Player Matchup

Awilix
Awilix
Genie ez
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 175L
1,471 Elo+
Solo
Bacchus
Bacchus
LTT-_-tay
Bacchus
Level 7
God Stats
9W - 10L
1,520 SR
Queue Stats
9W - 16L
1,405 Elo+
Party 2
Ra
Ra
Prinz-Gibbon-1
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
familytruth_100
Sun Wukong
Level 49
God Stats
0W - 2L
1,561 SR
Queue Stats
15W - 38L
1,388 Elo+
Party 2
Xbalanque
Xbalanque
louka20
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,201 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,344 Elo+

VS

Team Averages
Level 18
1,485 SR
1,369 Elo+
Bellona
Bellona
Cactus144483
Bellona
Level 16
God Stats
6W - 4L
1,624 SR
Queue Stats
38W - 31L
1,413 Elo+
Party 1
Fenrir
Fenrir
KΞΙΓLOP
Fenrir
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 22L
1,203 Elo+
Solo
Sol
Sol
Ladiekiller2246
Sol
Level 26
God Stats
27W - 29L
1,342 SR
Queue Stats
31W - 31L
1,443 Elo+
Solo
Ra
Ra
Mxxftgtds
Ra
Level 18
God Stats
5W - 3L
1,174 SR
Queue Stats
38W - 31L
1,413 Elo+
Party 1
Amaterasu
Amaterasu
sweet7614
Amaterasu
Level 15
God Stats
5W - 1L
1,784 SR
Queue Stats
25W - 29L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Genie ez
Awilix
15
1 / 6 / 2
9,911
901
10,050
19,103
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LTT-_-tay
Bacchus
14
0 / 4 / 2
9,334
849
6,216
12,946
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 15 / 1
9,748
886
4,329
16,474
6,281
Sun Wukong
familytruth_100
Sun Wukong
15
2 / 3 / 1
9,740
885
13,718
16,263
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
louka20
Xbalanque
15
0 / 4 / 0
8,974
816
2,821
9,229
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cactus144483
Bellona
18
10 / 2 / 15
11,965
1,088
12,676
8,844
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KΞΙΓLOP
Fenrir
16
5 / 2 / 11
10,853
987
8,041
6,978
4,550
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 20
11,961
1,087
13,753
7,846
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 1 / 17
10,884
989
15,700
7,171
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
sweet7614
Amaterasu
18
8 / 0 / 13
11,836
1,076
16,755
14,320
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
108
5
Kills
32
32
Deaths
5
6
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cactus144483
Bellona
10
2
15
8.75
L
Awilix
Genie ez
Awilix
1
6
2
0.33
W
Fenrir
KΞΙΓLOP
Fenrir
5
2
11
5.25
L
Bacchus
LTT-_-tay
Bacchus
0
4
2
0.25
W
4
0
20
14
W
5
1
17
13.5
L
2
15
1
0.17
L
Sun Wukong
familytruth_100
Sun Wukong
2
3
1
0.83
L
Xbalanque
louka20
Xbalanque
0
4
0
0
W
Amaterasu
sweet7614
Amaterasu
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
66,925
74,015
Taken
45,159
37,380
Mitigated
32,354
5,006
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cactus144483
Bellona
12,676
3,724
0
1,016
8,844
8,452
0
2,926
5,820
0
21,515
L
Awilix
Genie ez
Awilix
10,050
4,839
0
1,320
19,103
7,665
0
10,050
8,747
0
25,202
W
Fenrir
KΞΙΓLOP
Fenrir
8,041
2,293
0
81
6,978
4,550
0
1,299
5,579
0
17,162
L
Bacchus
LTT-_-tay
Bacchus
6,216
504
0
453
12,946
10,423
0
5,704
7,068
11,476
0
W
13,753
6,256
0
3,972
7,846
3,270
0
2,125
5,671
44,447
0
W
15,700
2,709
1,745
1,519
7,171
3,131
0
1,283
5,713
30,273
0
L
4,329
1,061
17
63
16,474
6,281
0
4,186
11,857
15,306
0
L
Sun Wukong
familytruth_100
Sun Wukong
13,718
1,363
0
2,738
16,263
9,623
0
6,694
9,294
442
24,570
L
Xbalanque
louka20
Xbalanque
2,821
2,060
0
415
9,229
3,388
0
2,819
6,260
0
11,522
W
Amaterasu
sweet7614
Amaterasu
16,755
11,092
0
5,037
14,320
12,951
0
3,354
10,778
0
31,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,707
Gold Earned
57,499
100
Minions Killed
200
5
Camps Cleared
5
852,399
Distance Traveled
1,076,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,965
1,088
26
2
2
225,563
0
L
Awilix
9,911
901
43
4
3
210,711
0
W
Fenrir
10,853
987
19
2
0
179,567
0
L
Bacchus
9,334
849
4
0
0
175,253
0
W
Sol
11,961
1,087
83
8
0
204,104
0
W
Ra
10,884
989
36
3
1
217,121
1
L
Ra
9,748
886
13
1
0
121,840
1
L
Sun Wukong
9,740
885
24
2
1
195,893
0
L
Xbalanque
8,974
816
16
1
1
148,702
0
W
Amaterasu
11,836
1,076
36
3
2
249,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role