Player Matchup

Cthulhu
Cthulhu
BlxckHexrt935
Cthulhu
Level 6
God Stats
0W - 1L
1,753 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cernunnos
Cernunnos
YouHyype
Cernunnos
Level 18
God Stats
23W - 15L
1,739 SR
Queue Stats
46W - 63L
1,418 Elo+
Party 2
Raijin
Raijin
harlemboiboi
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,453 Elo+
Party 2
Team Averages
Level 43
1,664 SR
1,457 Elo+

VS

Team Averages
Level 53
1,738 SR
1,644 Elo+
Neith
Neith
TugsNotHugs
Neith
Level 14
God Stats
2W - 0L
1,784 SR
Queue Stats
27W - 13L
1,797 Elo+
Solo
Discordia
Discordia
UnLucky-seven77
Discordia
Level 17
God Stats
11W - 16L
1,570 SR
Queue Stats
23W - 35L
1,563 Elo+
Party 1
Nike
Nike
silvershadow200
Nike
Level 129
God Stats
6W - 2L
1,859 SR
Queue Stats
109W - 135L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 4 / 2
6,551
655
4,528
8,223
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
YouHyype
Cernunnos
9
1 / 5 / 4
6,776
678
3,884
7,369
2,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
11
3 / 6 / 2
7,560
756
3,030
9,863
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 6
8,818
882
12,220
8,213
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
UnLucky-seven77
Discordia
10
2 / 2 / 9
7,339
734
4,646
3,951
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 9
7,948
795
4,575
8,414
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
2
0.5
W
9
2
6
6
W
Discordia
UnLucky-seven77
Discordia
2
2
9
3.25
L
Cernunnos
YouHyype
Cernunnos
1
5
4
0.6
L
Raijin
3
6
2
0.67
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,442
Damage
21,441
25,455
Taken
20,578
10,162
Mitigated
8,267
3,521
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,528
446
0
1,162
8,223
4,901
0
1,430
6,494
14,814
0
W
12,220
6,097
0
2,229
8,213
2,876
1,962
3,172
4,909
0
36,975
W
Discordia
UnLucky-seven77
Discordia
4,646
290
0
130
3,951
1,184
225
2,017
1,778
14,731
0
L
Cernunnos
YouHyype
Cernunnos
3,884
1,592
0
1,048
7,369
2,256
0
1,382
5,672
0
12,416
L
Raijin
3,030
234
0
1,311
9,863
3,005
0
1,174
8,254
22,634
0
W
4,575
241
0
1,313
8,414
4,207
628
2,003
6,273
0
22,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,887
Gold Earned
24,105
82
Minions Killed
105
0
Camps Cleared
0
438,763
Distance Traveled
501,898
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,551
655
19
2
0
150,227
0
W
Neith
8,818
882
50
5
0
154,210
0
W
Discordia
7,339
734
21
2
0
176,567
0
L
Cernunnos
6,776
678
22
2
0
148,228
0
L
Raijin
7,560
756
41
4
0
140,308
0
W
Nike
7,948
795
34
3
0
171,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role