Player Matchup

Rama
Rama
Auntb27
Rama
Level 19
God Stats
0W - 4L
1,310 SR
Queue Stats
3W - 19L
962 Elo+
Party 2
Olorun
Olorun
Stecx
Olorun
Level 15
God Stats
1W - 9L
976 SR
Queue Stats
2W - 14L
908 Elo+
Party 2
Bellona
Bellona
Umershera
Bellona
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 78L
1,329 Elo+
Party 1
Nemesis
Nemesis
maxking3000
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,368 Elo+
Party 1
Ares
Ares
pingub2
Ares
Level 13
God Stats
1W - 4L
1,182 SR
Queue Stats
1W - 10L
1,080 Elo+
Party 2
Team Averages
Level 17
1,294 SR
1,129 Elo+

VS

Team Averages
Level 24
1,423 SR
1,354 Elo+
Erlang Shen
Erlang Shen
Dallas1029
Erlang Shen
Level 24
God Stats
1W - 3L
1,278 SR
Queue Stats
32W - 38L
1,277 Elo+
Solo
Cernunnos
Cernunnos
QuaintByrdman718
Cernunnos
Level 24
God Stats
11W - 8L
1,318 SR
Queue Stats
350W - 329L
1,334 Elo+
Solo
Ravana
Ravana
Rantarokiwi
Ravana
Level 29
God Stats
3W - 4L
1,681 SR
Queue Stats
230W - 269L
1,409 Elo+
Solo
Cthulhu
Cthulhu
TheB0ys
Cthulhu
Level 26
God Stats
10W - 14L
1,336 SR
Queue Stats
135W - 142L
1,408 Elo+
Solo
Scylla
Scylla
WW2imaPanda
Scylla
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 47L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Auntb27
Rama
10
0 / 10 / 0
6,150
362
1,304
10,242
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Stecx
Olorun
11
1 / 12 / 0
7,364
433
4,083
18,274
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Umershera
Bellona
11
0 / 5 / 2
6,956
409
5,268
10,400
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
maxking3000
Nemesis
11
1 / 2 / 0
7,395
435
2,597
9,719
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
pingub2
Ares
9
0 / 9 / 0
6,550
385
1,414
17,252
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dallas1029
Erlang Shen
16
12 / 1 / 1
10,656
627
12,761
11,441
9,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
15
11 / 0 / 7
9,925
584
15,643
5,840
2,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
7 / 0 / 2
9,227
543
6,488
7,719
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TheB0ys
Cthulhu
13
3 / 1 / 12
9,466
557
5,419
10,856
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
4 / 1 / 5
9,342
550
9,542
5,894
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
2
Kills
37
38
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
Auntb27
Rama
0
10
0
0
W
Erlang Shen
Dallas1029
Erlang Shen
12
1
1
12.5
W
Cernunnos
11
0
7
14.5
W
Ravana
7
0
2
8
L
Olorun
Stecx
Olorun
1
12
0
0.08
W
Cthulhu
TheB0ys
Cthulhu
3
1
12
9
L
Bellona
Umershera
Bellona
0
5
2
0.2
W
Scylla
4
1
5
6.5
L
Nemesis
maxking3000
Nemesis
1
2
0
0.5
L
Ares
pingub2
Ares
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,666
Damage
49,853
65,887
Taken
41,750
28,808
Mitigated
25,774
6,791
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Auntb27
Rama
1,304
1,297
0
773
10,242
2,060
0
1,815
8,377
0
11,573
W
Erlang Shen
Dallas1029
Erlang Shen
12,761
7,534
0
2,927
11,441
9,779
4,729
1,801
9,465
0
54,144
W
Cernunnos
15,643
10,036
0
3,754
5,840
2,752
6,128
1,395
4,395
0
67,748
W
Ravana
6,488
2,277
0
2,859
7,719
3,186
0
27
7,592
0
47,375
L
Olorun
Stecx
Olorun
4,083
3,117
112
3,210
18,274
5,178
930
6,338
11,334
34,313
0
W
Cthulhu
TheB0ys
Cthulhu
5,419
634
0
4,263
10,856
8,101
1,068
463
10,368
29,161
0
L
Bellona
Umershera
Bellona
5,268
1,962
0
536
10,400
7,404
465
1,081
9,058
0
29,497
W
Scylla
9,542
1,445
0
10
5,894
1,956
1,367
1,811
4,058
44,956
0
L
Nemesis
maxking3000
Nemesis
2,597
481
0
1,571
9,719
3,098
0
1,590
8,064
0
28,236
L
Ares
pingub2
Ares
1,414
336
0
589
17,252
11,068
412
3,425
13,633
14,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
48,616
237
Minions Killed
399
0
Camps Cleared
0
1,191,033
Distance Traveled
1,485,016
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,150
362
24
1
0
139,302
0
W
Erlang Shen
10,656
627
100
6
0
326,672
0
W
Cernunnos
9,925
584
91
5
0
334,285
1
W
Ravana
9,227
543
71
4
0
245,724
3
L
Olorun
7,364
433
68
4
0
192,583
3
W
Cthulhu
9,466
557
56
3
0
313,360
2
L
Bellona
6,956
409
43
3
0
287,526
2
W
Scylla
9,342
550
81
5
0
264,975
3
L
Nemesis
7,395
435
74
4
0
309,747
1
L
Ares
6,550
385
28
2
0
261,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role