Player Matchup

Freya
Freya
NGKx_xVOLT
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 118L
1,500 Elo+
Solo
Ymir
Ymir
OG NYC SOUR D
Ymir
Level 158
God Stats
15W - 14L
1,737 SR
Queue Stats
147W - 147L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seregruthes
Tsukuyomi
Level 82
God Stats
10W - 9L
1,465 SR
Queue Stats
445W - 427L
1,519 Elo+
Solo
Medusa
Medusa
TurtleNinja37
Medusa
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,481 Elo+
Solo
Tyr
Tyr
XxEPICEXODUZxX
Tyr
Level 98
God Stats
15W - 9L
1,575 SR
Queue Stats
46W - 42L
1,514 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,515 Elo+

VS

Team Averages
Level 90
1,556 SR
1,505 Elo+
Yemoja
Yemoja
Annihilate63
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,391 Elo+
Party 1
Da Ji
Da Ji
Dokeshi-No-Tai
Da Ji
Level 89
God Stats
10W - 11L
1,576 SR
Queue Stats
21W - 25L
1,472 Elo+
Party 1
Set
Set
Guhtsu
Set
Level 128
God Stats
1W - 3L
1,359 SR
Queue Stats
317W - 301L
1,471 Elo+
Solo
Janus
Janus
kalikol_777
Janus
Level 105
God Stats
3W - 9L
1,568 SR
Queue Stats
141W - 136L
1,498 Elo+
Party 1
Izanami
Izanami
topmaverick67
Izanami
Level 67
God Stats
2W - 2L
1,776 SR
Queue Stats
16W - 10L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 2 / 7
7,743
455
4,063
10,895
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 9
8,215
483
5,902
11,712
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Seregruthes
Tsukuyomi
13
2 / 2 / 3
7,725
454
6,940
10,553
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 3 / 4
9,001
529
8,571
8,252
3,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 0 / 2
9,762
574
8,684
10,567
7,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 4 / 0
6,908
406
2,385
9,476
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 2
7,311
430
5,093
13,432
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Guhtsu
Set
15
3 / 3 / 2
9,365
551
7,904
10,877
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 3 / 1
8,596
506
11,403
7,424
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
11
0 / 2 / 1
6,688
393
3,863
7,819
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
7
7
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
L
1
3
2
0.67
L
Set
Guhtsu
Set
3
3
2
1.33
W
Freya
0
2
7
1.75
W
2
0
9
6.5
W
Tsukuyomi
Seregruthes
Tsukuyomi
2
2
3
1.75
W
5
3
4
2.33
W
6
0
2
7
L
3
3
1
1.17
L
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
30,648
51,979
Taken
49,028
26,573
Mitigated
26,360
23,513
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,385
599
814
1,621
9,476
5,789
354
2,676
6,800
16,278
0
L
5,093
1,230
0
3,551
13,432
7,788
79
2,369
11,063
0
36,656
L
Set
Guhtsu
Set
7,904
2,699
0
2,886
10,877
7,866
0
1,550
9,327
244
61,087
W
Freya
4,063
1,264
0
5,947
10,895
4,001
1,016
3,329
7,309
44,648
0
W
5,902
2,021
0
4,231
11,712
7,889
256
3,545
7,952
24,287
0
W
Tsukuyomi
Seregruthes
Tsukuyomi
6,940
1,350
99
4,507
10,553
4,019
0
2,102
8,283
0
49,021
W
8,571
4,792
0
3,682
8,252
3,115
456
1,996
6,201
0
56,685
W
8,684
1,409
0
5,047
10,567
7,549
354
2,384
7,752
0
57,213
L
11,403
245
0
240
7,424
2,596
0
1,820
5,604
53,222
0
L
Izanami
3,863
2,014
0
3,236
7,819
2,321
685
1,550
6,269
0
39,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
38,868
453
Minions Killed
393
0
Camps Cleared
0
1,620,679
Distance Traveled
1,579,258
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,908
406
18
1
0
301,037
0
L
Da Ji
7,311
430
70
4
0
335,051
2
L
Set
9,365
551
120
7
0
332,252
3
W
Freya
7,743
455
93
5
0
321,534
5
W
Ymir
8,215
483
46
3
0
333,966
2
W
Tsukuyomi
7,725
454
85
5
0
358,254
2
W
Medusa
9,001
529
95
6
0
283,318
2
W
Tyr
9,762
574
134
8
0
323,607
0
L
Janus
8,596
506
98
6
0
309,246
3
L
Izanami
6,688
393
87
5
0
301,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role