Player Matchup

Ra
Ra
EagleWithGlases
Ra
Level 29
God Stats
14W - 29L
1,582 SR
Queue Stats
109W - 138L
1,433 Elo+
Solo
Neith
Neith
KazumiiKK
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Liwikpo
Ganesha
Level 26
God Stats
6W - 2L
1,477 SR
Queue Stats
69W - 79L
1,378 Elo+
Solo
Cupid
Cupid
fireKush
Cupid
Level 28
God Stats
12W - 1L
1,895 SR
Queue Stats
23W - 13L
1,534 Elo+
Solo
Chaac
Chaac
richyrich1988
Chaac
Level 29
God Stats
5W - 5L
1,411 SR
Queue Stats
6W - 12L
1,336 Elo+
Solo
Team Averages
Level 26
1,573 SR
1,436 Elo+

VS

Team Averages
Level 10
1,496 SR
1,403 Elo+
Neith
Neith
CallyCaliente
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
Imerckedurfam
Arachne
Level 3
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
RochenDerJochen
Hel
Level 25
God Stats
169W - 189L
1,443 SR
Queue Stats
199W - 231L
1,384 Elo+
Solo
Ah Puch
Ah Puch
leeluckk
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,358 Elo+
Solo
Nemesis
Nemesis
rainbowsalt
Nemesis
Level 10
God Stats
8W - 11L
1,357 SR
Queue Stats
8W - 15L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 19
11,211
1,246
13,068
7,077
3,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KazumiiKK
Neith
16
4 / 2 / 23
9,623
1,069
10,587
6,588
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Liwikpo
Ganesha
17
0 / 0 / 29
10,698
1,189
8,083
12,850
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
fireKush
Cupid
18
18 / 5 / 14
12,093
1,344
28,443
14,263
6,203
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
11 / 3 / 22
11,756
1,306
14,976
12,626
12,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 8
8,968
996
13,108
21,776
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
15
9 / 10 / 0
11,415
1,268
21,247
24,138
9,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 5
8,856
984
10,122
18,312
7,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
leeluckk
Ah Puch
13
0 / 4 / 3
7,559
840
901
5,178
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
rainbowsalt
Nemesis
14
0 / 8 / 6
8,127
903
3,637
13,225
5,937
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
33
43
Kills
11
11
Deaths
43
107
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
14
8
0.36
W
10
1
19
19.5
L
Arachne
9
10
0
0.9
W
Neith
KazumiiKK
Neith
4
2
23
7.75
W
Ganesha
Liwikpo
Ganesha
0
0
29
14.5
L
1
7
5
0.5
W
Cupid
fireKush
Cupid
18
5
14
5
L
Ah Puch
leeluckk
Ah Puch
0
4
3
0.38
L
Nemesis
rainbowsalt
Nemesis
0
8
6
0.38
W
11
3
22
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,157
Damage
49,015
53,404
Taken
82,629
38,587
Mitigated
33,393
18,034
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,108
7,610
0
1,678
21,776
9,538
0
5,748
16,028
0
22,911
W
13,068
1,203
2,537
2,728
7,077
3,903
0
451
6,626
34,198
0
L
Arachne
21,247
13,314
0
4,202
24,138
9,468
0
8,208
15,930
0
31,374
W
Neith
KazumiiKK
Neith
10,587
4,195
0
1,394
6,588
2,942
0
724
5,864
0
20,547
W
Ganesha
Liwikpo
Ganesha
8,083
1,175
73
1,595
12,850
13,243
0
2,158
10,692
27,212
0
L
10,122
564
1,695
3,223
18,312
7,031
0
4,547
13,765
35,270
0
W
Cupid
fireKush
Cupid
28,443
22,642
355
4,037
14,263
6,203
0
4,609
9,654
0
41,943
L
Ah Puch
leeluckk
Ah Puch
901
370
0
0
5,178
1,419
0
121
5,057
1,783
0
L
Nemesis
rainbowsalt
Nemesis
3,637
765
0
390
13,225
5,937
0
2,527
10,698
40
12,050
W
14,976
5,230
558
4,757
12,626
12,296
0
3,121
9,505
0
31,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
44,925
206
Minions Killed
117
6
Camps Cleared
5
800,478
Distance Traveled
590,723
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,968
996
19
2
0
114,419
1
W
Ra
11,211
1,246
67
7
3
170,589
1
L
Arachne
11,415
1,268
14
2
3
179,710
0
W
Neith
9,623
1,069
47
5
0
148,629
0
W
Ganesha
10,698
1,189
0
0
0
168,205
0
L
Hel
8,856
984
66
7
1
141,708
3
W
Cupid
12,093
1,344
34
4
2
152,326
0
L
Ah Puch
7,559
840
2
0
1
52,132
1
L
Nemesis
8,127
903
16
2
0
102,754
0
W
Chaac
11,756
1,306
58
6
1
160,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role