Player Matchup

Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Clankify
Nu Wa
Silver I
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 123L
1,494 MMR
Solo
Fenrir
Fenrir
Gold IV
Fivsy
Fenrir
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
HatKid
Bacchus
Bronze III
Level 115
God Stats
10W - 6L
1,718 SR
Queue Stats
28W - 38L
1,446 MMR
Solo
Chaac
Chaac
Bronze III
Tinpip
Chaac
Bronze III
Level 129
God Stats
0W - 2L
1,865 SR
Queue Stats
23W - 12L
1,484 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,617 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,595 SR
1,471 MMR
Artio
Artio
Gold IV
CNDruid
Artio
Gold IV
Level 126
God Stats
8W - 6L
1,500 SR
Queue Stats
473W - 461L
1,463 MMR
Solo
Scylla
Scylla
Silver I
Hammelin
Scylla
Silver I
Level 149
God Stats
3W - 1L
1,723 SR
Queue Stats
32W - 31L
1,490 MMR
Solo
Serqet
Serqet
Gold II
PLZgank
Serqet
Gold II
Level 145
God Stats
7W - 5L
1,650 SR
Queue Stats
52W - 46L
1,481 MMR
Solo
Anhur
Anhur
Silver III
SpiritualT
Anhur
Silver III
Level 33
God Stats
22W - 25L
1,584 SR
Queue Stats
135W - 131L
1,491 MMR
Solo
King Arthur
King Arthur
Gold V
Turkducken
King Arthur
Gold V
Level 103
God Stats
8W - 9L
1,516 SR
Queue Stats
84W - 86L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
3 / 8 / 6
13,738
474
18,333
26,419
8,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
Clankify
Nu Wa
20
1 / 6 / 4
14,009
483
17,515
14,907
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fivsy
Fenrir
20
6 / 6 / 7
13,645
471
14,475
24,273
13,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
HatKid
Bacchus
16
2 / 6 / 4
11,432
394
8,905
21,245
22,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Tinpip
Chaac
20
6 / 6 / 4
15,009
518
21,131
32,628
39,605
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ApolloDanzaburouTsukuyomiJanusSet

VS

Bans
NemesisYmirThanatosSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CNDruid
Artio
20
2 / 1 / 18
13,778
475
12,754
31,997
32,616
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Hammelin
Scylla
20
14 / 0 / 8
18,415
635
24,217
12,638
5,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
PLZgank
Serqet
20
8 / 4 / 8
16,044
553
16,514
25,615
11,583
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
20
7 / 8 / 7
16,218
559
24,501
28,225
9,837
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Turkducken
King Arthur
20
1 / 5 / 12
14,979
517
12,828
28,314
28,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
18
Kills
32
32
Deaths
18
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
8
6
0.75
W
Artio
CNDruid
Artio
2
1
18
11
L
Nu Wa
Clankify
Nu Wa
1
6
4
0.5
L
Fenrir
Fivsy
Fenrir
6
6
7
1.58
W
Scylla
Hammelin
Scylla
14
0
8
18
L
Bacchus
HatKid
Bacchus
2
6
4
0.67
W
Serqet
PLZgank
Serqet
8
4
8
3
W
Anhur
7
8
7
1.31
L
Chaac
Tinpip
Chaac
6
6
4
1.33
W
King Arthur
Turkducken
King Arthur
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,359
Damage
90,814
119,472
Taken
126,789
89,269
Mitigated
88,025
41,017
Healing
52,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
18,333
11,881
681
10,459
26,419
8,576
546
6,448
19,321
0
120,980
W
Artio
CNDruid
Artio
12,754
1,363
2,510
12,779
31,997
32,616
390
5,901
25,484
65,669
0
L
Nu Wa
Clankify
Nu Wa
17,515
3,281
0
3,396
14,907
4,829
0
2,642
11,398
116,777
0
L
Fenrir
Fivsy
Fenrir
14,475
4,304
0
7,788
24,273
13,522
0
9,866
14,079
0
112,075
W
Scylla
Hammelin
Scylla
24,217
3,797
1,375
7,517
12,638
5,526
3,917
5,941
6,301
142,305
0
L
Bacchus
HatKid
Bacchus
8,905
721
0
1,994
21,245
22,737
0
9,197
11,516
29,720
0
W
Serqet
PLZgank
Serqet
16,514
2,099
0
8,121
25,615
11,583
103
4,721
20,376
0
125,112
W
Anhur
24,501
14,131
0
11,267
28,225
9,837
4,715
5,600
22,497
0
134,394
L
Chaac
Tinpip
Chaac
21,131
4,539
0
16,699
32,628
39,605
0
9,560
21,228
0
106,944
W
King Arthur
Turkducken
King Arthur
12,828
1,460
0
8,999
28,314
28,463
1,212
5,007
22,262
4,600
80,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,833
Gold Earned
79,434
779
Minions Killed
729
0
Camps Cleared
0
2,648,695
Distance Traveled
2,933,794
31
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,738
474
205
7
0
489,809
2
W
Artio
13,778
475
62
2
0
676,141
13
L
Nu Wa
14,009
483
211
7
0
459,903
13
L
Fenrir
13,645
471
142
5
0
588,348
7
W
Scylla
18,415
635
229
8
0
598,329
13
L
Bacchus
11,432
394
16
1
0
587,622
5
W
Serqet
16,044
553
156
5
0
623,551
3
W
Anhur
16,218
559
138
5
0
489,076
11
L
Chaac
15,009
518
205
7
0
523,013
4
W
King Arthur
14,979
517
144
5
0
546,697
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role