Player Matchup

Nu Wa
Nu Wa
Bablo The Ninja
Nu Wa
Level 26
God Stats
29W - 32L
1,441 SR
Queue Stats
64W - 73L
1,383 Elo+
Solo
Serqet
Serqet
LegendSalgadoYT
Serqet
Level 29
God Stats
0W - 2L
1,345 SR
Queue Stats
58W - 55L
1,503 Elo+
Solo
Medusa
Medusa
Stew Illusion
Medusa
Level 29
God Stats
7W - 5L
1,431 SR
Queue Stats
73W - 53L
1,526 Elo+
Solo
Ares
Ares
Toxic_Viper_Jk
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,274 Elo+
Solo
Chang'e
Chang'e
gotigardy
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 83L
1,408 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,419 Elo+

VS

Team Averages
Level 23
1,521 SR
1,458 Elo+
Merlin
Merlin
 
Merlin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kaseen475
Jormungandr
Level 28
God Stats
3W - 1L
1,727 SR
Queue Stats
80W - 83L
1,519 Elo+
Solo
Danzaburou
Danzaburou
MGK20
Danzaburou
Level 17
God Stats
27W - 21L
1,500 SR
Queue Stats
145W - 162L
1,366 Elo+
Solo
Fenrir
Fenrir
fw-JJCF
Fenrir
Level 26
God Stats
24W - 22L
1,480 SR
Queue Stats
60W - 66L
1,476 Elo+
Solo
Bakasura
Bakasura
hone1986g
Bakasura
Level 22
God Stats
4W - 8L
1,398 SR
Queue Stats
6W - 9L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
10,143
376
6,853
10,789
3,582
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 3
13,866
514
13,126
22,424
16,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 5 / 4
15,516
575
20,912
21,314
9,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 12 / 3
9,008
334
5,466
22,818
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
gotigardy
Chang'e
20
3 / 6 / 5
13,218
490
8,831
14,564
10,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 5 / 8
12,969
480
14,134
15,325
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Kaseen475
Jormungandr
10
5 / 3 / 2
9,965
369
6,108
8,932
3,597
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
MGK20
Danzaburou
20
8 / 10 / 8
15,003
556
20,144
22,434
12,718
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
fw-JJCF
Fenrir
20
14 / 1 / 5
15,911
589
19,328
16,494
12,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
hone1986g
Bakasura
20
4 / 8 / 7
13,160
487
6,966
22,136
10,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
24
Kills
33
33
Deaths
27
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
5
8
1.2
L
0
5
2
0.2
W
Jormungandr
Kaseen475
Jormungandr
5
3
2
2
L
9
5
3
2.1
W
Danzaburou
MGK20
Danzaburou
8
10
8
1.2
L
12
5
4
2.8
L
0
12
3
0.13
W
Fenrir
fw-JJCF
Fenrir
14
1
5
16.5
L
Chang'e
gotigardy
Chang'e
3
6
5
0.92
W
Bakasura
hone1986g
Bakasura
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,188
Damage
66,680
91,909
Taken
85,321
60,441
Mitigated
46,395
20,520
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,134
176
594
4,102
15,325
6,808
2,024
2,646
11,537
83,443
0
L
6,853
3,025
219
3,300
10,789
3,582
873
4,232
5,945
45,258
0
W
Jormungandr
Kaseen475
Jormungandr
6,108
1,804
193
1,056
8,932
3,597
326
2,393
5,963
25,108
0
L
13,126
4,250
459
4,798
22,424
16,774
1,160
3,948
17,678
0
79,697
W
Danzaburou
MGK20
Danzaburou
20,144
11,083
840
2,268
22,434
12,718
5,410
6,082
15,642
0
73,398
L
20,912
9,624
0
4,141
21,314
9,701
8,695
4,855
16,155
0
101,599
L
5,466
495
0
2,664
22,818
19,766
276
4,209
18,541
14,319
0
W
Fenrir
fw-JJCF
Fenrir
19,328
6,616
0
192
16,494
12,382
1,969
7,111
9,383
0
88,559
L
Chang'e
gotigardy
Chang'e
8,831
1,153
1,727
3,212
14,564
10,618
1,965
1,766
12,686
79,318
0
W
Bakasura
hone1986g
Bakasura
6,966
5,468
206
3,748
22,136
10,890
1,708
2,918
19,164
0
88,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,751
Gold Earned
67,008
549
Minions Killed
606
0
Camps Cleared
0
2,108,230
Distance Traveled
1,948,516
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,969
480
146
5
0
440,645
0
L
Nu Wa
10,143
376
87
3
0
255,995
2
W
Jormungandr
9,965
369
36
1
0
203,805
1
L
Serqet
13,866
514
144
5
0
508,186
3
W
Danzaburou
15,003
556
110
4
0
363,354
0
L
Medusa
15,516
575
163
6
0
454,283
7
L
Ares
9,008
334
6
0
0
405,284
1
W
Fenrir
15,911
589
166
6
0
523,379
0
L
Chang'e
13,218
490
149
6
0
484,482
0
W
Bakasura
13,160
487
148
5
0
417,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role