Player Matchup

Apollo
Apollo
Gold IV
Camble34
Apollo
Gold IV
Level 148
God Stats
3W - 1L
1,200 SR
Queue Stats
53W - 22L
1,719 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Headsetgamer
Nu Wa
Gold IV
Level 155
God Stats
4W - 1L
1,652 SR
Queue Stats
455W - 439L
1,699 MMR
Solo
Cerberus
Cerberus
Platinum II
Infinite Cards
Cerberus
Platinum II
Level 160
God Stats
15W - 10L
1,739 SR
Queue Stats
143W - 116L
1,819 MMR
Party 1
Fenrir
Fenrir
Gold IV
TheimmortalTurle
Fenrir
Gold IV
Level 150
God Stats
5W - 1L
1,712 SR
Queue Stats
56W - 26L
1,719 MMR
Party 2
Ymir
Ymir
Gold II
YmirisHere13
Ymir
Gold II
Level 160
God Stats
68W - 44L
1,661 SR
Queue Stats
373W - 369L
1,589 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,593 SR
1,709 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,451 SR
1,708 MMR
Anhur
Anhur
Gold IV
Consensius
Anhur
Gold IV
Level 105
God Stats
2W - 3L
1,534 SR
Queue Stats
22W - 18L
1,686 MMR
Solo
Athena
Athena
Platinum V
SolarMass86
Athena
Platinum V
Level 160
God Stats
1W - 4L
1,321 SR
Queue Stats
392W - 366L
1,718 MMR
Solo
Pele
Pele
Platinum IV
WonG_GuYY
Pele
Platinum IV
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
448W - 441L
1,706 MMR
Solo
Jormungandr
Jormungandr
Gold I
meldi_892
Jormungandr
Gold I
Level 101
God Stats
22W - 23L
1,554 SR
Queue Stats
657W - 660L
1,710 MMR
Solo
Raijin
Raijin
Gold V
menno2001
Raijin
Gold V
Level 138
God Stats
0W - 1L
1,348 SR
Queue Stats
65W - 50L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Camble34
Apollo
17
11 / 1 / 8
11,294
664
14,057
9,920
3,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 12
10,294
606
12,497
8,262
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
2 / 1 / 16
9,885
581
9,322
14,674
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 2 / 7
10,371
610
11,807
14,140
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 2
9,996
588
8,286
11,265
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetCthulhuJanusDanzaburouChang'e

VS

Bans
TsukuyomiErlang ShenCu ChulainnTyrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 7 / 2
8,111
477
3,134
12,902
3,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
10
2 / 5 / 1
7,243
426
3,968
16,978
12,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
13
2 / 8 / 3
8,147
479
8,037
15,925
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
meldi_892
Jormungandr
14
1 / 3 / 2
8,435
496
7,629
17,169
12,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
menno2001
Raijin
13
1 / 6 / 2
7,903
465
9,207
11,288
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
29
Kills
7
8
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Camble34
Apollo
11
1
8
15
L
Anhur
1
7
2
0.29
W
3
1
12
9
W
Cerberus
2
1
16
10
L
Athena
2
5
1
0.5
W
9
2
7
6.25
L
Pele
2
8
3
0.44
W
4
3
2
1.67
L
Jormungandr
meldi_892
Jormungandr
1
3
2
0.67
L
Raijin
menno2001
Raijin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,969
Damage
31,975
58,261
Taken
74,262
33,602
Mitigated
35,797
20,568
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Camble34
Apollo
14,057
10,605
0
6,304
9,920
3,643
5,333
3,255
6,636
0
77,313
L
Anhur
3,134
1,022
0
1,592
12,902
3,178
0
3,449
9,333
0
44,238
W
12,497
1,922
0
2,710
8,262
2,755
1,647
3,595
4,477
67,049
0
W
Cerberus
9,322
335
0
5,581
14,674
10,921
250
3,449
11,155
35,986
0
L
Athena
3,968
662
0
2,639
16,978
12,370
0
5,349
11,391
17,896
0
W
11,807
2,974
0
3,427
14,140
6,063
0
3,248
10,724
0
67,526
L
Pele
8,037
1,792
0
4,800
15,925
4,776
0
4,303
11,376
0
56,938
W
8,286
2,346
0
2,546
11,265
10,220
355
7,021
4,151
52,709
2,714
L
Jormungandr
meldi_892
Jormungandr
7,629
1,104
0
6,357
17,169
12,263
280
9,801
7,162
56,761
0
L
Raijin
menno2001
Raijin
9,207
453
0
1,359
11,288
3,210
0
5,933
5,147
47,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
39,839
466
Minions Killed
422
0
Camps Cleared
0
1,634,572
Distance Traveled
1,415,061
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,294
664
137
8
0
318,517
3
L
Anhur
8,111
477
86
5
0
278,070
5
W
Nu Wa
10,294
606
119
7
0
324,696
2
W
Cerberus
9,885
581
47
3
0
341,680
4
L
Athena
7,243
426
31
2
0
322,066
2
W
Fenrir
10,371
610
76
4
0
361,779
7
L
Pele
8,147
479
97
6
0
317,983
4
W
Ymir
9,996
588
87
5
0
287,900
1
L
Jormungandr
8,435
496
120
7
0
246,634
3
L
Raijin
7,903
465
88
5
0
250,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role