Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
MiIkeye
Nemesis
Gold V
Level 48
God Stats
2W - 2L
1,530 SR
Queue Stats
45W - 44L
1,219 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Sighles
Baron Samedi
Silver II
Level 68
God Stats
2W - 1L
1,527 SR
Queue Stats
91W - 92L
1,002 MMR
Party 1
Thoth
Thoth
Silver I
YungxSosa420
Thoth
Silver I
Level 88
God Stats
13W - 19L
1,317 SR
Queue Stats
120W - 128L
1,080 MMR
Solo
Danzaburou
Danzaburou
Silver II
neyegts
Danzaburou
Silver II
Level 127
God Stats
17W - 14L
1,693 SR
Queue Stats
269W - 311L
1,101 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,513 SR
1,180 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,528 SR
1,093 MMR
Kumbhakarna
Kumbhakarna
Silver III
A CHEEZ WRAPPER
Kumbhakarna
Silver III
Level 142
God Stats
7W - 8L
1,492 SR
Queue Stats
17W - 28L
1,096 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Kinglion1205432
Ao Kuang
Silver IV
Level 68
God Stats
3W - 6L
1,470 SR
Queue Stats
83W - 105L
1,071 MMR
Solo
Apollo
Apollo
Silver I
LordOfGodsWS
Apollo
Silver I
Level 89
God Stats
14W - 15L
1,628 SR
Queue Stats
691W - 671L
1,129 MMR
Solo
Anubis
Anubis
Silver III
PyraSamsas
Anubis
Silver III
Level 122
God Stats
9W - 4L
1,467 SR
Queue Stats
474W - 511L
1,107 MMR
Solo
Osiris
Osiris
Silver IV
chieflittlenuke
Osiris
Silver IV
Level 40
God Stats
21W - 14L
1,582 SR
Queue Stats
109W - 101L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 5 / 7
10,462
476
12,481
16,318
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MiIkeye
Nemesis
17
3 / 2 / 5
10,623
483
5,377
14,764
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Sighles
Baron Samedi
15
3 / 5 / 8
10,078
458
15,450
16,633
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 3 / 5
11,440
520
10,680
9,680
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
neyegts
Danzaburou
18
3 / 2 / 1
11,693
532
9,428
10,840
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TsukuyomiSetCthulhuArachneScylla

VS

Bans
Nu WaYmirBakasuraCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A CHEEZ WRAPPER
Kumbhakarna
13
0 / 4 / 8
9,500
432
3,757
22,805
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
17
6 / 3 / 8
11,511
523
9,965
17,544
8,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
16
6 / 7 / 7
10,670
485
14,731
19,181
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
PyraSamsas
Anubis
13
2 / 3 / 0
8,919
405
2,891
7,475
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 3
10,475
476
10,635
15,738
18,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
17
Kills
17
17
Deaths
19
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
5
7
1.3
L
Kumbhakarna
A CHEEZ WRAPPER
Kumbhakarna
0
4
8
1
L
Ao Kuang
6
3
8
3.33
L
Apollo
6
7
7
1.36
W
Nemesis
MiIkeye
Nemesis
3
2
5
2.75
L
Anubis
PyraSamsas
Anubis
2
3
0
0.67
W
Baron Samedi
Sighles
Baron Samedi
3
5
8
1.4
W
5
3
5
2.5
L
3
2
3
2.25
W
Danzaburou
neyegts
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,416
Damage
41,979
68,235
Taken
82,743
30,936
Mitigated
56,654
30,256
Healing
26,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,481
756
5,495
7,781
16,318
9,842
451
4,400
10,627
36,039
0
L
Kumbhakarna
A CHEEZ WRAPPER
Kumbhakarna
3,757
41
0
6,666
22,805
19,486
0
14,038
8,603
25,485
0
L
Ao Kuang
9,965
3,180
0
7,455
17,544
8,999
370
8,863
8,512
62,178
12,000
L
Apollo
14,731
8,069
0
7,383
19,181
7,038
1,531
11,140
7,935
0
64,857
W
Nemesis
MiIkeye
Nemesis
5,377
1,904
0
5,812
14,764
6,695
2,425
4,281
10,276
0
68,393
L
Anubis
PyraSamsas
Anubis
2,891
377
0
1,019
7,475
2,721
0
4,985
2,282
25,033
0
W
Baron Samedi
Sighles
Baron Samedi
15,450
2,587
1,259
5,355
16,633
5,953
1,620
4,941
11,608
60,142
0
W
10,680
144
0
928
9,680
3,710
1,420
1,832
7,768
63,821
0
L
10,635
3,682
0
3,820
15,738
18,410
300
3,215
12,409
0
59,071
W
Danzaburou
neyegts
Danzaburou
9,428
3,120
0
3,626
10,840
4,736
4,226
710
10,130
0
74,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,296
Gold Earned
51,075
523
Minions Killed
350
0
Camps Cleared
0
1,995,061
Distance Traveled
1,803,530
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,462
476
43
2
0
365,900
6
L
Kumbhakarna
9,500
432
19
1
0
404,255
0
L
Ao Kuang
11,511
523
97
4
0
418,778
0
L
Apollo
10,670
485
101
5
0
391,418
3
W
Nemesis
10,623
483
115
5
0
477,676
4
L
Anubis
8,919
405
48
2
0
232,210
4
W
Baron Samedi
10,078
458
87
4
0
363,539
1
W
Thoth
11,440
520
131
6
0
420,381
8
L
Osiris
10,475
476
85
4
0
356,869
2
W
Danzaburou
11,693
532
147
7
0
367,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role