
Bellona
YnKrnage
Bellona
3
7
3
0.64
W
Scylla
coloraze
Scylla
9
2
4
5.5
L
Artemis
husqvrk
Artemis
1
7
1
0.21
L
1
3
1
0.5
W
Nemesis
Аиubis
Nemesis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
48,482
69,361
Taken
64,199
36,223
Mitigated
32,247
15,956
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
NapTaa
Ymir
4,186
629
564
2,177
13,153
9,139
277
6,348
6,759
29,315
0
W
11,669
572
1,137
762
8,721
7,019
0
1,211
7,410
41,701
0
L
Heimdallr
SamitosaPc
Heimdallr
9,836
3,081
0
2,946
13,882
5,864
808
6,286
7,546
0
47,141
W
King Arthur
TiltedTea
King Arthur
10,061
1,806
0
4,366
15,182
10,510
230
767
14,268
402
41,063
W
Hou Yi
WEEBDUDE
Hou Yi
7,363
4,219
0
6,008
14,204
4,875
2,646
1,685
12,394
0
53,325
L
Bellona
YnKrnage
Bellona
11,671
3,237
0
933
15,564
10,495
642
4,318
10,742
0
35,028
W
Scylla
coloraze
Scylla
9,315
1,592
0
604
8,838
2,748
607
44
8,744
34,830
0
L
Artemis
husqvrk
Artemis
6,238
3,670
0
7,770
18,307
6,311
1,780
3,452
14,755
0
43,064
L
4,628
2,669
0
1,566
8,455
4,414
0
982
7,363
0
32,407
W
Nemesis
Аиubis
Nemesis
10,074
3,208
0
7,098
17,254
7,095
36
479
16,625
0
75,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
48,643
312
Minions Killed
412
0
Camps Cleared
0
1,393,673
Distance Traveled
1,994,460
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,421
471
58
3
0
348,625
0
W
Cthulhu
9,885
494
73
4
0
389,766
1
L
Heimdallr
8,578
429
79
4
0
300,492
2
W
King Arthur
9,500
475
75
4
0
388,426
3
W
Hou Yi
8,938
447
94
5
0
410,021
2
L
Bellona
9,061
453
56
3
0
363,720
0
W
Scylla
9,868
493
52
3
0
384,407
3
L
Artemis
8,460
423
74
4
0
220,734
0
L
Kali
8,034
402
45
2
0
160,102
0
W
Nemesis
10,452
523
118
6
0
421,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role