Player Matchup

Anhur
Anhur
BigDADDYboy
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,451 Elo+
Party 2
Nemesis
Nemesis
Daminod
Nemesis
Level 15
God Stats
2W - 0L
1,555 SR
Queue Stats
23W - 21L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
ForkFox
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 2
Loki
Loki
Tangbaozi
Loki
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,583 Elo+
Party 1
Yemoja
Yemoja
memadumpa
Yemoja
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 17L
1,558 Elo+
Party 1
Team Averages
Level 12
1,511 SR
1,520 Elo+

VS

Team Averages
Level 60
1,396 SR
1,450 Elo+
Ah Puch
Ah Puch
AnotherLostSlave
Ah Puch
Level 27
God Stats
1W - 2L
1,102 SR
Queue Stats
105W - 117L
1,508 Elo+
Solo
Ares
Ares
Felurian1331
Ares
Level 11
God Stats
1W - 4L
1,380 SR
Queue Stats
107W - 113L
1,518 Elo+
Party 3
Guan Yu
Guan Yu
HozuTTV
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,113 Elo+
Party 4
Agni
Agni
ShenXIII
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,612 Elo+
Party 3
Serqet
Serqet
tiinnchoO
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 3
10,707
535
10,855
14,539
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Daminod
Nemesis
18
5 / 5 / 0
11,126
556
16,179
14,749
5,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
ForkFox
Kukulkan
17
6 / 7 / 1
10,904
545
10,900
10,277
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
6 / 6 / 1
10,207
510
7,718
13,618
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
memadumpa
Yemoja
16
1 / 2 / 10
9,777
489
6,908
12,101
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
9,022
451
10,876
14,892
5,854
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 8
9,438
472
5,979
14,799
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
HozuTTV
Guan Yu
17
4 / 4 / 3
10,247
512
9,909
21,045
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
18
6 / 1 / 4
11,258
563
6,697
5,797
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
tiinnchoO
Serqet
16
11 / 7 / 3
10,598
530
12,467
15,585
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
25
Kills
25
25
Deaths
25
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
7
5
3
1.7
W
Nemesis
Daminod
Nemesis
5
5
0
1
L
1
4
8
1.25
W
Kukulkan
ForkFox
Kukulkan
6
7
1
0.93
L
Guan Yu
HozuTTV
Guan Yu
4
4
3
1.38
L
Agni
6
1
4
8
W
Loki
6
6
1
1.08
W
Yemoja
memadumpa
Yemoja
1
2
10
3
L
Serqet
tiinnchoO
Serqet
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
45,928
65,284
Taken
72,118
29,786
Mitigated
42,353
11,761
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,876
657
0
2,487
14,892
5,854
276
6,252
8,640
52,588
0
W
10,855
4,640
0
4,218
14,539
5,176
938
8,473
5,810
0
64,277
W
Nemesis
Daminod
Nemesis
16,179
8,614
0
3,949
14,749
5,013
570
952
13,272
0
64,731
L
5,979
483
0
1,314
14,799
12,750
233
6,317
8,482
28,530
0
W
Kukulkan
ForkFox
Kukulkan
10,900
1,943
0
440
10,277
3,282
270
2,723
7,118
57,479
0
L
Guan Yu
HozuTTV
Guan Yu
9,909
1,459
196
7,188
21,045
14,993
452
0
21,045
0
47,792
L
Agni
6,697
0
0
1,634
5,797
2,367
399
1,892
3,905
70,734
0
W
Loki
7,718
2,548
0
1,100
13,618
7,422
0
1,532
11,741
0
77,788
W
Yemoja
memadumpa
Yemoja
6,908
1,273
449
1,605
12,101
8,893
420
9,872
2,229
32,244
0
L
Serqet
tiinnchoO
Serqet
12,467
3,493
0
4,488
15,585
6,389
0
3,347
12,238
0
61,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
50,563
532
Minions Killed
484
0
Camps Cleared
0
1,760,631
Distance Traveled
1,911,056
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,022
451
101
5
0
303,187
5
W
Anhur
10,707
535
127
6
0
323,496
0
W
Nemesis
11,126
556
117
6
0
350,327
0
L
Ares
9,438
472
30
2
0
399,538
4
W
Kukulkan
10,904
545
128
6
0
316,431
2
L
Guan Yu
10,247
512
105
5
0
386,310
4
L
Agni
11,258
563
148
7
0
429,308
2
W
Loki
10,207
510
113
6
0
400,341
3
W
Yemoja
9,777
489
47
2
0
370,036
5
L
Serqet
10,598
530
100
5
0
392,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role