Player Matchup

Scylla
Scylla
DaBigNastyx
Scylla
Level 14
God Stats
10W - 7L
1,713 SR
Queue Stats
47W - 31L
1,856 Elo+
Party 1
Skadi
Skadi
Slime Isekai893
Skadi
Level 88
God Stats
4W - 3L
1,583 SR
Queue Stats
441W - 417L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
im sry slime
Jormungandr
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 395L
1,638 Elo+
Party 1
Team Averages
Level 59
1,599 SR
1,695 Elo+

VS

Team Averages
Level 10
1,545 SR
1,453 Elo+
Hou Yi
Hou Yi
Szaganko
Hou Yi
Level 7
God Stats
2W - 1L
1,620 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Toran Rainbow J
Ao Kuang
Level 20
God Stats
0W - 3L
1,313 SR
Queue Stats
3W - 11L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
phino16
Sun Wukong
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 4L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 2 / 12
9,887
761
5,530
6,430
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 3 / 7
9,601
739
9,186
7,190
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
im sry slime
Jormungandr
13
6 / 1 / 9
9,471
729
9,394
9,666
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Szaganko
Hou Yi
14
6 / 3 / 0
9,814
755
14,876
13,038
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
9
0 / 10 / 2
7,410
570
2,092
10,144
2,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
phino16
Sun Wukong
8
0 / 5 / 2
7,171
552
1,367
7,701
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
6
6
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
2
12
5.5
W
7
3
7
3.5
L
Hou Yi
Szaganko
Hou Yi
6
3
0
2
L
Ao Kuang
0
10
2
0.1
W
Jormungandr
im sry slime
Jormungandr
6
1
9
10.5
L
Sun Wukong
phino16
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,110
Damage
18,335
23,286
Taken
30,883
15,491
Mitigated
10,949
4,528
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,530
1,433
0
1,170
6,430
2,133
1,193
208
6,222
24,230
0
W
9,186
3,545
0
250
7,190
3,891
1,065
199
6,991
0
34,964
L
Hou Yi
Szaganko
Hou Yi
14,876
7,982
0
5,254
13,038
4,270
690
4,597
8,319
0
57,366
L
Ao Kuang
2,092
1,126
0
409
10,144
2,843
285
5,722
4,346
9,477
0
W
Jormungandr
im sry slime
Jormungandr
9,394
4,118
867
2,241
9,666
9,467
196
1,708
7,958
31,244
0
L
Sun Wukong
phino16
Sun Wukong
1,367
540
0
3
7,701
3,836
0
4,698
2,861
0
7,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
24,395
141
Minions Killed
119
0
Camps Cleared
0
658,105
Distance Traveled
584,997
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,887
761
50
4
0
203,220
0
W
Skadi
9,601
739
54
4
0
216,129
1
L
Hou Yi
9,814
755
93
7
0
197,464
2
L
Ao Kuang
7,410
570
19
1
0
150,916
2
W
Jormungandr
9,471
729
37
3
0
238,756
1
L
Sun Wukong
7,171
552
7
1
0
236,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role