Player Matchup

Hera
Hera
Dioxologist
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,499 Elo+
Solo
Ymir
Ymir
Fausel
Ymir
Level 93
God Stats
91W - 76L
1,628 SR
Queue Stats
486W - 522L
1,492 Elo+
Solo
Amaterasu
Amaterasu
Narkooteck
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Renpei
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
WonderWufleWolf
Ratatoskr
Level 59
God Stats
3W - 7L
1,393 SR
Queue Stats
7W - 18L
1,414 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,481 Elo+

VS

Team Averages
Level 106
1,620 SR
1,486 Elo+
Scylla
Scylla
Angmar248
Scylla
Level 106
God Stats
16W - 18L
1,430 SR
Queue Stats
189W - 207L
1,370 Elo+
Solo
Bastet
Bastet
JonesC
Bastet
Level 102
God Stats
2W - 6L
1,500 SR
Queue Stats
543W - 542L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Metalord_
Cernunnos
Level 115
God Stats
7W - 4L
1,935 SR
Queue Stats
286W - 257L
1,545 Elo+
Party 1
Sobek
Sobek
Tamachoc
Sobek
Level 84
God Stats
4W - 5L
1,646 SR
Queue Stats
15W - 14L
1,503 Elo+
Solo
Mulan
Mulan
UsedToBeTalented
Mulan
Level 121
God Stats
7W - 6L
1,590 SR
Queue Stats
368W - 339L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
10,506
525
10,788
10,764
5,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Fausel
Ymir
16
2 / 4 / 9
10,328
516
6,003
15,269
13,479
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Narkooteck
Amaterasu
19
3 / 3 / 0
11,227
561
9,299
15,102
11,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Renpei
Chiron
17
5 / 4 / 7
10,538
527
18,819
13,785
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
WonderWufleWolf
Ratatoskr
15
4 / 1 / 6
9,972
499
7,548
11,337
8,776
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angmar248
Scylla
16
1 / 2 / 6
9,428
471
3,843
7,626
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
JonesC
Bastet
18
9 / 2 / 2
11,266
563
15,001
15,216
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Metalord_
Cernunnos
15
1 / 2 / 4
9,077
454
8,372
16,078
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Tamachoc
Sobek
13
2 / 7 / 3
8,304
415
5,184
17,354
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 4 / 3
10,261
513
12,734
16,734
13,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
17
Kills
15
16
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Angmar248
Scylla
1
2
6
2
W
3
4
1
0.88
W
Ymir
Fausel
Ymir
2
4
9
1.63
L
Bastet
JonesC
Bastet
9
2
2
5
L
Cernunnos
Metalord_
Cernunnos
1
2
4
1.5
W
Amaterasu
Narkooteck
Amaterasu
3
3
0
1
W
Chiron
Renpei
Chiron
5
4
7
2.13
L
Sobek
Tamachoc
Sobek
2
7
3
0.5
L
2
4
3
0.88
W
Ratatoskr
WonderWufleWolf
Ratatoskr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,457
Damage
45,134
66,257
Taken
73,008
44,626
Mitigated
38,791
23,463
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Angmar248
Scylla
3,843
167
0
544
7,626
2,696
520
2,247
5,379
54,453
0
W
10,788
3,043
125
3,568
10,764
5,155
445
2,450
8,314
79,252
0
W
Ymir
Fausel
Ymir
6,003
607
902
1,846
15,269
13,479
74
3,544
11,725
34,460
0
L
Bastet
JonesC
Bastet
15,001
6,238
0
733
15,216
6,092
0
3,394
11,822
0
86,637
L
Cernunnos
Metalord_
Cernunnos
8,372
2,811
0
8,212
16,078
5,636
930
2,680
13,398
0
65,400
W
Amaterasu
Narkooteck
Amaterasu
9,299
4,269
0
6,488
15,102
11,815
0
63
15,039
0
83,674
W
Chiron
Renpei
Chiron
18,819
8,678
1,181
5,094
13,785
5,401
686
1,827
11,958
0
89,186
L
Sobek
Tamachoc
Sobek
5,184
189
0
4,650
17,354
10,965
340
4,884
12,470
16,103
0
L
12,734
2,783
0
5,851
16,734
13,402
0
3,586
13,148
163
69,718
W
Ratatoskr
WonderWufleWolf
Ratatoskr
7,548
1,122
0
4,259
11,337
8,776
534
1,235
10,102
0
46,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
48,336
638
Minions Killed
516
0
Camps Cleared
0
1,901,741
Distance Traveled
1,773,669
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,428
471
107
5
0
361,297
5
W
Hera
10,506
525
164
8
0
344,680
3
W
Ymir
10,328
516
57
3
0
353,179
6
L
Bastet
11,266
563
126
6
0
435,772
2
L
Cernunnos
9,077
454
120
6
0
323,831
1
W
Amaterasu
11,227
561
180
9
0
396,885
2
W
Chiron
10,538
527
147
7
0
344,230
6
L
Sobek
8,304
415
26
1
0
329,626
11
L
Mulan
10,261
513
137
7
0
323,143
4
W
Ratatoskr
9,972
499
90
5
0
462,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role