Player Matchup

Chernobog
Chernobog
BrainHeadz
Chernobog
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,689 Elo+
Party 3
Thor
Thor
Gurrra04
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
Magorobot666
Scylla
Level 14
God Stats
10W - 11L
1,276 SR
Queue Stats
57W - 78L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
cisco5555
Danzaburou
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 97L
1,341 Elo+
Party 1
Odin
Odin
locodelac
Odin
Level 14
God Stats
5W - 8L
1,608 SR
Queue Stats
77W - 102L
1,372 Elo+
Party 1
Team Averages
Level 9
1,477 SR
1,455 Elo+

VS

Team Averages
Level 14
1,466 SR
1,438 Elo+
Bellona
Bellona
Joorgeles
Bellona
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
aze1247
Fenrir
Level 23
God Stats
5W - 11L
1,307 SR
Queue Stats
111W - 129L
1,342 Elo+
Party 2
Hachiman
Hachiman
justek12
Hachiman
Level 6
God Stats
7W - 11L
1,715 SR
Queue Stats
26W - 31L
1,501 Elo+
Party 2
Sobek
Sobek
kripcio1247
Sobek
Level 25
God Stats
2W - 2L
1,308 SR
Queue Stats
330W - 397L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
patirickusvsah
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrainHeadz
Chernobog
10
3 / 6 / 1
6,550
546
3,556
8,439
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 13 / 0
4,477
373
1,239
10,805
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
3 / 3 / 1
5,744
479
5,222
4,531
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
cisco5555
Danzaburou
8
1 / 5 / 3
5,602
467
5,363
7,111
2,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
8
0 / 6 / 0
5,091
424
1,459
8,123
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joorgeles
Bellona
11
4 / 2 / 1
6,530
544
3,797
6,107
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
aze1247
Fenrir
11
7 / 1 / 8
7,362
614
6,085
8,033
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
justek12
Hachiman
10
4 / 3 / 4
6,107
509
3,848
7,362
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 6
6,228
519
3,662
8,649
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
13
16 / 1 / 0
8,383
699
10,726
5,917
2,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
32
33
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BrainHeadz
Chernobog
3
6
1
0.58
L
Thor
0
13
0
0
W
Bellona
Joorgeles
Bellona
4
2
1
2.25
L
Scylla
3
3
1
1.17
W
Fenrir
aze1247
Fenrir
7
1
8
11
L
Danzaburou
cisco5555
Danzaburou
1
5
3
0.5
W
Hachiman
justek12
Hachiman
4
3
4
2
W
1
1
6
4
L
Odin
0
6
0
0
W
Kukulkan
16
1
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,839
Damage
28,118
39,009
Taken
36,068
13,268
Mitigated
16,552
3,873
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BrainHeadz
Chernobog
3,556
2,505
0
2,025
8,439
2,813
110
4,471
3,968
0
21,457
L
Thor
1,239
735
0
0
10,805
3,393
199
5,448
5,357
0
8,471
W
Bellona
Joorgeles
Bellona
3,797
1,252
0
180
6,107
4,291
670
0
5,932
0
23,547
L
Scylla
5,222
656
0
250
4,531
1,350
0
2,028
2,503
21,089
0
W
Fenrir
aze1247
Fenrir
6,085
1,080
0
3,358
8,033
3,146
0
41
7,967
0
33,467
L
Danzaburou
cisco5555
Danzaburou
5,363
1,929
0
1,398
7,111
2,040
0
2,441
4,670
0
18,305
W
Hachiman
justek12
Hachiman
3,848
2,621
0
3,479
7,362
2,100
771
2,455
4,577
0
21,470
W
3,662
350
0
3,132
8,649
4,898
610
2,049
6,306
13,884
0
L
Odin
1,459
1,194
0
200
8,123
3,672
314
0
7,823
0
13,542
W
Kukulkan
10,726
3,415
0
2,140
5,917
2,117
1,019
53
5,864
39,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
34,610
148
Minions Killed
217
0
Camps Cleared
0
930,425
Distance Traveled
988,084
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,550
546
36
3
0
169,036
4
L
Thor
4,477
373
14
1
0
187,451
1
W
Bellona
6,530
544
38
3
0
194,274
0
L
Scylla
5,744
479
44
4
0
214,282
2
W
Fenrir
7,362
614
60
5
0
219,941
0
L
Danzaburou
5,602
467
30
3
0
191,673
2
W
Hachiman
6,107
509
47
4
0
175,566
2
W
Sobek
6,228
519
15
1
0
208,457
3
L
Odin
5,091
424
24
2
0
167,983
0
W
Kukulkan
8,383
699
57
5
0
189,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role