Player Matchup

Bacchus
Bacchus
Hijock
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kiperakis21
Rama
Level 100
God Stats
20W - 23L
1,766 SR
Queue Stats
697W - 759L
1,474 Elo+
Party 2
Chang'e
Chang'e
SANTANIST1
Chang'e
Level 66
God Stats
3W - 2L
1,599 SR
Queue Stats
75W - 63L
1,500 Elo+
Solo
Nike
Nike
kapelias_09
Nike
Level 86
God Stats
3W - 0L
1,746 SR
Queue Stats
122W - 125L
1,426 Elo+
Party 2
Thanatos
Thanatos
n03mi3
Thanatos
Level 48
God Stats
5W - 5L
1,466 SR
Queue Stats
29W - 32L
1,438 Elo+
Solo
Team Averages
Level 90
1,615 SR
1,467 Elo+

VS

Team Averages
Level 61
1,560 SR
1,448 Elo+
Hel
Hel
Finnick3
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 156L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
Mord-durch-AH6
Jormungandr
Level 39
God Stats
12W - 10L
1,575 SR
Queue Stats
87W - 127L
1,337 Elo+
Party 1
Zhong Kui
Zhong Kui
PlsNerfAnubis
Zhong Kui
Level 25
God Stats
8W - 8L
1,500 SR
Queue Stats
77W - 125L
1,340 Elo+
Party 1
Thanatos
Thanatos
fontominusss
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
paha10
Hou Yi
Level 68
God Stats
4W - 5L
1,725 SR
Queue Stats
52W - 52L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hijock
Bacchus
16
3 / 3 / 4
9,293
489
7,699
11,592
8,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 5
10,836
570
7,882
14,244
5,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
SANTANIST1
Chang'e
18
0 / 2 / 7
10,784
568
7,908
13,616
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 3
11,181
588
11,173
13,933
10,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
n03mi3
Thanatos
17
8 / 4 / 4
10,691
563
10,449
18,300
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
9,352
492
7,722
12,282
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Mord-durch-AH6
Jormungandr
14
1 / 6 / 5
7,714
406
6,619
10,420
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
PlsNerfAnubis
Zhong Kui
15
5 / 4 / 0
8,784
462
14,335
13,734
9,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
fontominusss
Thanatos
16
3 / 5 / 4
9,837
518
5,471
15,665
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
paha10
Hou Yi
14
1 / 3 / 3
8,130
428
5,399
8,787
2,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
25
Kills
12
13
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Bacchus
Hijock
Bacchus
3
3
4
1.67
W
5
1
5
7.5
L
Jormungandr
Mord-durch-AH6
Jormungandr
1
6
5
0.58
L
Zhong Kui
PlsNerfAnubis
Zhong Kui
5
4
0
1.25
W
Chang'e
SANTANIST1
Chang'e
0
2
7
1.75
L
Thanatos
fontominusss
Thanatos
3
5
4
1
W
9
3
3
3.5
W
Thanatos
n03mi3
Thanatos
8
4
4
2.5
L
Hou Yi
paha10
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,111
Damage
39,546
71,685
Taken
60,888
36,595
Mitigated
29,507
37,682
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,722
1,197
276
3,512
12,282
4,374
0
2,256
10,018
48,087
0
W
Bacchus
Hijock
Bacchus
7,699
854
0
2,947
11,592
8,618
114
3,954
7,564
44,256
0
W
7,882
7,325
0
8,848
14,244
5,213
3,180
3,838
10,398
0
85,253
L
Jormungandr
Mord-durch-AH6
Jormungandr
6,619
1,104
0
0
10,420
7,085
0
3,152
7,198
27,550
0
L
Zhong Kui
PlsNerfAnubis
Zhong Kui
14,335
1,020
0
5,705
13,734
9,261
0
5,189
8,151
42,041
0
W
Chang'e
SANTANIST1
Chang'e
7,908
657
2,189
6,810
13,616
5,555
834
7,653
5,959
73,006
0
L
Thanatos
fontominusss
Thanatos
5,471
1,453
0
9,478
15,665
5,865
608
2,784
12,821
0
52,416
W
11,173
2,321
0
500
13,933
10,430
2,162
5,352
8,195
0
62,585
W
Thanatos
n03mi3
Thanatos
10,449
5,294
0
16,388
18,300
6,779
1,366
7,347
10,893
0
62,941
L
Hou Yi
paha10
Hou Yi
5,399
2,126
246
1,853
8,787
2,922
496
1,694
7,093
0
45,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
43,817
613
Minions Killed
374
0
Camps Cleared
0
1,721,780
Distance Traveled
1,570,243
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,352
492
85
4
0
282,863
3
W
Bacchus
9,293
489
68
4
0
313,849
3
W
Rama
10,836
570
163
9
0
341,121
2
L
Jormungandr
7,714
406
41
2
0
313,024
0
L
Zhong Kui
8,784
462
46
2
0
333,180
0
W
Chang'e
10,784
568
151
8
0
365,569
2
L
Thanatos
9,837
518
104
5
0
365,101
4
W
Nike
11,181
588
126
7
0
348,554
0
W
Thanatos
10,691
563
105
6
0
352,687
7
L
Hou Yi
8,130
428
98
5
0
276,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role