Player Matchup

Agni
Agni
CAPTAIN_LORDDOOM
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,413 Elo+
Party 3
Mercury
Mercury
IamMcClain
Mercury
Level 23
God Stats
3W - 7L
1,529 SR
Queue Stats
20W - 34L
1,463 Elo+
Party 2
The Morrigan
The Morrigan
LuNaRticXtr
The Morrigan
Level 10
God Stats
3W - 2L
1,614 SR
Queue Stats
22W - 27L
1,307 Elo+
Party 3
Danzaburou
Danzaburou
iitzKJ
Danzaburou
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 23L
1,537 Elo+
Party 2
Loki
Loki
katendokuso
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo
Team Averages
Level 14
1,529 SR
1,407 Elo+

VS

Team Averages
Level 10
1,465 SR
1,347 Elo+
Sol
Sol
ExenBär
Sol
Level 7
God Stats
4W - 7L
1,323 SR
Queue Stats
11W - 16L
1,304 Elo+
Party 1
Hou Yi
Hou Yi
Fairplayz
Hou Yi
Level 12
God Stats
15W - 5L
1,563 SR
Queue Stats
44W - 35L
1,414 Elo+
Solo
Loki
Loki
PablitoGaucho
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,372 Elo+
Solo
Merlin
Merlin
TerrossGaming
Merlin
Level 16
God Stats
13W - 6L
1,511 SR
Queue Stats
60W - 78L
1,267 Elo+
Solo
Ares
Ares
WeedStarX
Ares
Level 5
God Stats
4W - 4L
1,428 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 4
7,562
945
5,408
15,008
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
IamMcClain
Mercury
13
2 / 8 / 3
8,338
1,042
3,632
14,589
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
LuNaRticXtr
The Morrigan
13
2 / 9 / 3
8,158
1,020
7,826
14,142
4,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
iitzKJ
Danzaburou
14
2 / 2 / 5
8,719
1,090
9,964
15,275
5,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 15 / 5
8,285
1,036
5,242
21,761
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 25
11,594
1,449
22,684
10,435
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Fairplayz
Hou Yi
17
13 / 1 / 20
11,256
1,407
29,365
7,973
4,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
8 / 1 / 15
9,844
1,231
5,790
6,460
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 25
9,507
1,188
11,318
5,638
3,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ares
17
7 / 3 / 23
11,385
1,423
6,360
8,549
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
153
7
Kills
45
45
Deaths
7
20
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
14
0
25
26.5
W
Hou Yi
Fairplayz
Hou Yi
13
1
20
23
L
Mercury
IamMcClain
Mercury
2
8
3
0.44
L
The Morrigan
LuNaRticXtr
The Morrigan
2
9
3
0.39
W
8
1
15
15.5
W
3
2
25
7.75
W
Ares
7
3
23
6.17
L
Danzaburou
iitzKJ
Danzaburou
2
2
5
2.25
L
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
75,517
80,775
Taken
39,055
28,165
Mitigated
23,902
1,718
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,408
1,078
0
0
15,008
4,734
0
6,613
8,395
13,883
0
W
22,684
13,131
0
7,005
10,435
4,689
0
3,937
6,498
41,266
0
W
Hou Yi
Fairplayz
Hou Yi
29,365
15,986
0
3,193
7,973
4,367
0
1,276
6,697
0
52,656
L
Mercury
IamMcClain
Mercury
3,632
2,595
0
0
14,589
5,353
0
5,850
8,739
0
12,039
L
The Morrigan
LuNaRticXtr
The Morrigan
7,826
858
0
28
14,142
4,730
0
7,824
6,287
9,220
7,271
W
5,790
1,853
0
490
6,460
3,253
0
1,840
4,620
0
14,604
W
11,318
2,275
0
0
5,638
3,613
0
590
5,048
24,981
0
W
Ares
6,360
264
0
1,166
8,549
7,980
0
1,866
6,683
16,491
0
L
Danzaburou
iitzKJ
Danzaburou
9,964
2,470
0
1,296
15,275
5,451
0
6,700
8,575
0
27,905
L
5,242
1,077
0
394
21,761
7,897
0
13,375
8,386
0
19,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
53,586
114
Minions Killed
182
5
Camps Cleared
7
688,795
Distance Traveled
679,558
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,562
945
16
2
1
142,177
0
W
Sol
11,594
1,449
48
6
0
139,298
2
W
Hou Yi
11,256
1,407
60
8
3
147,480
0
L
Mercury
8,338
1,042
9
1
2
168,107
0
L
The Morrigan
8,158
1,020
13
2
0
141,349
0
W
Loki
9,844
1,231
19
2
1
118,532
1
W
Merlin
9,507
1,188
36
5
3
126,667
4
W
Ares
11,385
1,423
19
2
0
147,581
1
L
Danzaburou
8,719
1,090
42
5
2
128,635
0
L
Loki
8,285
1,036
34
4
0
108,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role