Player Matchup

Chaac
Chaac
BigBenDingDang
Chaac
Level 65
God Stats
11W - 10L
1,336 SR
Queue Stats
128W - 157L
1,433 Elo+
Party 1
Freya
Freya
Loki Biryani
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 193L
1,497 Elo+
Party 1
Fenrir
Fenrir
Tuffnuts98
Fenrir
Level 22
God Stats
6W - 5L
1,708 SR
Queue Stats
93W - 101L
1,611 Elo+
Party 1
Team Averages
Level 51
1,515 SR
1,514 Elo+

VS

Team Averages
Level 36
1,627 SR
1,232 Elo+
Agni
Agni
Fifthuzzzzzzzzz
Agni
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 76L
1,111 Elo+
Party 2
Xbalanque
Xbalanque
brzaskun5
Xbalanque
Level 43
God Stats
3W - 5L
1,570 SR
Queue Stats
150W - 204L
1,224 Elo+
Party 2
Chaac
Chaac
er_zamasu19
Chaac
Level 49
God Stats
2W - 6L
1,813 SR
Queue Stats
31W - 49L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
9,777
752
10,169
9,618
8,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 2 / 9
9,711
747
10,154
9,219
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Tuffnuts98
Fenrir
12
6 / 3 / 4
9,543
734
4,390
7,897
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,945
611
4,337
8,509
2,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
brzaskun5
Xbalanque
11
4 / 7 / 2
8,816
678
6,678
10,677
3,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 3
8,361
643
8,356
10,659
7,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
6
6
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
0
4
5
0.63
W
5
2
9
4.75
W
Fenrir
Tuffnuts98
Fenrir
6
3
4
2.67
L
Xbalanque
brzaskun5
Xbalanque
4
7
2
0.71
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
19,371
26,734
Taken
29,845
14,589
Mitigated
13,922
9,737
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,169
1,530
0
3,426
9,618
8,276
240
1,537
8,081
0
51,287
L
4,337
398
0
3,018
8,509
2,490
0
2,697
5,812
25,533
0
W
10,154
3,356
0
4,201
9,219
3,274
240
2,027
7,192
31,362
0
W
Fenrir
Tuffnuts98
Fenrir
4,390
236
561
1,549
7,897
3,039
69
884
7,013
0
17,349
L
Xbalanque
brzaskun5
Xbalanque
6,678
3,504
0
1,718
10,677
3,460
0
3,880
6,797
0
23,078
L
8,356
609
0
3,122
10,659
7,972
0
3,701
6,958
0
24,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
25,122
138
Minions Killed
120
0
Camps Cleared
0
731,079
Distance Traveled
658,956
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,777
752
63
5
0
259,007
2
L
Agni
7,945
611
43
3
0
199,221
2
W
Freya
9,711
747
48
4
0
210,180
2
W
Fenrir
9,543
734
27
2
0
261,892
0
L
Xbalanque
8,816
678
41
3
0
200,952
1
L
Chaac
8,361
643
36
3
0
258,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role