Player Matchup

King Arthur
King Arthur
BonizioleSo2
King Arthur
Level 57
God Stats
10W - 8L
1,626 SR
Queue Stats
164W - 187L
1,522 Elo+
Party 2
Ra
Ra
GUIGOLZIN
Ra
Level 29
God Stats
2W - 2L
1,634 SR
Queue Stats
92W - 94L
1,555 Elo+
Party 2
Neith
Neith
KxienC_
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Princesval22
Mercury
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
danleal
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,552 SR
1,515 Elo+

VS

Team Averages
Level 24
1,548 SR
1,406 Elo+
Scylla
Scylla
Alfred dap anda
Scylla
Level 29
God Stats
11W - 10L
1,487 SR
Queue Stats
132W - 128L
1,400 Elo+
Solo
Hou Yi
Hou Yi
ITz_HardGamerBr
Hou Yi
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
55W - 81L
1,468 Elo+
Party 1
Yemoja
Yemoja
ScorpioOfRage
Yemoja
Level 18
God Stats
3W - 6L
1,313 SR
Queue Stats
266W - 314L
1,365 Elo+
Solo
Fenrir
Fenrir
Uzumaqi_32
Fenrir
Level 24
God Stats
12W - 10L
1,493 SR
Queue Stats
116W - 138L
1,401 Elo+
Party 1
Hades
Hades
arthur2ferraz
Hades
Level 23
God Stats
34W - 31L
1,732 SR
Queue Stats
66W - 73L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BonizioleSo2
King Arthur
14
1 / 1 / 0
8,283
518
5,207
8,779
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 2
7,998
500
1,421
4,669
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
KxienC_
Neith
15
10 / 0 / 7
9,570
598
15,067
9,001
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Princesval22
Mercury
18
9 / 1 / 1
10,171
636
9,064
9,265
4,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
danleal
Ymir
13
3 / 3 / 14
8,385
524
4,381
12,471
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,478
530
7,480
4,850
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 0
6,229
389
7,117
9,701
2,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 9 / 1
5,525
345
3,203
14,551
8,325
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Uzumaqi_32
Fenrir
9
2 / 7 / 0
6,266
392
3,826
13,553
4,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 1
7,025
439
5,255
7,620
3,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
23
Kills
7
7
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
King Arthur
BonizioleSo2
King Arthur
1
1
0
1
W
0
2
2
0.5
L
1
5
0
0.2
W
Neith
KxienC_
Neith
10
0
7
13.5
W
Mercury
Princesval22
Mercury
9
1
1
9.5
L
0
9
1
0.06
L
Fenrir
Uzumaqi_32
Fenrir
2
7
0
0.29
L
0
1
1
0.5
W
Ymir
danleal
Ymir
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
26,881
44,185
Taken
50,275
28,065
Mitigated
21,223
11,249
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,480
937
0
1,859
4,850
1,679
646
1,112
3,738
50,371
0
W
King Arthur
BonizioleSo2
King Arthur
5,207
253
0
1,975
8,779
7,379
147
5,253
3,526
0
48,755
W
1,421
301
452
1,654
4,669
1,610
543
3,255
1,090
45,720
0
L
7,117
2,061
0
2,166
9,701
2,950
0
902
8,799
0
34,435
W
Neith
KxienC_
Neith
15,067
7,875
0
5,471
9,001
3,911
1,595
987
8,014
0
75,221
W
Mercury
Princesval22
Mercury
9,064
5,842
0
520
9,265
4,171
0
2,227
6,908
0
85,044
L
3,203
1,378
329
647
14,551
8,325
0
2,842
11,684
13,981
0
L
Fenrir
Uzumaqi_32
Fenrir
3,826
747
0
3,902
13,553
4,305
0
946
12,557
0
28,824
L
5,255
672
22
3,892
7,620
3,964
612
0
7,007
37,424
0
W
Ymir
danleal
Ymir
4,381
1,362
0
1,177
12,471
10,994
170
3,660
8,709
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,407
Gold Earned
33,523
460
Minions Killed
319
0
Camps Cleared
0
1,380,607
Distance Traveled
1,211,482
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,478
530
108
7
0
266,918
5
W
King Arthur
8,283
518
76
5
0
248,069
1
W
Ra
7,998
500
98
6
0
278,566
0
L
Hou Yi
6,229
389
45
3
0
277,589
2
W
Neith
9,570
598
132
8
0
261,916
1
W
Mercury
10,171
636
135
8
0
319,118
1
L
Yemoja
5,525
345
26
2
0
209,054
4
L
Fenrir
6,266
392
47
3
0
263,948
1
L
Hades
7,025
439
93
6
0
193,973
3
W
Ymir
8,385
524
19
1
0
272,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role