Player Matchup

Ganesha
Ganesha
IPriestTI
Ganesha
Level 25
God Stats
0W - 1L
1,338 SR
Queue Stats
53W - 63L
1,661 Elo+
Solo
Set
Set
SSG_leksion
Set
Level 18
God Stats
6W - 5L
1,650 SR
Queue Stats
24W - 29L
1,718 Elo+
Solo
Raijin
Raijin
YYungRico843
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,587 Elo+
Solo
Anhur
Anhur
lordly-million0
Anhur
Level 25
God Stats
2W - 7L
1,276 SR
Queue Stats
239W - 249L
1,598 Elo+
Solo
Bellona
Bellona
snipapsychs15
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,568 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,626 Elo+

VS

Team Averages
Level 21
1,620 SR
1,669 Elo+
Bakasura
Bakasura
DRACKOSS3775
Bakasura
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
12W - 7L
1,667 Elo+
Solo
Loki
Loki
GlenWitdaHeat
Loki
Level 27
God Stats
12W - 5L
1,520 SR
Queue Stats
22W - 16L
1,638 Elo+
Solo
Ra
Ra
MastaChiefa3364
Ra
Level 8
God Stats
5W - 0L
1,890 SR
Queue Stats
29W - 20L
1,669 Elo+
Solo
Khepri
Khepri
Shots_248
Khepri
Level 25
God Stats
3W - 1L
1,737 SR
Queue Stats
280W - 254L
1,669 Elo+
Solo
Kali
Kali
TrapLover48
Kali
Level 18
God Stats
9W - 4L
1,433 SR
Queue Stats
135W - 127L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IPriestTI
Ganesha
8
0 / 5 / 0
5,014
456
4,211
7,438
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
5,864
533
2,868
6,404
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
11
0 / 3 / 1
6,103
555
2,847
6,493
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 5 / 0
5,026
457
4,094
7,808
1,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
11
1 / 2 / 0
6,084
553
4,509
5,929
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DRACKOSS3775
Bakasura
10
1 / 1 / 2
5,763
524
1,119
5,330
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

12
1 / 0 / 1
6,524
593
3,495
6,872
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 1 / 1
7,067
642
6,437
6,960
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Shots_248
Khepri
10
0 / 1 / 9
6,153
559
3,153
5,271
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
9 / 0 / 0
7,085
644
7,565
6,988
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DRACKOSS3775
Bakasura
1
1
2
2
W
1
0
1
1.5
L
Ganesha
IPriestTI
Ganesha
0
5
0
0
W
4
1
1
4.5
L
1
1
2
2
W
Khepri
Shots_248
Khepri
0
1
9
4.5
W
9
0
0
9
L
Raijin
0
3
1
0.17
L
1
5
0
0.2
L
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,529
Damage
21,769
34,072
Taken
31,421
13,129
Mitigated
12,722
7,921
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DRACKOSS3775
Bakasura
1,119
1,099
0
3,707
5,330
1,636
186
342
4,906
0
16,521
W
3,495
773
0
3,122
6,872
3,685
0
0
6,575
0
36,767
L
Ganesha
IPriestTI
Ganesha
4,211
681
234
853
7,438
2,671
0
1,526
5,912
18,072
0
W
6,437
624
101
3,373
6,960
2,456
46
2,281
4,400
47,941
0
L
2,868
746
0
1,526
6,404
2,115
0
1,929
4,296
0
25,428
W
Khepri
Shots_248
Khepri
3,153
419
0
961
5,271
1,771
200
1,868
3,403
20,196
0
W
7,565
4,196
0
5,217
6,988
3,174
513
2,281
4,707
0
40,834
L
Raijin
2,847
0
0
1,730
6,493
2,198
0
3,572
2,707
34,117
0
L
4,094
2,166
0
2,577
7,808
1,768
0
1,310
6,478
0
21,922
L
Bellona
4,509
851
0
1,001
5,929
4,377
316
941
4,569
0
30,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,091
Gold Earned
32,592
291
Minions Killed
325
0
Camps Cleared
0
970,020
Distance Traveled
1,097,543
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,763
524
56
5
0
223,076
2
W
Loki
6,524
593
86
8
0
224,887
0
L
Ganesha
5,014
456
10
1
0
194,101
0
W
Ra
7,067
642
87
8
0
215,720
3
L
Set
5,864
533
52
5
0
228,385
2
W
Khepri
6,153
559
27
2
0
218,404
8
W
Kali
7,085
644
69
6
0
215,456
1
L
Raijin
6,103
555
82
7
0
179,981
4
L
Anhur
5,026
457
66
6
0
161,715
0
L
Bellona
6,084
553
81
7
0
205,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role