Player Matchup

Sun Wukong
Sun Wukong
DARTHVADER_16-
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,473 Elo+
Solo
Ra
Ra
DE4DLY BL4ISE
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,602 Elo+
Solo
Apollo
Apollo
Flyingglion
Apollo
Level 17
God Stats
4W - 0L
1,812 SR
Queue Stats
8W - 14L
1,407 Elo+
Solo
Hades
Hades
Sheep_Brasil
Hades
Level 10
God Stats
3W - 0L
1,768 SR
Queue Stats
24W - 21L
1,609 Elo+
Solo
Ymir
Ymir
Ukueal
Ymir
Level 6
God Stats
16W - 10L
1,405 SR
Queue Stats
194W - 163L
1,498 Elo+
Solo
Team Averages
Level 11
1,597 SR
1,518 Elo+

VS

Team Averages
Level 10
1,577 SR
1,533 Elo+
Heimdallr
Heimdallr
Jose_Snow23
Heimdallr
Level 8
God Stats
3W - 4L
1,626 SR
Queue Stats
10W - 12L
1,475 Elo+
Solo
Cerberus
Cerberus
LYON_Boston34
Cerberus
Level 13
God Stats
5W - 5L
1,873 SR
Queue Stats
5W - 8L
1,670 Elo+
Solo
Hades
Hades
TallerTwo915996
Hades
Level 8
God Stats
4W - 8L
1,503 SR
Queue Stats
7W - 15L
1,501 Elo+
Solo
Skadi
Skadi
monajm1
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
yagirljlo
Erlang Shen
Level 16
God Stats
5W - 6L
1,380 SR
Queue Stats
41W - 32L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARTHVADER_16-
Sun Wukong
10
0 / 7 / 3
7,420
391
3,115
11,377
4,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 7
10,636
560
11,922
12,491
5,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
17
8 / 2 / 9
11,700
616
17,763
13,980
5,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 4 / 4
9,643
508
5,614
9,838
4,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Ukueal
Ymir
17
14 / 2 / 6
11,922
627
18,455
13,220
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jose_Snow23
Heimdallr
14
3 / 4 / 3
8,901
468
7,135
11,144
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
LYON_Boston34
Cerberus
13
1 / 9 / 1
7,789
410
4,453
20,391
7,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 8 / 2
7,338
386
6,775
18,872
16,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
monajm1
Skadi
11
2 / 8 / 4
7,580
399
7,569
13,872
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
yagirljlo
Erlang Shen
15
10 / 2 / 0
9,532
502
11,795
11,603
8,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
31
Kills
17
17
Deaths
31
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DARTHVADER_16-
Sun Wukong
0
7
3
0.21
W
3
2
7
3.25
W
Apollo
8
2
9
6.25
L
Heimdallr
Jose_Snow23
Heimdallr
3
4
3
1.13
L
Cerberus
LYON_Boston34
Cerberus
1
9
1
0.17
W
6
4
4
2
L
1
8
2
0.25
W
Ymir
Ukueal
Ymir
14
2
6
8.5
L
Skadi
monajm1
Skadi
2
8
4
0.5
L
Erlang Shen
yagirljlo
Erlang Shen
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,869
Damage
37,727
60,906
Taken
75,882
25,386
Mitigated
40,541
24,665
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DARTHVADER_16-
Sun Wukong
3,115
830
0
832
11,377
4,360
2,235
0
11,374
0
21,994
W
11,922
712
1,868
8,618
12,491
5,067
2,636
1,870
10,621
84,344
0
W
Apollo
17,763
14,065
0
7,138
13,980
5,233
2,813
2,818
11,162
0
77,057
L
Heimdallr
Jose_Snow23
Heimdallr
7,135
2,494
0
2,399
11,144
5,009
305
5,982
5,118
0
43,117
L
Cerberus
LYON_Boston34
Cerberus
4,453
114
246
7,012
20,391
7,223
258
10,903
9,100
37,030
0
W
5,614
911
438
3,141
9,838
4,848
1,577
1,192
8,646
35,030
0
L
6,775
979
152
4,219
18,872
16,217
0
11,073
7,546
31,502
0
W
Ymir
Ukueal
Ymir
18,455
3,374
0
2,630
13,220
5,878
1,775
5,348
7,872
56,230
0
L
Skadi
monajm1
Skadi
7,569
3,727
0
1,478
13,872
4,040
366
3,764
9,966
0
29,760
L
Erlang Shen
yagirljlo
Erlang Shen
11,795
6,280
0
2,268
11,603
8,052
0
3,422
8,161
0
56,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,321
Gold Earned
41,140
473
Minions Killed
374
0
Camps Cleared
0
1,677,593
Distance Traveled
1,438,087
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,420
391
46
2
0
390,587
4
W
Ra
10,636
560
142
7
0
347,795
0
W
Apollo
11,700
616
128
7
0
313,925
7
L
Heimdallr
8,901
468
99
5
0
299,603
5
L
Cerberus
7,789
410
69
4
0
273,954
1
W
Hades
9,643
508
67
4
0
318,724
0
L
Hades
7,338
386
55
3
0
267,161
0
W
Ymir
11,922
627
90
5
0
306,562
0
L
Skadi
7,580
399
54
3
0
265,744
0
L
Erlang Shen
9,532
502
97
5
0
331,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role