Player Matchup

Neith
Neith
Francisberto
Neith
Level 12
God Stats
1W - 1L
1,404 SR
Queue Stats
1W - 1L
1,760 Elo+
Solo
Chronos
Chronos
Skorpions411
Chronos
Level 6
God Stats
0W - 4L
1,193 SR
Queue Stats
11W - 16L
1,204 Elo+
Party 2
Thor
Thor
krisis199802
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,370 Elo+
Party 2
Team Averages
Level 14
1,366 SR
1,445 Elo+

VS

Team Averages
Level 32
1,453 SR
1,374 Elo+
Discordia
Discordia
TyzZ3
Discordia
Level 29
God Stats
5W - 4L
1,504 SR
Queue Stats
140W - 152L
1,418 Elo+
Party 1
Pele
Pele
ViluDesu
Pele
Level 40
God Stats
5W - 6L
1,473 SR
Queue Stats
169W - 199L
1,433 Elo+
Solo
Yemoja
Yemoja
solar156
Yemoja
Level 26
God Stats
6W - 10L
1,380 SR
Queue Stats
89W - 138L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,259
635
5,117
9,762
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Skorpions411
Chronos
11
2 / 5 / 2
8,223
633
11,261
13,671
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 7 / 4
7,982
614
4,316
11,013
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TyzZ3
Discordia
15
14 / 0 / 3
10,994
846
21,060
8,295
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
12
3 / 4 / 8
9,240
711
3,924
12,100
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
solar156
Yemoja
13
0 / 1 / 15
9,854
758
5,326
8,757
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Chronos
Skorpions411
Chronos
2
5
2
0.6
W
Discordia
TyzZ3
Discordia
14
0
3
15.5
W
Pele
3
4
8
1.75
L
1
7
4
0.43
W
Yemoja
solar156
Yemoja
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,694
Damage
30,310
34,446
Taken
29,152
12,509
Mitigated
14,308
2,298
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,117
2,272
0
784
9,762
3,673
0
7,802
1,668
0
18,723
L
Chronos
Skorpions411
Chronos
11,261
2,581
0
834
13,671
4,828
0
9,179
4,016
43,783
0
W
Discordia
TyzZ3
Discordia
21,060
597
7
2,645
8,295
3,433
252
2,608
5,525
53,452
0
W
Pele
3,924
375
0
3,949
12,100
4,493
0
4,100
7,776
0
43,742
L
4,316
1,112
0
680
11,013
4,008
18
8,257
2,328
0
15,421
W
Yemoja
solar156
Yemoja
5,326
1,496
3,694
1,848
8,757
6,382
539
3,988
4,535
14,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
30,088
120
Minions Killed
156
0
Camps Cleared
0
676,838
Distance Traveled
756,170
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,259
635
34
3
0
215,715
0
L
Chronos
8,223
633
57
4
0
230,167
2
W
Discordia
10,994
846
62
5
0
259,655
1
W
Pele
9,240
711
60
5
0
265,081
0
L
Thor
7,982
614
29
2
0
230,956
3
W
Yemoja
9,854
758
34
3
0
231,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role