Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
AriielAttack
Tsukuyomi
Gold III
Level 157
God Stats
3W - 1L
1,749 SR
Queue Stats
92W - 67L
1,589 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Guspitag
Sun Wukong
Silver I
Level 137
God Stats
0W - 1L
1,223 SR
Queue Stats
11W - 6L
1,635 MMR
Party 4
Agni
Agni
Bronze III
GustyRhombus256
Agni
Bronze III
Level 135
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 2L
1,489 MMR
Party 4
Cthulhu
Cthulhu
Bronze III
IamBlowMeBaby
Cthulhu
Bronze III
Level 158
God Stats
2W - 2L
1,185 SR
Queue Stats
90W - 130L
1,542 MMR
Solo
Cernunnos
Cernunnos
Bronze III
RuthlessAccuracy
Cernunnos
Bronze III
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 113L
1,509 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,428 SR
1,553 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,558 SR
1,543 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
GotPenta
Nemesis
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,542 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
MashedWallet
Aphrodite
Bronze III
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,542 MMR
Party 2
Anhur
Anhur
Silver I
So Surprised
Anhur
Silver I
Level 143
God Stats
10W - 5L
1,565 SR
Queue Stats
81W - 76L
1,542 MMR
Party 3
Khepri
Khepri
Silver I
iiFraGDirtY
Khepri
Silver I
Level 128
God Stats
6W - 4L
1,724 SR
Queue Stats
59W - 66L
1,587 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AriielAttack
Tsukuyomi
12
5 / 2 / 1
7,228
556
3,570
5,318
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Guspitag
Sun Wukong
12
2 / 3 / 1
7,238
557
5,420
12,509
5,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,448
496
3,862
5,798
2,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
11
0 / 2 / 4
5,842
449
2,954
8,257
3,495
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
12
2 / 1 / 1
6,895
530
11,321
9,585
2,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Cu ChulainnSetScyllaPersephoneNu Wa

VS

Bans
DanzaburouAthenaBakasuraApolloJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 0
7,392
569
7,471
8,446
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
GotPenta
Nemesis
14
8 / 0 / 2
8,172
629
8,601
8,482
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MashedWallet
Aphrodite
13
0 / 1 / 4
7,250
558
3,392
7,802
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 0
6,276
483
3,715
6,937
1,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
10
0 / 3 / 2
6,201
477
2,379
10,409
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
11
11
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
0
0.67
L
Tsukuyomi
AriielAttack
Tsukuyomi
5
2
1
2.75
W
Nemesis
GotPenta
Nemesis
8
0
2
9
L
Sun Wukong
Guspitag
Sun Wukong
2
3
1
0.83
L
0
3
1
0.17
L
Cthulhu
0
2
4
1
W
Aphrodite
MashedWallet
Aphrodite
0
1
4
2
L
Cernunnos
2
1
1
2.5
W
1
2
0
0.5
W
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
25,558
41,467
Taken
42,076
17,405
Mitigated
18,930
10,615
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,471
2,796
0
2,397
8,446
6,749
318
0
8,446
0
43,214
L
Tsukuyomi
AriielAttack
Tsukuyomi
3,570
748
0
895
5,318
2,960
0
383
4,935
0
40,084
W
Nemesis
GotPenta
Nemesis
8,601
4,701
0
3,452
8,482
3,130
0
1,676
6,806
0
47,212
L
Sun Wukong
Guspitag
Sun Wukong
5,420
1,295
0
4,396
12,509
5,546
486
62
11,947
0
44,035
L
3,862
288
0
943
5,798
2,640
144
1,756
4,042
33,671
0
L
Cthulhu
2,954
112
898
891
8,257
3,495
66
1,347
6,910
20,149
0
W
Aphrodite
MashedWallet
Aphrodite
3,392
866
1,838
4,180
7,802
2,671
0
2,488
5,314
52,897
0
L
Cernunnos
11,321
5,670
0
2,592
9,585
2,764
789
2,223
7,362
0
56,934
W
3,715
1,810
0
2,153
6,937
1,680
0
1,506
5,431
0
39,727
W
Khepri
2,379
284
0
2,297
10,409
4,700
0
1,146
9,263
16,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
35,291
389
Minions Killed
399
0
Camps Cleared
0
1,136,131
Distance Traveled
1,249,996
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,392
569
96
7
0
230,530
2
L
Tsukuyomi
7,228
556
78
6
0
247,881
0
W
Nemesis
8,172
629
71
5
0
291,507
1
L
Sun Wukong
7,238
557
91
7
0
220,324
5
L
Agni
6,448
496
74
6
0
197,261
3
L
Cthulhu
5,842
449
38
3
0
243,095
3
W
Aphrodite
7,250
558
118
9
0
233,332
1
L
Cernunnos
6,895
530
108
8
0
227,570
6
W
Anhur
6,276
483
85
7
0
233,780
5
W
Khepri
6,201
477
29
2
0
260,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role