Player Matchup

Cerberus
Cerberus
BAKUGO BOOOM
Cerberus
Level 27
God Stats
3W - 0L
1,722 SR
Queue Stats
40W - 2L
1,870 Elo+
Party 3
Bakasura
Bakasura
Gotty12
Bakasura
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 51L
1,870 Elo+
Party 3
The Morrigan
The Morrigan
H4VY
The Morrigan
Level 4
God Stats
2W - 0L
1,454 SR
Queue Stats
2W - 2L
1,637 Elo+
Solo
Ullr
Ullr
Nieto1998
Ullr
Level 7
God Stats
9W - 8L
1,446 SR
Queue Stats
219W - 161L
1,560 Elo+
Solo
Bellona
Bellona
Zanitooh
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,596 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,707 Elo+

VS

Team Averages
Level 18
1,772 SR
1,748 Elo+
Yemoja
Yemoja
Ghoshy
Yemoja
Level 25
God Stats
2W - 1L
1,863 SR
Queue Stats
33W - 26L
1,465 Elo+
Party 2
Thor
Thor
HILOLWASGEHTAB
Thor
Level 15
God Stats
0W - 1L
1,308 SR
Queue Stats
17W - 6L
1,930 Elo+
Party 1
Hades
Hades
LimitedGraphics
Hades
Level 18
God Stats
6W - 3L
1,991 SR
Queue Stats
25W - 13L
1,750 Elo+
Party 1
Neith
Neith
budofbroccoli
Neith
Level 7
God Stats
3W - 4L
1,851 SR
Queue Stats
8W - 5L
1,842 Elo+
Party 2
Zeus
Zeus
idrowninredjuice
Zeus
Level 23
God Stats
9W - 4L
1,848 SR
Queue Stats
35W - 17L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAKUGO BOOOM
Cerberus
12
4 / 2 / 7
8,100
540
7,759
13,127
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Gotty12
Bakasura
17
7 / 0 / 1
9,986
666
12,138
15,524
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
H4VY
The Morrigan
9
0 / 6 / 3
5,857
390
2,009
6,862
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
14
8 / 1 / 1
8,181
545
8,091
7,687
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Zanitooh
Bellona
12
1 / 3 / 3
7,264
484
6,668
10,984
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ghoshy
Yemoja
8
0 / 7 / 6
6,222
415
5,770
10,215
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 2 / 4
8,067
538
8,063
10,798
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 5
7,489
499
6,623
12,815
5,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 0
6,020
401
3,859
8,372
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 4 / 3
7,771
518
7,526
7,969
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
20
Kills
12
12
Deaths
20
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BAKUGO BOOOM
Cerberus
4
2
7
3.75
L
Yemoja
Ghoshy
Yemoja
0
7
6
0.43
W
Bakasura
Gotty12
Bakasura
7
0
1
7.5
W
The Morrigan
H4VY
The Morrigan
0
6
3
0.25
L
5
2
4
3.5
L
2
2
5
2.25
W
Ullr
8
1
1
8.5
W
Bellona
Zanitooh
Bellona
1
3
3
0.83
L
0
5
0
0
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
31,841
54,184
Taken
50,169
29,451
Mitigated
17,159
14,669
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BAKUGO BOOOM
Cerberus
7,759
617
0
4,047
13,127
8,376
65
4,555
8,490
28,298
0
L
Yemoja
Ghoshy
Yemoja
5,770
1,664
474
1,363
10,215
3,353
0
2,671
6,954
19,781
0
W
Bakasura
Gotty12
Bakasura
12,138
8,950
0
8,405
15,524
8,107
226
2,882
12,508
0
80,242
W
The Morrigan
H4VY
The Morrigan
2,009
398
0
500
6,862
2,310
0
3,761
2,923
17,388
0
L
8,063
2,600
0
2,872
10,798
3,360
0
2,175
7,753
0
44,638
L
6,623
1,610
217
6,650
12,815
5,874
0
1,680
10,159
34,887
0
W
Ullr
8,091
3,053
0
337
7,687
2,593
525
1,975
5,712
0
54,385
W
Bellona
Zanitooh
Bellona
6,668
1,594
0
1,380
10,984
8,065
598
6,226
4,632
0
40,570
L
3,859
1,843
0
2,658
8,372
2,062
315
1,053
7,294
0
25,619
L
7,526
1,244
0
843
7,969
2,510
0
1,909
5,560
35,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
35,569
397
Minions Killed
326
0
Camps Cleared
0
1,423,640
Distance Traveled
1,340,344
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,100
540
49
3
0
301,638
1
L
Yemoja
6,222
415
27
2
0
276,678
4
W
Bakasura
9,986
666
166
11
0
310,889
5
W
The Morrigan
5,857
390
32
2
0
234,564
0
L
Thor
8,067
538
78
5
0
323,059
0
L
Hades
7,489
499
85
6
0
264,698
0
W
Ullr
8,181
545
98
7
0
278,902
2
W
Bellona
7,264
484
52
3
0
297,647
0
L
Neith
6,020
401
49
3
0
220,462
1
L
Zeus
7,771
518
87
6
0
255,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role