Player Matchup

Danzaburou
Danzaburou
Bimiogalo
Danzaburou
Level 19
God Stats
1W - 2L
1,234 SR
Queue Stats
8W - 7L
1,537 Elo+
Party 3
Osiris
Osiris
ForestsChild
Osiris
Level 23
God Stats
5W - 1L
1,853 SR
Queue Stats
24W - 22L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Revenguinha
Nu Wa
Level 27
God Stats
3W - 1L
1,526 SR
Queue Stats
46W - 45L
1,524 Elo+
Party 1
Chang'e
Chang'e
amoaabigail
Chang'e
Level 24
God Stats
26W - 24L
1,589 SR
Queue Stats
152W - 166L
1,530 Elo+
Solo
Artio
Artio
soyjosefita01
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,495 Elo+
Party 3
Team Averages
Level 22
1,540 SR
1,518 Elo+

VS

Team Averages
Level 17
1,465 SR
1,470 Elo+
Amaterasu
Amaterasu
CriticalPhilo
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,519 Elo+
Party 2
Scylla
Scylla
JoanaJoestar
Scylla
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 30L
1,532 Elo+
Party 2
Terra
Terra
SaturBlack
Terra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,434 Elo+
Solo
Thanatos
Thanatos
luanabolzani
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,365 Elo+
Solo
King Arthur
King Arthur
melinho11
King Arthur
Level 14
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bimiogalo
Danzaburou
10
0 / 1 / 3
6,724
517
1,619
4,585
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
13
3 / 1 / 4
7,294
561
7,548
6,390
5,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
11 / 1 / 6
9,041
695
11,487
5,677
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
amoaabigail
Chang'e
9
4 / 4 / 3
6,188
476
2,900
6,773
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 5
6,389
491
3,744
8,371
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CriticalPhilo
Amaterasu
8
0 / 3 / 1
5,206
400
2,151
6,401
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
6
0 / 5 / 0
4,597
354
213
4,908
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
8
0 / 6 / 3
5,733
441
1,863
10,545
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
luanabolzani
Thanatos
11
5 / 4 / 1
6,822
525
7,153
10,982
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
melinho11
King Arthur
9
4 / 3 / 0
6,197
477
4,294
6,919
3,902
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
9
9
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bimiogalo
Danzaburou
0
1
3
1.5
L
Amaterasu
CriticalPhilo
Amaterasu
0
3
1
0.17
W
Osiris
3
1
4
5
L
Scylla
0
5
0
0
W
11
1
6
14
L
Terra
0
6
3
0.25
W
Chang'e
amoaabigail
Chang'e
4
4
3
1.38
L
Thanatos
luanabolzani
Thanatos
5
4
1
1.38
L
King Arthur
melinho11
King Arthur
4
3
0
1.33
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
15,674
31,796
Taken
39,755
12,826
Mitigated
17,539
10,671
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bimiogalo
Danzaburou
1,619
977
0
1,935
4,585
883
825
172
4,413
0
31,605
L
Amaterasu
CriticalPhilo
Amaterasu
2,151
1,274
0
1,395
6,401
3,251
0
1,167
5,128
0
13,200
W
Osiris
7,548
3,364
0
750
6,390
5,899
208
496
5,712
0
35,255
L
Scylla
213
103
0
340
4,908
1,069
0
3,582
1,082
6,755
0
W
11,487
2,332
116
2,225
5,677
1,711
99
200
5,452
55,837
0
L
Terra
1,863
415
262
1,576
10,545
5,940
36
5,035
5,013
12,908
0
W
Chang'e
amoaabigail
Chang'e
2,900
281
595
1,991
6,773
1,223
0
395
6,378
18,652
0
L
Thanatos
luanabolzani
Thanatos
7,153
1,899
0
8,249
10,982
3,377
0
3,675
7,107
0
34,354
L
King Arthur
melinho11
King Arthur
4,294
1,506
0
335
6,919
3,902
0
3,267
3,294
0
18,391
W
3,744
228
305
2,754
8,371
3,110
125
776
7,595
24,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
28,555
311
Minions Killed
170
0
Camps Cleared
0
1,162,935
Distance Traveled
1,033,799
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,724
517
72
6
0
209,911
0
L
Amaterasu
5,206
400
28
2
0
195,241
0
W
Osiris
7,294
561
64
5
0
220,423
0
L
Scylla
4,597
354
22
2
0
128,856
1
W
Nu Wa
9,041
695
105
8
0
232,299
2
L
Terra
5,733
441
21
2
0
234,132
0
W
Chang'e
6,188
476
30
2
0
241,880
0
L
Thanatos
6,822
525
66
5
0
239,477
4
L
King Arthur
6,197
477
33
3
0
236,093
1
W
Artio
6,389
491
40
3
0
258,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role