Player Matchup

Ne Zha
Ne Zha
Doppiotaro
Ne Zha
Level 49
God Stats
11W - 12L
1,364 SR
Queue Stats
299W - 321L
1,364 Elo+
Party 2
Xbalanque
Xbalanque
Fetus_Kicker1
Xbalanque
Level 51
God Stats
34W - 32L
1,191 SR
Queue Stats
139W - 167L
1,401 Elo+
Solo
Vulcan
Vulcan
Ricasi238
Vulcan
Level 82
God Stats
19W - 14L
1,692 SR
Queue Stats
288W - 297L
1,422 Elo+
Party 2
Osiris
Osiris
Taco_Nitrous
Osiris
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,439 Elo+
Solo
Khepri
Khepri
kerricito
Khepri
Level 35
God Stats
3W - 5L
1,479 SR
Queue Stats
141W - 182L
1,358 Elo+
Party 2
Team Averages
Level 61
1,445 SR
1,397 Elo+

VS

Team Averages
Level 78
1,498 SR
1,446 Elo+
Artemis
Artemis
InTeX_Decay
Artemis
Level 109
God Stats
10W - 10L
1,365 SR
Queue Stats
387W - 385L
1,410 Elo+
Party 1
Athena
Athena
JEXEAL
Athena
Level 89
God Stats
21W - 13L
1,386 SR
Queue Stats
104W - 97L
1,465 Elo+
Solo
Osiris
Osiris
TheKingDooDoo
Osiris
Level 73
God Stats
2W - 4L
1,736 SR
Queue Stats
271W - 274L
1,484 Elo+
Solo
Poseidon
Poseidon
WWELegendKiller_
Poseidon
Level 63
God Stats
12W - 16L
1,501 SR
Queue Stats
637W - 655L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
YoJokerz
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Doppiotaro
Ne Zha
12
2 / 7 / 0
8,006
421
6,167
14,791
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Xbalanque
Fetus_Kicker1
Xbalanque
11
0 / 4 / 0
7,090
373
5,414
8,664
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Ricasi238
Vulcan
13
0 / 6 / 0
7,976
420
13,183
11,234
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
12
5 / 4 / 0
8,505
448
8,519
10,981
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
kerricito
Khepri
10
0 / 8 / 1
6,891
363
4,231
19,049
10,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
InTeX_Decay
Artemis
18
12 / 0 / 4
11,480
604
13,372
12,109
5,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
JEXEAL
Athena
15
1 / 1 / 16
10,640
560
8,164
14,332
10,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 6 / 3
10,702
563
4,758
14,146
12,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 0 / 9
11,117
585
10,552
9,398
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
YoJokerz
Hun Batz
18
10 / 0 / 4
12,020
633
9,966
10,959
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
7
Kills
29
29
Deaths
7
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Doppiotaro
Ne Zha
2
7
0
0.29
L
Xbalanque
Fetus_Kicker1
Xbalanque
0
4
0
0
W
Artemis
InTeX_Decay
Artemis
12
0
4
14
W
Athena
JEXEAL
Athena
1
1
16
9
L
Vulcan
Ricasi238
Vulcan
0
6
0
0
L
Osiris
5
4
0
1.25
W
1
6
3
0.42
W
5
0
9
9.5
W
Hun Batz
YoJokerz
Hun Batz
10
0
4
12
L
Khepri
kerricito
Khepri
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
46,812
64,719
Taken
60,944
33,073
Mitigated
35,681
8,072
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Doppiotaro
Ne Zha
6,167
1,001
0
2,192
14,791
6,077
0
4,274
10,336
0
42,012
L
Xbalanque
Fetus_Kicker1
Xbalanque
5,414
1,835
0
1,617
8,664
4,055
560
2,101
6,540
0
34,104
W
Artemis
InTeX_Decay
Artemis
13,372
8,392
0
6,603
12,109
5,357
5,351
3,818
8,167
0
84,035
W
Athena
JEXEAL
Athena
8,164
2,338
0
2,666
14,332
10,307
703
4,664
9,472
25,613
0
L
Vulcan
Ricasi238
Vulcan
13,183
3,499
0
950
11,234
3,651
136
4,190
6,668
58,619
0
L
Osiris
8,519
3,496
0
1,830
10,981
8,503
705
1,273
9,658
0
35,041
W
4,758
1,777
0
1,850
14,146
12,065
3,168
1,622
12,079
0
60,297
W
10,552
1,415
0
3,724
9,398
3,466
439
3,760
5,409
63,346
0
W
Hun Batz
YoJokerz
Hun Batz
9,966
2,804
0
3,359
10,959
4,486
2,388
2,884
7,848
0
65,751
L
Khepri
kerricito
Khepri
4,231
1,306
0
1,483
19,049
10,787
353
6,103
12,801
23,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
55,959
335
Minions Killed
506
0
Camps Cleared
0
1,536,164
Distance Traveled
1,909,236
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,006
421
62
3
0
367,382
2
L
Xbalanque
7,090
373
58
3
0
304,089
2
W
Artemis
11,480
604
128
7
0
352,181
6
W
Athena
10,640
560
38
2
0
387,634
6
L
Vulcan
7,976
420
94
5
0
339,888
1
L
Osiris
8,505
448
84
4
0
232,011
3
W
Osiris
10,702
563
114
6
0
331,949
4
W
Poseidon
11,117
585
120
6
0
435,283
4
W
Hun Batz
12,020
633
106
6
0
402,189
3
L
Khepri
6,891
363
37
2
0
292,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role