Player Matchup

Ullr
Ullr
Gold III
Bamireng
Ullr
Gold III
Level 136
God Stats
205W - 195L
1,605 SR
Queue Stats
319W - 319L
1,539 MMR
Party 2
Aphrodite
Aphrodite
Gold III
SuperSonGoku321
Aphrodite
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 190L
1,539 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
elroketo
Danzaburou
Platinum V
Level 155
God Stats
14W - 11L
1,550 SR
Queue Stats
686W - 672L
1,564 MMR
Solo
Ganesha
Ganesha
Silver II
juanfoxxa
Ganesha
Silver II
Level 107
God Stats
0W - 2L
1,321 SR
Queue Stats
37W - 50L
1,553 MMR
Solo
Guan Yu
Guan Yu
Gold V
jukimura
Guan Yu
Gold V
Level 89
God Stats
15W - 12L
1,530 SR
Queue Stats
338W - 349L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,501 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,637 SR
1,513 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold II
KeLLoGGs88
Cerberus
Gold II
Level 160
God Stats
16W - 9L
1,699 SR
Queue Stats
133W - 128L
1,507 MMR
Solo
Medusa
Medusa
Gold V
SpEaK_ReO
Medusa
Gold V
Level 153
God Stats
8W - 3L
1,920 SR
Queue Stats
19W - 18L
1,542 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
l-DragonLance-l
Kumbhakarna
Gold III
Level 87
God Stats
3W - 2L
1,531 SR
Queue Stats
177W - 177L
1,536 MMR
Solo
Awilix
Awilix
Gold IV
ti fou happy
Awilix
Gold IV
Level 160
God Stats
8W - 10L
1,533 SR
Queue Stats
243W - 238L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
4 / 5 / 9
12,702
508
12,545
18,737
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
SuperSonGoku321
Aphrodite
19
5 / 4 / 7
12,446
498
13,394
19,873
9,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
elroketo
Danzaburou
20
13 / 5 / 4
14,731
589
30,924
24,483
11,131
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
juanfoxxa
Ganesha
15
0 / 4 / 16
10,997
440
14,636
24,901
25,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
jukimura
Guan Yu
19
1 / 5 / 2
11,661
466
16,729
20,518
25,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Nu WaScyllaSetNemesisJanus

VS

Bans
PersephoneAo KuangBakasuraCu ChulainnHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
11 / 4 / 5
14,495
580
25,914
20,739
8,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KeLLoGGs88
Cerberus
20
2 / 2 / 4
13,316
533
15,331
28,685
39,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
SpEaK_ReO
Medusa
19
2 / 8 / 6
12,474
499
14,884
21,329
8,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
l-DragonLance-l
Kumbhakarna
18
1 / 6 / 16
12,413
497
5,853
27,606
26,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
20
7 / 3 / 9
14,797
592
16,982
22,898
16,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
23
Kills
23
23
Deaths
23
38
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
4
5
3.38
L
Ullr
4
5
9
1.7
W
Cerberus
KeLLoGGs88
Cerberus
2
2
4
2
W
Medusa
SpEaK_ReO
Medusa
2
8
6
0.63
L
Aphrodite
SuperSonGoku321
Aphrodite
5
4
7
2.13
L
Danzaburou
elroketo
Danzaburou
13
5
4
3
L
Ganesha
juanfoxxa
Ganesha
0
4
16
2
L
Guan Yu
jukimura
Guan Yu
1
5
2
0.4
W
Kumbhakarna
l-DragonLance-l
Kumbhakarna
1
6
16
1.5
W
Awilix
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,228
Damage
78,964
108,512
Taken
121,257
80,192
Mitigated
100,343
41,837
Healing
46,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
25,914
1,538
8,584
9,768
20,739
8,942
738
7,243
13,471
82,637
0
L
Ullr
12,545
5,600
0
5,760
18,737
7,827
1,038
7,298
11,187
0
102,765
W
Cerberus
KeLLoGGs88
Cerberus
15,331
1,154
0
12,065
28,685
39,746
368
5,301
22,590
102,222
0
W
Medusa
SpEaK_ReO
Medusa
14,884
6,283
0
3,233
21,329
8,540
5,525
2,617
18,712
0
95,916
L
Aphrodite
SuperSonGoku321
Aphrodite
13,394
1,008
6,773
11,380
19,873
9,910
361
9,993
9,356
78,862
0
L
Danzaburou
elroketo
Danzaburou
30,924
19,282
0
8,844
24,483
11,131
2,341
8,429
15,788
0
100,248
L
Ganesha
juanfoxxa
Ganesha
14,636
851
0
2,663
24,901
25,575
36
8,366
16,267
41,126
0
L
Guan Yu
jukimura
Guan Yu
16,729
1,779
745
5,672
20,518
25,749
857
11,551
8,816
747
67,698
W
Kumbhakarna
l-DragonLance-l
Kumbhakarna
5,853
1,253
0
4,687
27,606
26,505
209
9,584
17,972
24,902
0
W
Awilix
16,982
6,692
0
7,766
22,898
16,610
676
4,006
18,817
0
134,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,537
Gold Earned
67,495
617
Minions Killed
694
0
Camps Cleared
0
2,208,752
Distance Traveled
2,338,164
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,495
580
103
4
0
481,164
9
L
Ullr
12,702
508
154
6
0
463,620
10
W
Cerberus
13,316
533
223
9
0
418,956
1
W
Medusa
12,474
499
145
6
0
423,890
2
L
Aphrodite
12,446
498
171
7
0
426,658
7
L
Danzaburou
14,731
589
159
6
0
403,450
6
L
Ganesha
10,997
440
9
0
0
467,455
5
L
Guan Yu
11,661
466
124
5
0
447,569
1
W
Kumbhakarna
12,413
497
38
2
0
465,915
7
W
Awilix
14,797
592
185
7
0
548,239
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role