Player Matchup

Cthulhu
Cthulhu
BROSKI SQUAD
Cthulhu
Level 100
God Stats
1W - 1L
1,648 SR
Queue Stats
74W - 71L
1,627 Elo+
Solo
Apollo
Apollo
PoularJdbl1
Apollo
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 99L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
drang-king
Baron Samedi
Level 100
God Stats
3W - 7L
1,500 SR
Queue Stats
60W - 53L
1,666 Elo+
Solo
Team Averages
Level 100
1,549 SR
1,638 Elo+

VS

Team Averages
Level 81
1,464 SR
1,495 Elo+
King Arthur
King Arthur
Akagi-Chan94
King Arthur
Level 68
God Stats
4W - 5L
1,329 SR
Queue Stats
493W - 423L
1,495 Elo+
Party 1
Medusa
Medusa
Kbec-Abinkin
Medusa
Level 127
God Stats
242W - 150L
1,652 SR
Queue Stats
518W - 432L
1,493 Elo+
Party 1
Discordia
Discordia
WaZa-FoReVeR
Discordia
Level 48
God Stats
2W - 0L
1,412 SR
Queue Stats
31W - 42L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BROSKI SQUAD
Cthulhu
16
8 / 5 / 10
13,384
744
16,559
25,042
16,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
15
7 / 7 / 8
12,841
713
15,431
17,301
7,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
drang-king
Baron Samedi
16
5 / 7 / 9
11,964
665
14,200
17,448
8,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akagi-Chan94
King Arthur
16
4 / 7 / 9
12,087
672
12,978
26,903
19,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
18
14 / 6 / 3
14,558
809
20,721
17,704
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
WaZa-FoReVeR
Discordia
15
1 / 8 / 13
11,460
637
11,123
11,973
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
20
Kills
19
19
Deaths
21
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Akagi-Chan94
King Arthur
4
7
9
1.21
L
Cthulhu
BROSKI SQUAD
Cthulhu
8
5
10
2.6
W
Medusa
14
6
3
2.58
L
Apollo
7
7
8
1.57
W
Discordia
WaZa-FoReVeR
Discordia
1
8
13
0.94
L
Baron Samedi
drang-king
Baron Samedi
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,190
Damage
44,822
59,791
Taken
56,580
32,878
Mitigated
31,433
16,031
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Akagi-Chan94
King Arthur
12,978
952
525
7,147
26,903
19,330
118
11,915
14,560
115
42,816
L
Cthulhu
BROSKI SQUAD
Cthulhu
16,559
913
401
8,067
25,042
16,938
304
4,047
20,161
48,528
0
W
Medusa
20,721
10,598
0
2,034
17,704
7,507
2,707
10,097
7,300
0
63,935
L
Apollo
15,431
8,876
159
1,810
17,301
7,686
1,196
3,431
13,478
0
57,543
W
Discordia
WaZa-FoReVeR
Discordia
11,123
1,220
0
1,533
11,973
4,596
0
7,788
3,913
37,435
0
L
Baron Samedi
drang-king
Baron Samedi
14,200
645
1,112
4,482
17,448
8,254
175
2,847
14,322
52,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
38,105
200
Minions Killed
186
0
Camps Cleared
0
852,113
Distance Traveled
869,957
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,087
672
45
3
0
334,615
2
L
Cthulhu
13,384
744
39
2
0
297,723
0
W
Medusa
14,558
809
99
6
0
289,479
1
L
Apollo
12,841
713
73
4
0
303,986
0
W
Discordia
11,460
637
42
2
0
245,863
0
L
Baron Samedi
11,964
665
88
5
0
250,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role