Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Frostyer_07
Merlin
Level 40
God Stats
7W - 4L
1,349 SR
Queue Stats
60W - 105L
1,373 Elo+
Party 3
Cabrakan
Cabrakan
Keereweet
Cabrakan
Level 34
God Stats
5W - 3L
1,343 SR
Queue Stats
445W - 446L
1,321 Elo+
Solo
Neith
Neith
dragontheszorns
Neith
Level 23
God Stats
3W - 5L
1,285 SR
Queue Stats
4W - 16L
1,170 Elo+
Party 3
Fenrir
Fenrir
mattucheck
Fenrir
Level 146
God Stats
31W - 51L
1,028 SR
Queue Stats
363W - 505L
1,275 Elo+
Party 3
Team Averages
Level 80
1,301 SR
1,328 Elo+

VS

Team Averages
Level 57
1,471 SR
1,352 Elo+
Anhur
Anhur
Limseks
Anhur
Level 66
God Stats
14W - 16L
1,588 SR
Queue Stats
259W - 326L
1,326 Elo+
Party 1
Athena
Athena
Square_head656
Athena
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,334 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sw4gD4ddyD3v
Cu Chulainn
Level 32
God Stats
0W - 2L
1,648 SR
Queue Stats
4W - 3L
1,282 Elo+
Party 2
Mercury
Mercury
Totoxenberg
Mercury
Level 89
God Stats
23W - 30L
1,489 SR
Queue Stats
426W - 506L
1,433 Elo+
Party 1
Scylla
Scylla
beditsh
Scylla
Level 28
God Stats
0W - 3L
1,132 SR
Queue Stats
132W - 176L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
8 / 3 / 12
12,819
583
21,546
23,758
26,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
17
2 / 3 / 3
11,381
517
4,825
7,095
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Keereweet
Cabrakan
17
4 / 3 / 8
11,328
515
10,951
15,220
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 6 / 2
10,280
467
8,503
11,995
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
mattucheck
Fenrir
19
10 / 1 / 10
12,590
572
14,316
11,807
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Limseks
Anhur
15
5 / 6 / 5
9,719
442
11,046
15,204
6,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 6
9,275
422
5,394
15,631
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Sw4gD4ddyD3v
Cu Chulainn
16
2 / 9 / 1
9,734
442
10,157
21,714
15,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Totoxenberg
Mercury
18
6 / 7 / 6
11,118
505
10,856
18,955
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
beditsh
Scylla
16
1 / 2 / 4
9,623
437
5,186
6,965
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
27
Kills
16
16
Deaths
27
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
3
12
4.67
W
Merlin
2
3
3
1.17
W
Cabrakan
Keereweet
Cabrakan
4
3
8
2.67
L
Anhur
Limseks
Anhur
5
6
5
1.25
L
2
3
6
1.67
L
Cu Chulainn
Sw4gD4ddyD3v
Cu Chulainn
2
9
1
0.28
L
Mercury
Totoxenberg
Mercury
6
7
6
1.29
L
Scylla
beditsh
Scylla
1
2
4
1.5
W
3
6
2
0.67
W
Fenrir
mattucheck
Fenrir
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,141
Damage
42,639
69,875
Taken
78,469
55,166
Mitigated
52,360
23,053
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
21,546
4,137
0
7,408
23,758
26,700
1,878
1,565
22,103
0
83,405
W
Merlin
4,825
127
0
131
7,095
2,726
2,404
2,295
4,630
64,616
0
W
Cabrakan
Keereweet
Cabrakan
10,951
1,467
1,580
5,451
15,220
16,160
262
2,709
12,456
30,484
0
L
Anhur
Limseks
Anhur
11,046
7,201
0
2,327
15,204
6,498
1,161
4,535
10,669
0
62,534
L
5,394
1,438
0
1,330
15,631
19,660
186
4,019
11,612
22,967
0
L
Cu Chulainn
Sw4gD4ddyD3v
Cu Chulainn
10,157
2,654
0
898
21,714
15,460
1,074
2,887
18,827
536
49,843
L
Mercury
Totoxenberg
Mercury
10,856
6,427
0
875
18,955
8,280
292
2,199
16,756
0
85,309
L
Scylla
beditsh
Scylla
5,186
319
213
1,448
6,965
2,462
0
2,136
4,829
46,380
0
W
8,503
4,376
0
2,236
11,995
4,029
2,320
2,600
9,371
0
46,363
W
Fenrir
mattucheck
Fenrir
14,316
2,898
0
6,247
11,807
5,551
866
1,484
10,305
0
75,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,398
Gold Earned
49,469
483
Minions Killed
462
0
Camps Cleared
0
1,849,816
Distance Traveled
2,061,858
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,819
583
127
6
0
396,297
2
W
Merlin
11,381
517
128
6
0
298,936
6
W
Cabrakan
11,328
515
44
2
0
416,169
14
L
Anhur
9,719
442
108
5
0
353,042
3
L
Athena
9,275
422
37
2
0
481,366
2
L
Cu Chulainn
9,734
442
84
4
0
392,504
0
L
Mercury
11,118
505
132
6
0
458,961
1
L
Scylla
9,623
437
101
5
0
375,985
4
W
Neith
10,280
467
82
4
0
293,090
0
W
Fenrir
12,590
572
102
5
0
445,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role