Player Matchup

Artemis
Artemis
Angelysk
Artemis
Level 23
God Stats
2W - 3L
1,213 SR
Queue Stats
29W - 49L
1,349 Elo+
Party 1
Osiris
Osiris
SWAG47
Osiris
Level 26
God Stats
2W - 2L
1,489 SR
Queue Stats
49W - 29L
1,659 Elo+
Solo
Thor
Thor
Saphiro32
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 63L
1,275 Elo+
Party 1
Baron Samedi
Baron Samedi
XblueeaglX1
Baron Samedi
Level 29
God Stats
14W - 5L
1,531 SR
Queue Stats
60W - 84L
1,559 Elo+
Party 1
Janus
Janus
hoobtey
Janus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 25L
1,314 Elo+
Solo
Team Averages
Level 25
1,447 SR
1,431 Elo+

VS

Team Averages
Level 15
1,558 SR
1,484 Elo+
Persephone
Persephone
Alubia
Persephone
Level 18
God Stats
18W - 9L
1,755 SR
Queue Stats
46W - 30L
1,589 Elo+
Solo
Neith
Neith
Florschach
Neith
Level 14
God Stats
2W - 7L
1,252 SR
Queue Stats
134W - 144L
1,450 Elo+
Solo
Da Ji
Da Ji
GeIeI
Da Ji
Level 29
God Stats
11W - 19L
1,550 SR
Queue Stats
149W - 166L
1,583 Elo+
Solo
Artemis
Artemis
c0ntactmiki
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,297 Elo+
Solo
Ares
Ares
javier2105
Ares
Level 13
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angelysk
Artemis
12
0 / 5 / 2
7,481
440
4,605
9,408
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
SWAG47
Osiris
16
13 / 1 / 2
10,616
624
12,639
12,488
10,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
3 / 1 / 1
8,127
478
2,995
10,616
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
XblueeaglX1
Baron Samedi
12
2 / 2 / 4
7,560
445
5,804
10,487
3,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
hoobtey
Janus
16
3 / 1 / 6
9,662
568
7,472
6,295
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alubia
Persephone
13
0 / 5 / 2
7,715
454
5,938
8,506
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
3 / 2 / 4
8,836
520
9,110
13,641
5,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
GeIeI
Da Ji
13
7 / 3 / 0
8,673
510
5,781
11,641
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
c0ntactmiki
Artemis
11
0 / 8 / 0
6,854
403
2,885
9,381
3,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 2
6,066
357
1,031
11,226
6,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
10
10
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alubia
Persephone
0
5
2
0.2
W
Artemis
Angelysk
Artemis
0
5
2
0.2
L
Neith
3
2
4
2.5
L
Da Ji
GeIeI
Da Ji
7
3
0
2.33
W
Osiris
SWAG47
Osiris
13
1
2
14
W
Thor
3
1
1
3.5
W
Baron Samedi
XblueeaglX1
Baron Samedi
2
2
4
2
L
Artemis
c0ntactmiki
Artemis
0
8
0
0
W
Janus
hoobtey
Janus
3
1
6
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
24,745
49,294
Taken
54,395
22,698
Mitigated
22,407
16,403
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alubia
Persephone
5,938
276
0
1,258
8,506
3,082
0
3,026
5,476
50,091
0
W
Artemis
Angelysk
Artemis
4,605
2,096
0
2,464
9,408
2,510
1,600
0
9,408
0
36,997
L
Neith
9,110
5,367
0
6,808
13,641
5,705
1,150
6,006
7,635
0
55,099
L
Da Ji
GeIeI
Da Ji
5,781
1,889
0
2,930
11,641
4,397
0
2,124
9,517
0
35,977
W
Osiris
SWAG47
Osiris
12,639
4,719
0
4,477
12,488
10,621
324
1,723
10,765
116
61,426
W
Thor
2,995
1,385
0
4,303
10,616
3,413
198
2,130
8,486
0
46,462
W
Baron Samedi
XblueeaglX1
Baron Samedi
5,804
588
750
3,361
10,487
3,844
46
1,172
9,315
31,431
0
L
Artemis
c0ntactmiki
Artemis
2,885
1,505
0
1,254
9,381
3,039
1,146
0
9,381
0
24,428
W
Janus
hoobtey
Janus
7,472
121
0
1,048
6,295
2,310
0
1,944
4,351
73,452
0
L
1,031
132
0
566
11,226
6,184
0
2,222
9,004
16,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
38,144
420
Minions Killed
326
0
Camps Cleared
0
1,545,620
Distance Traveled
1,421,759
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,715
454
104
6
0
292,279
1
W
Artemis
7,481
440
58
3
0
278,181
1
L
Neith
8,836
520
89
5
0
247,353
0
L
Da Ji
8,673
510
67
4
0
306,294
2
W
Osiris
10,616
624
113
7
0
312,388
5
W
Thor
8,127
478
77
5
0
331,151
2
W
Baron Samedi
7,560
445
38
2
0
282,395
9
L
Artemis
6,854
403
44
3
0
237,979
3
W
Janus
9,662
568
134
8
0
341,505
4
L
Ares
6,066
357
22
1
0
337,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role