Player Matchup

Chaac
Chaac
DarkinRal
Chaac
Level 66
God Stats
7W - 16L
1,431 SR
Queue Stats
42W - 78L
1,232 Elo+
Party 2
Aphrodite
Aphrodite
KhALTR
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Overlord427
Guan Yu
Level 61
God Stats
2W - 3L
1,429 SR
Queue Stats
53W - 92L
1,214 Elo+
Party 2
Team Averages
Level 82
1,453 SR
1,315 Elo+

VS

Team Averages
Level 77
1,549 SR
1,566 Elo+
Kumbhakarna
Kumbhakarna
Arkäil
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
VilainPipo
Scylla
Level 62
God Stats
11W - 11L
1,646 SR
Queue Stats
167W - 224L
1,455 Elo+
Solo
Thor
Thor
sergragionada
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DarkinRal
Chaac
14
4 / 2 / 8
11,256
625
11,215
14,805
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
KhALTR
Aphrodite
16
6 / 2 / 8
12,045
669
12,819
16,033
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Overlord427
Guan Yu
15
6 / 2 / 10
11,862
659
9,392
20,375
15,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arkäil
Kumbhakarna
15
3 / 3 / 1
11,034
613
10,203
19,351
24,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
VilainPipo
Scylla
13
0 / 6 / 5
10,523
585
16,467
9,620
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 7 / 2
10,625
590
7,644
12,999
6,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Arkäil
Kumbhakarna
3
3
1
1.17
W
Chaac
DarkinRal
Chaac
4
2
8
4
W
Aphrodite
KhALTR
Aphrodite
6
2
8
5
W
Guan Yu
Overlord427
Guan Yu
6
2
10
5.5
L
Scylla
VilainPipo
Scylla
0
6
5
0.42
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
34,314
51,213
Taken
41,970
33,667
Mitigated
34,227
29,421
Healing
767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Arkäil
Kumbhakarna
10,203
484
0
500
19,351
24,244
0
6,167
12,721
44,591
0
W
Chaac
DarkinRal
Chaac
11,215
1,267
970
3,168
14,805
10,914
144
7,974
6,511
183
32,828
W
Aphrodite
KhALTR
Aphrodite
12,819
2,094
10,279
9,418
16,033
7,552
241
7,829
8,002
57,383
0
W
Guan Yu
Overlord427
Guan Yu
9,392
3,084
1,699
3,887
20,375
15,201
0
10,994
8,969
0
43,262
L
Scylla
VilainPipo
Scylla
16,467
367
0
267
9,620
3,615
885
2,573
6,897
48,895
0
L
7,644
2,742
0
0
12,999
6,368
0
4,629
8,245
0
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
32,182
168
Minions Killed
149
0
Camps Cleared
0
950,159
Distance Traveled
878,677
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,034
613
28
2
0
327,480
9
W
Chaac
11,256
625
38
2
0
318,100
3
W
Aphrodite
12,045
669
84
5
0
298,436
0
W
Guan Yu
11,862
659
46
3
0
333,623
1
L
Scylla
10,523
585
84
5
0
282,356
2
L
Thor
10,625
590
37
2
0
268,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role