Player Matchup

Arachne
Arachne
Bronze IV
CoaxedHero
Arachne
Bronze IV
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,001 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 98
1,500 SR
1,001 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,529 SR
1,001 MMR
Izanami
Izanami
Silver V
swKurama
Izanami
Silver V
Level 89
God Stats
4W - 5L
1,529 SR
Queue Stats
5W - 16L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoaxedHero
Arachne
20
5 / 7 / 0
14,576
857
13,837
19,863
11,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaAnhurKaliBakasura

VS

Bans
ChronosChaacTsukuyomiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
swKurama
Izanami
20
7 / 5 / 0
14,442
850
13,668
18,845
7,652
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
7
7
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
CoaxedHero
Arachne
5
7
0
0.71
L
Izanami
swKurama
Izanami
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
13,668
19,863
Taken
18,845
11,507
Mitigated
7,652
6,091
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CoaxedHero
Arachne
13,837
9,482
0
6,091
19,863
11,507
2,960
684
19,179
0
93,808
L
Izanami
swKurama
Izanami
13,668
7,776
0
7,160
18,845
7,652
2,044
351
18,494
780
131,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,576
Gold Earned
14,442
142
Minions Killed
216
0
Camps Cleared
0
330,562
Distance Traveled
252,106
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,576
857
142
8
0
330,562
0
L
Izanami
14,442
850
216
13
0
252,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role