Player Matchup

The Morrigan
The Morrigan
DutchHell
The Morrigan
Level 123
God Stats
5W - 3L
1,381 SR
Queue Stats
237W - 219L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
Enchia
Sylvanus
Level 48
God Stats
1W - 1L
1,176 SR
Queue Stats
176W - 146L
1,609 Elo+
Party 3
Zeus
Zeus
Jefahfaah
Zeus
Level 139
God Stats
8W - 4L
1,409 SR
Queue Stats
259W - 255L
1,468 Elo+
Party 3
Ymir
Ymir
Skaatje
Ymir
Level 136
God Stats
11W - 3L
1,891 SR
Queue Stats
235W - 243L
1,514 Elo+
Party 3
Sol
Sol
itsParzival
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 60L
1,501 Elo+
Party 3
Team Averages
Level 95
1,471 SR
1,523 Elo+

VS

Team Averages
Level 93
1,457 SR
1,348 Elo+
Chernobog
Chernobog
BuBu-126
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
PrimoYoYo
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,331 Elo+
Party 2
Hou Yi
Hou Yi
Sylviia1
Hou Yi
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
36W - 41L
1,245 Elo+
Party 2
Nemesis
Nemesis
nb-0815
Nemesis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 415L
1,423 Elo+
Solo
Ra
Ra
soulist91
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DutchHell
The Morrigan
20
5 / 3 / 18
12,107
757
15,818
11,769
6,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Enchia
Sylvanus
19
1 / 2 / 18
12,063
754
10,417
24,883
32,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
7 / 3 / 15
11,704
732
28,335
12,721
6,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Skaatje
Ymir
19
7 / 4 / 16
12,864
804
17,575
28,475
31,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 13
11,843
740
16,026
16,097
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BuBu-126
Chernobog
19
3 / 6 / 5
10,830
677
15,240
17,969
8,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
PrimoYoYo
Heimdallr
16
2 / 7 / 8
9,947
622
11,717
16,017
10,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Sylviia1
Hou Yi
20
7 / 2 / 6
11,346
709
23,723
12,850
5,361
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
nb-0815
Nemesis
17
2 / 5 / 8
9,843
615
10,338
31,138
21,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 6 / 8
10,045
628
13,792
17,133
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
26
Kills
14
15
Deaths
26
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BuBu-126
Chernobog
3
6
5
0.92
W
The Morrigan
DutchHell
The Morrigan
5
3
18
4.67
W
Sylvanus
Enchia
Sylvanus
1
2
18
5
W
Zeus
7
3
15
4.83
L
Heimdallr
PrimoYoYo
Heimdallr
2
7
8
0.86
W
Ymir
Skaatje
Ymir
7
4
16
3.75
L
Hou Yi
Sylviia1
Hou Yi
7
2
6
5
W
6
3
13
4.17
L
Nemesis
nb-0815
Nemesis
2
5
8
1.2
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,171
Damage
74,810
93,945
Taken
95,107
84,710
Mitigated
53,517
49,336
Healing
42,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BuBu-126
Chernobog
15,240
6,992
3,879
4,646
17,969
8,273
0
16,484
1,317
0
41,745
W
The Morrigan
DutchHell
The Morrigan
15,818
3,208
3,256
4,576
11,769
6,627
2,228
2,736
9,033
46,394
717
W
Sylvanus
Enchia
Sylvanus
10,417
2,867
11,269
12,576
24,883
32,761
72
4,656
20,227
14,848
0
W
Zeus
28,335
4,155
2,270
3,471
12,721
6,372
974
1,014
11,707
47,788
0
L
Heimdallr
PrimoYoYo
Heimdallr
11,717
3,532
1,694
1,066
16,017
10,273
0
15,090
627
0
20,454
W
Ymir
Skaatje
Ymir
17,575
1,198
603
5,267
28,475
31,470
127
3,864
24,611
34,639
0
L
Hou Yi
Sylviia1
Hou Yi
23,723
10,117
1,252
1,851
12,850
5,361
0
11,886
864
0
50,763
W
16,026
4,832
1,225
4,823
16,097
7,480
3,447
1,522
14,575
32,304
0
L
Nemesis
nb-0815
Nemesis
10,338
2,658
2,560
12,596
31,138
21,424
0
27,045
3,743
0
20,027
L
13,792
830
8,406
4,845
17,133
8,186
0
15,855
1,102
34,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,581
Gold Earned
52,011
175
Minions Killed
182
0
Camps Cleared
0
1,437,566
Distance Traveled
1,338,789
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,830
677
60
4
0
275,831
3
W
The Morrigan
12,107
757
62
4
0
285,600
1
W
Sylvanus
12,063
754
8
1
0
314,825
0
W
Zeus
11,704
732
44
3
0
277,381
1
L
Heimdallr
9,947
622
13
1
0
250,021
1
W
Ymir
12,864
804
34
2
0
279,846
0
L
Hou Yi
11,346
709
58
4
0
266,776
0
W
Sol
11,843
740
27
2
0
279,914
0
L
Nemesis
9,843
615
12
1
0
289,363
0
L
Ra
10,045
628
39
2
0
256,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role