Player Matchup

Apollo
Apollo
Edijz
Apollo
Level 27
God Stats
17W - 9L
1,592 SR
Queue Stats
138W - 155L
1,499 Elo+
Solo
Chernobog
Chernobog
FarligFiskeFisse
Chernobog
Level 26
God Stats
2W - 3L
1,234 SR
Queue Stats
210W - 212L
1,457 Elo+
Party 2
Fenrir
Fenrir
MYatoro
Fenrir
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
16W - 9L
1,755 Elo+
Solo
Bakasura
Bakasura
WhattaPlay
Bakasura
Level 27
God Stats
3W - 3L
1,442 SR
Queue Stats
77W - 66L
1,594 Elo+
Solo
Bellona
Bellona
ram0nsw1ft
Bellona
Level 17
God Stats
6W - 12L
1,440 SR
Queue Stats
354W - 372L
1,420 Elo+
Party 2
Team Averages
Level 23
1,489 SR
1,545 Elo+

VS

Team Averages
Level 31
1,516 SR
1,570 Elo+
Cabrakan
Cabrakan
Jokee59
Cabrakan
Level 118
God Stats
12W - 10L
1,601 SR
Queue Stats
35W - 27L
1,700 Elo+
Party 1
Neith
Neith
Oxyde0702
Neith
Level 13
God Stats
1W - 0L
1,694 SR
Queue Stats
24W - 11L
1,710 Elo+
Party 1
Yemoja
Yemoja
Ruzure
Yemoja
Level 16
God Stats
1W - 0L
1,284 SR
Queue Stats
4W - 8L
1,382 Elo+
Solo
Anhur
Anhur
Senkø
Anhur
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
55W - 42L
1,558 Elo+
Party 1
Zeus
Zeus
thecellat03
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edijz
Apollo
10
0 / 2 / 2
5,863
533
4,489
5,697
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
8
0 / 5 / 1
5,133
467
1,481
7,166
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
MYatoro
Fenrir
9
4 / 4 / 0
6,045
550
5,531
7,621
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
WhattaPlay
Bakasura
11
2 / 0 / 1
6,073
552
1,812
7,095
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ram0nsw1ft
Bellona
11
1 / 1 / 3
6,538
594
2,825
5,472
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jokee59
Cabrakan
11
2 / 2 / 4
6,138
558
4,240
5,987
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Oxyde0702
Neith
12
7 / 0 / 1
7,356
669
8,592
4,852
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ruzure
Yemoja
9
1 / 1 / 3
5,731
521
1,289
3,938
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Senkø
Anhur
11
2 / 1 / 1
6,110
555
3,771
8,213
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,225
475
1,955
3,377
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
12
12
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Edijz
Apollo
0
2
2
0.5
L
Chernobog
0
5
1
0.1
W
Cabrakan
Jokee59
Cabrakan
2
2
4
2
L
Fenrir
MYatoro
Fenrir
4
4
0
1
W
Neith
Oxyde0702
Neith
7
0
1
7.5
W
Yemoja
Ruzure
Yemoja
1
1
3
2.5
W
Anhur
Senkø
Anhur
2
1
1
2.5
L
Bakasura
WhattaPlay
Bakasura
2
0
1
2.5
L
Bellona
ram0nsw1ft
Bellona
1
1
3
2.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,138
Damage
19,847
33,051
Taken
26,367
12,010
Mitigated
10,819
9,326
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Edijz
Apollo
4,489
2,008
0
2,287
5,697
1,242
768
859
4,838
0
29,613
L
Chernobog
1,481
858
0
483
7,166
2,013
0
1,406
5,760
0
20,199
W
Cabrakan
Jokee59
Cabrakan
4,240
502
0
1,934
5,987
3,330
0
0
5,887
26,732
0
L
Fenrir
MYatoro
Fenrir
5,531
1,452
0
581
7,621
2,761
0
1,664
5,957
0
23,029
W
Neith
Oxyde0702
Neith
8,592
4,247
0
1,284
4,852
2,748
1,898
0
4,831
0
50,907
W
Yemoja
Ruzure
Yemoja
1,289
153
1,094
1,643
3,938
1,768
0
0
3,675
5,649
0
W
Anhur
Senkø
Anhur
3,771
1,646
0
4,314
8,213
2,261
525
0
8,213
0
36,506
L
Bakasura
WhattaPlay
Bakasura
1,812
1,209
0
4,127
7,095
2,208
0
287
6,808
0
22,272
L
Bellona
ram0nsw1ft
Bellona
2,825
249
0
1,848
5,472
3,786
482
3,268
2,204
0
30,034
W
1,955
540
0
208
3,377
712
607
0
3,074
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
30,560
276
Minions Killed
288
0
Camps Cleared
0
1,084,831
Distance Traveled
931,285
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,863
533
51
5
0
194,889
4
L
Chernobog
5,133
467
55
5
0
182,295
1
W
Cabrakan
6,138
558
61
6
0
209,925
0
L
Fenrir
6,045
550
34
3
0
220,837
7
W
Neith
7,356
669
111
10
0
203,707
3
W
Yemoja
5,731
521
13
1
0
184,120
1
W
Anhur
6,110
555
64
6
0
171,550
2
L
Bakasura
6,073
552
63
6
0
262,149
3
L
Bellona
6,538
594
73
7
0
224,661
0
W
Zeus
5,225
475
39
4
0
161,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role