Player Matchup

Guan Yu
Guan Yu
Platinum III
Creed IRL
Guan Yu
Platinum III
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
545W - 544L
1,889 MMR
Solo
Chronos
Chronos
Platinum II
FSjr179752
Chronos
Platinum II
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 161L
1,760 MMR
Party 3
Chang'e
Chang'e
Platinum III
K-joker12
Chang'e
Platinum III
Level 159
God Stats
3W - 1L
1,767 SR
Queue Stats
37W - 27L
1,925 MMR
Party 3
Geb
Geb
Platinum II
LEWI5xHD
Geb
Platinum II
Level 160
God Stats
6W - 8L
1,642 SR
Queue Stats
245W - 185L
1,837 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
deep purpleZ
Erlang Shen
Platinum III
Level 149
God Stats
8W - 11L
1,469 SR
Queue Stats
125W - 120L
1,888 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,576 SR
1,860 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,662 SR
1,773 MMR
Izanami
Izanami
Platinum V
DMiaN-
Izanami
Platinum V
Level 136
God Stats
14W - 11L
1,606 SR
Queue Stats
822W - 822L
1,720 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
Darkkness19
Nu Wa
Platinum III
Level 131
God Stats
4W - 5L
1,806 SR
Queue Stats
510W - 485L
1,826 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Henta-i-Senpai-1
Cthulhu
Platinum II
Level 89
God Stats
1W - 2L
1,874 SR
Queue Stats
77W - 67L
1,885 MMR
Party 2
Arachne
Arachne
Platinum I
Melødy
Arachne
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
xCARMINIONx
Sun Wukong
Platinum I
Level 103
God Stats
9W - 6L
1,524 SR
Queue Stats
485W - 469L
1,935 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Creed IRL
Guan Yu
15
2 / 0 / 10
10,021
589
10,245
14,948
10,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
FSjr179752
Chronos
18
3 / 1 / 5
11,084
652
8,102
9,386
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
K-joker12
Chang'e
16
7 / 1 / 5
10,654
627
12,110
11,828
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 0 / 11
10,029
590
4,383
19,120
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
deep purpleZ
Erlang Shen
18
6 / 1 / 3
11,353
668
13,161
19,405
16,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetDanzaburouJanusApolloCu Chulainn

VS

Bans
ScyllaCabrakanCupidSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DMiaN-
Izanami
14
0 / 6 / 1
8,377
493
7,569
12,873
4,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,854
462
9,388
8,773
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 0
7,076
416
9,491
16,665
6,807
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Melødy
Arachne
12
1 / 3 / 0
7,414
436
5,054
13,420
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
xCARMINIONx
Sun Wukong
14
0 / 3 / 1
8,253
485
6,724
15,717
7,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
2
3
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Creed IRL
Guan Yu
2
0
10
7
L
Izanami
DMiaN-
Izanami
0
6
1
0.08
L
0
3
1
0.17
W
Chronos
FSjr179752
Chronos
3
1
5
5.5
L
1
6
0
0.17
W
Chang'e
K-joker12
Chang'e
7
1
5
9.5
W
3
0
11
8.5
L
Arachne
Melødy
Arachne
1
3
0
0.33
W
Erlang Shen
deep purpleZ
Erlang Shen
6
1
3
7.5
L
Sun Wukong
xCARMINIONx
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,001
Damage
38,226
74,687
Taken
67,448
54,854
Mitigated
25,160
45,070
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Creed IRL
Guan Yu
10,245
2,377
3,275
8,910
14,948
10,784
928
4,109
10,607
0
67,212
L
Izanami
DMiaN-
Izanami
7,569
4,805
0
1,694
12,873
4,184
1,843
6,221
6,311
0
69,198
L
9,388
1,871
0
745
8,773
2,827
0
3,411
5,202
55,585
0
W
Chronos
FSjr179752
Chronos
8,102
3,290
0
4,067
9,386
3,684
6,603
1,271
8,011
78,860
0
L
9,491
323
592
1,252
16,665
6,807
0
8,819
7,564
33,912
0
W
Chang'e
K-joker12
Chang'e
12,110
679
5,075
7,467
11,828
5,435
958
5,647
6,039
80,234
0
W
4,383
858
0
6,976
19,120
18,623
594
6,665
12,327
30,549
0
L
Arachne
Melødy
Arachne
5,054
4,173
0
3,916
13,420
4,323
0
2,259
11,133
0
33,796
W
Erlang Shen
deep purpleZ
Erlang Shen
13,161
6,818
0
9,300
19,405
16,328
2,719
3,983
15,311
0
87,201
L
Sun Wukong
xCARMINIONx
Sun Wukong
6,724
899
0
4,855
15,717
7,019
63
3,478
12,139
0
52,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
38,974
570
Minions Killed
480
0
Camps Cleared
0
1,754,998
Distance Traveled
1,502,633
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,021
589
114
7
0
394,057
6
L
Izanami
8,377
493
124
7
0
266,813
3
L
Nu Wa
7,854
462
122
7
0
321,627
4
W
Chronos
11,084
652
145
9
0
339,404
5
L
Cthulhu
7,076
416
54
3
0
319,790
9
W
Chang'e
10,654
627
152
9
0
340,326
5
W
Geb
10,029
590
37
2
0
367,890
8
L
Arachne
7,414
436
75
4
0
257,265
1
W
Erlang Shen
11,353
668
122
7
0
313,321
1
L
Sun Wukong
8,253
485
105
6
0
337,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role