Player Matchup

Ah Puch
Ah Puch
Crackypenguins
Ah Puch
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,582 Elo+
Solo
Medusa
Medusa
Darkest Stryker
Medusa
Level 154
God Stats
1W - 1L
1,633 SR
Queue Stats
119W - 104L
1,748 Elo+
Party 3
Mercury
Mercury
FDC CABOOSE
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,769 Elo+
Party 3
Heimdallr
Heimdallr
Pavone
Heimdallr
Level 78
God Stats
3W - 2L
1,796 SR
Queue Stats
95W - 78L
1,867 Elo+
Party 3
Cerberus
Cerberus
exiledgrandpops
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,665 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,726 Elo+

VS

Team Averages
Level 151
1,407 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hiddenreverie
Ymir
Level 134
God Stats
2W - 2L
1,288 SR
Queue Stats
243W - 211L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
PrivateP3anut
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Våellym
Ah Puch
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
132W - 110L
1,628 Elo+
Party 2
Da Ji
Da Ji
Xeal AlZaRe
Da Ji
Level 148
God Stats
4W - 3L
1,248 SR
Queue Stats
170W - 161L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 16
13,419
610
35,584
19,748
8,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 10 / 22
14,451
657
34,093
25,494
14,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
FDC CABOOSE
Mercury
20
5 / 6 / 17
14,120
642
16,178
20,559
9,926
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Pavone
Heimdallr
20
14 / 11 / 14
16,521
751
24,068
22,625
11,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
9 / 8 / 22
15,734
715
18,189
36,621
47,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
12 / 7 / 20
16,852
766
30,936
40,416
34,061
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 10 / 17
13,642
620
11,249
28,757
34,761
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
PrivateP3anut
Cabrakan
20
7 / 11 / 21
14,453
657
19,655
36,174
40,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Våellym
Ah Puch
20
14 / 6 / 17
19,406
882
41,855
24,761
11,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 8 / 15
16,355
743
12,537
19,315
16,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
135
42
Kills
45
45
Deaths
42
91
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
12
7
20
3.14
L
6
10
16
1.4
L
8
10
22
1.9
L
Mercury
FDC CABOOSE
Mercury
5
6
17
2.25
W
3
10
17
1.15
L
Heimdallr
Pavone
Heimdallr
14
11
14
1.91
W
Cabrakan
PrivateP3anut
Cabrakan
7
11
21
1.59
W
Ah Puch
Våellym
Ah Puch
14
6
17
3.75
W
9
8
15
2.06
L
Cerberus
9
8
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,112
Damage
116,232
125,047
Taken
149,423
90,714
Mitigated
137,075
33,878
Healing
44,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
30,936
8,371
3,911
10,999
40,416
34,061
1,624
13,722
26,694
3,372
61,441
L
35,584
2,545
0
2,225
19,748
8,030
62
12,592
6,930
60,394
0
L
34,093
14,914
1,933
4,543
25,494
14,334
474
15,188
10,104
0
59,510
L
Mercury
FDC CABOOSE
Mercury
16,178
6,351
3,457
5,031
20,559
9,926
0
9,291
11,256
0
35,217
W
11,249
1,411
1,697
4,599
28,757
34,761
200
13,265
15,492
18,370
0
L
Heimdallr
Pavone
Heimdallr
24,068
15,938
798
2,344
22,625
11,091
549
13,401
9,064
0
42,334
W
Cabrakan
PrivateP3anut
Cabrakan
19,655
2,178
1,376
8,928
36,174
40,657
727
8,280
27,894
23,454
0
W
Ah Puch
Våellym
Ah Puch
41,855
1,156
1,346
9,096
24,761
11,337
1,671
12,375
12,386
93,566
0
W
12,537
3,308
966
1,370
19,315
16,259
1,018
6,131
13,184
234
20,615
L
Cerberus
18,189
2,542
3,117
10,430
36,621
47,333
176
22,978
13,155
41,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,245
Gold Earned
80,708
266
Minions Killed
222
0
Camps Cleared
0
1,645,154
Distance Traveled
1,698,890
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,852
766
59
3
0
351,532
1
L
Ah Puch
13,419
610
62
3
0
292,795
0
L
Medusa
14,451
657
47
2
0
295,981
0
L
Mercury
14,120
642
54
2
0
433,157
1
W
Ymir
13,642
620
24
1
0
328,038
2
L
Heimdallr
16,521
751
46
2
0
270,541
0
W
Cabrakan
14,453
657
7
0
0
360,908
1
W
Ah Puch
19,406
882
119
5
0
389,140
0
W
Da Ji
16,355
743
13
1
0
269,272
3
L
Cerberus
15,734
715
57
3
0
352,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role