Player Matchup

Apollo
Apollo
Lochaus
Apollo
Level 87
God Stats
107W - 52L
1,684 SR
Queue Stats
336W - 226L
1,636 Elo+
Party 3
Cerberus
Cerberus
LordGremlin
Cerberus
Level 121
God Stats
34W - 18L
1,210 SR
Queue Stats
319W - 212L
1,565 Elo+
Party 3
Kukulkan
Kukulkan
MoonFacedA
Kukulkan
Level 23
God Stats
43W - 15L
1,822 SR
Queue Stats
256W - 145L
1,716 Elo+
Party 3
Horus
Horus
SirBriticus
Horus
Level 109
God Stats
22W - 11L
1,776 SR
Queue Stats
393W - 261L
1,626 Elo+
Party 3
Ne Zha
Ne Zha
Toxicpanda23
Ne Zha
Level 116
God Stats
19W - 18L
1,500 SR
Queue Stats
182W - 134L
1,653 Elo+
Party 3
Team Averages
Level 91
1,598 SR
1,639 Elo+

VS

Team Averages
Level 55
1,314 SR
1,434 Elo+
King Arthur
King Arthur
Arglio
King Arthur
Level 26
God Stats
24W - 34L
1,386 SR
Queue Stats
34W - 49L
1,362 Elo+
Party 1
Thor
Thor
SupaHotFyre
Thor
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
835W - 859L
1,457 Elo+
Party 2
Ymir
Ymir
Terminaaitor05
Ymir
Level 27
God Stats
2W - 15L
892 SR
Queue Stats
25W - 47L
1,308 Elo+
Party 1
Chronos
Chronos
jmdgg99
Chronos
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 141L
1,401 Elo+
Party 1
Poseidon
Poseidon
skunkerooni
Poseidon
Level 126
God Stats
2W - 6L
1,290 SR
Queue Stats
294W - 268L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lochaus
Apollo
16
12 / 2 / 4
10,585
706
15,688
16,251
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
LordGremlin
Cerberus
12
2 / 0 / 11
8,455
564
7,246
9,302
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
MoonFacedA
Kukulkan
14
2 / 1 / 2
8,407
560
1,579
5,897
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 0
9,923
662
14,493
13,075
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
14
1 / 2 / 9
8,418
561
7,679
9,175
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arglio
King Arthur
13
0 / 3 / 0
7,441
496
6,252
16,519
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
6,792
453
1,658
12,610
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 6 / 0
7,974
532
4,351
13,478
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
jmdgg99
Chronos
12
0 / 7 / 3
6,858
457
3,749
11,806
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
skunkerooni
Poseidon
15
1 / 2 / 3
8,701
580
9,395
8,794
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
5
5
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arglio
King Arthur
0
3
0
0
W
Apollo
Lochaus
Apollo
12
2
4
7
W
Cerberus
LordGremlin
Cerberus
2
0
11
7.5
W
Kukulkan
MoonFacedA
Kukulkan
2
1
2
3
W
6
0
0
6
L
0
5
0
0
L
4
6
0
0.67
W
Ne Zha
1
2
9
2.75
L
Chronos
jmdgg99
Chronos
0
7
3
0.21
L
Poseidon
skunkerooni
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,685
Damage
25,405
53,700
Taken
63,207
31,627
Mitigated
25,838
24,585
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arglio
King Arthur
6,252
592
0
5,274
16,519
9,392
0
0
15,902
0
41,928
W
Apollo
Lochaus
Apollo
15,688
9,839
0
11,684
16,251
6,844
2,606
7,586
8,665
0
85,685
W
Cerberus
LordGremlin
Cerberus
7,246
349
0
3,050
9,302
6,613
371
3,611
5,691
29,160
0
W
Kukulkan
MoonFacedA
Kukulkan
1,579
178
0
511
5,897
2,320
997
2,932
2,965
37,627
0
W
14,493
6,993
150
5,606
13,075
11,813
234
0
12,500
0
58,454
L
1,658
603
0
3,961
12,610
3,636
0
1,454
11,016
0
38,190
L
4,351
522
0
1,004
13,478
7,584
0
2,367
11,071
19,936
0
W
Ne Zha
7,679
2,224
0
3,584
9,175
4,037
236
3,366
5,759
0
47,796
L
Chronos
jmdgg99
Chronos
3,749
1,444
0
2,854
11,806
2,968
477
1,946
9,860
42,436
0
L
Poseidon
skunkerooni
Poseidon
9,395
955
0
3,732
8,794
2,258
832
2,962
5,816
73,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
37,766
492
Minions Killed
420
0
Camps Cleared
0
1,507,895
Distance Traveled
1,302,268
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,441
496
85
6
0
247,942
0
W
Apollo
10,585
706
127
8
0
300,011
3
W
Cerberus
8,455
564
56
4
0
319,743
3
W
Kukulkan
8,407
560
109
7
0
288,707
1
W
Horus
9,923
662
117
8
0
290,562
5
L
Thor
6,792
453
73
5
0
237,867
0
L
Ymir
7,974
532
42
3
0
257,010
0
W
Ne Zha
8,418
561
83
6
0
308,872
1
L
Chronos
6,858
457
79
5
0
263,509
1
L
Poseidon
8,701
580
141
9
0
295,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role