Player Matchup

Neith
Neith
Cesart98
Neith
Level 24
God Stats
62W - 67L
1,289 SR
Queue Stats
221W - 249L
1,282 Elo+
Solo
Serqet
Serqet
FULLSENDGiNG
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 291L
1,500 Elo+
Solo
Cerberus
Cerberus
erincaite
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 17L
1,114 Elo+
Party 2
Nemesis
Nemesis
yayoberserk09
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 230L
1,312 Elo+
Solo
Sol
Sol
yungblod37
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,458 SR
1,341 Elo+

VS

Team Averages
Level 14
1,404 SR
1,308 Elo+
Sun Wukong
Sun Wukong
DeleteYourAnime
Sun Wukong
Level 20
God Stats
12W - 13L
1,437 SR
Queue Stats
119W - 129L
1,318 Elo+
Party 1
Persephone
Persephone
DeleteYourNuke
Persephone
Level 18
God Stats
14W - 9L
1,447 SR
Queue Stats
68W - 70L
1,377 Elo+
Party 1
Zeus
Zeus
DragonVeneno11
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 39L
975 Elo+
Solo
Pele
Pele
I_Get_N0_Lxve
Pele
Level 16
God Stats
34W - 27L
1,138 SR
Queue Stats
94W - 112L
1,369 Elo+
Party 1
Xbalanque
Xbalanque
rockey0000
Xbalanque
Level 1
God Stats
18W - 16L
1,500 SR
Queue Stats
40W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cesart98
Neith
9
2 / 2 / 1
4,777
531
2,774
4,106
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
5
0 / 4 / 0
3,799
422
1,388
7,019
1,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
erincaite
Cerberus
4
0 / 3 / 1
3,760
418
600
4,242
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Nemesis
7
0 / 2 / 0
4,268
474
893
5,203
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 5 / 0
4,294
477
1,746
4,721
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeleteYourAnime
Sun Wukong
8
3 / 0 / 4
5,256
584
2,728
2,609
1,681
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
DeleteYourNuke
Persephone
9
3 / 1 / 4
5,582
620
3,349
1,765
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 1 / 2
4,099
455
456
2,208
391
8
7 / 1 / 3
5,652
628
3,895
4,364
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
rockey0000
Xbalanque
7
2 / 2 / 1
4,757
529
3,074
4,344
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Cesart98
Neith
2
2
1
1.25
W
Sun Wukong
DeleteYourAnime
Sun Wukong
3
0
4
5
W
Persephone
DeleteYourNuke
Persephone
3
1
4
5
W
1
1
2
2
L
Serqet
0
4
0
0
W
7
1
3
8.5
L
Cerberus
erincaite
Cerberus
0
3
1
0.17
W
Xbalanque
rockey0000
Xbalanque
2
2
1
1.25
L
Nemesis
0
2
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,401
Damage
13,502
25,291
Taken
15,290
7,256
Mitigated
4,840
6,876
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cesart98
Neith
2,774
1,274
0
755
4,106
1,389
0
69
4,037
0
16,794
W
Sun Wukong
DeleteYourAnime
Sun Wukong
2,728
1,074
0
458
2,609
1,681
482
113
2,334
0
17,280
W
Persephone
DeleteYourNuke
Persephone
3,349
722
0
150
1,765
499
1,067
666
1,099
23,523
0
W
456
128
0
0
2,208
391
23
587
1,621
3,653
0
L
Serqet
1,388
625
87
2,922
7,019
1,685
0
1,459
5,560
0
10,695
W
3,895
1,550
0
1,149
4,364
1,121
205
808
3,556
0
16,577
L
Cerberus
erincaite
Cerberus
600
323
0
240
4,242
1,862
0
765
3,477
7,213
0
W
Xbalanque
rockey0000
Xbalanque
3,074
1,779
0
1,159
4,344
1,148
886
172
4,172
0
17,459
L
Nemesis
893
138
0
2,022
5,203
1,258
0
408
4,795
0
14,348
L
1,746
601
0
850
4,721
1,062
0
1,104
3,617
8,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,898
Gold Earned
25,346
102
Minions Killed
153
0
Camps Cleared
0
721,565
Distance Traveled
813,179
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,777
531
24
3
0
132,441
0
W
Sun Wukong
5,256
584
39
4
0
164,312
2
W
Persephone
5,582
620
39
4
0
159,577
2
W
Zeus
4,099
455
6
1
0
133,997
0
L
Serqet
3,799
422
18
2
0
174,007
0
W
Pele
5,652
628
27
3
0
200,656
0
L
Cerberus
3,760
418
12
1
0
122,090
0
W
Xbalanque
4,757
529
42
5
0
154,637
0
L
Nemesis
4,268
474
34
4
0
162,184
0
L
Sol
4,294
477
14
2
0
130,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role