Player Matchup

Erlang Shen
Erlang Shen
Garuxl
Erlang Shen
Level 11
God Stats
0W - 3L
1,185 SR
Queue Stats
4W - 5L
1,738 Elo+
Solo
Hercules
Hercules
LieutenantFate
Hercules
Level 29
God Stats
12W - 12L
1,512 SR
Queue Stats
393W - 373L
1,649 Elo+
Solo
Medusa
Medusa
Mufin34
Medusa
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,542 Elo+
Solo
Poseidon
Poseidon
Slayer869
Poseidon
Level 16
God Stats
2W - 1L
1,636 SR
Queue Stats
16W - 20L
1,569 Elo+
Solo
Bakasura
Bakasura
Spartanplayer45
Bakasura
Level 8
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 3L
1,597 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,619 Elo+

VS

Team Averages
Level 18
1,608 SR
1,628 Elo+
Bellona
Bellona
LeachGoat
Bellona
Level 24
God Stats
14W - 12L
1,527 SR
Queue Stats
52W - 65L
1,604 Elo+
Solo
Cthulhu
Cthulhu
SoloPoloDolo
Cthulhu
Level 9
God Stats
2W - 0L
1,713 SR
Queue Stats
28W - 17L
1,528 Elo+
Solo
Thor
Thor
TrumpTrumpTrump
Thor
Level 26
God Stats
2W - 0L
1,792 SR
Queue Stats
22W - 9L
1,737 Elo+
Solo
Anubis
Anubis
ripTrayvonMartin
Anubis
Level 18
God Stats
1W - 2L
1,259 SR
Queue Stats
42W - 26L
1,642 Elo+
Party 1
Ymir
Ymir
yw782a
Ymir
Level 14
God Stats
4W - 3L
1,747 SR
Queue Stats
30W - 24L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Garuxl
Erlang Shen
11
5 / 7 / 4
7,498
441
7,784
13,555
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
13
7 / 3 / 5
9,104
536
8,880
14,162
6,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Mufin34
Medusa
13
1 / 6 / 3
8,178
481
8,784
15,105
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Slayer869
Poseidon
13
1 / 6 / 0
7,988
470
4,943
9,522
2,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
11
1 / 9 / 1
7,010
412
5,413
15,069
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeachGoat
Bellona
16
7 / 1 / 4
9,840
579
10,373
11,903
10,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SoloPoloDolo
Cthulhu
15
6 / 2 / 3
9,767
575
9,642
10,772
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 3 / 9
9,405
553
9,728
14,082
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
11 / 0 / 5
11,290
664
13,553
7,685
4,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
yw782a
Ymir
12
1 / 10 / 9
7,947
467
6,675
16,252
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
15
Kills
31
31
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Garuxl
Erlang Shen
5
7
4
1
W
Bellona
LeachGoat
Bellona
7
1
4
9
L
Hercules
7
3
5
3.17
L
Medusa
Mufin34
Medusa
1
6
3
0.42
L
Poseidon
Slayer869
Poseidon
1
6
0
0.17
W
Cthulhu
SoloPoloDolo
Cthulhu
6
2
3
3.75
L
Bakasura
1
9
1
0.17
W
6
3
9
3.5
W
11
0
5
13.5
W
Ymir
yw782a
Ymir
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
49,971
67,413
Taken
60,694
26,385
Mitigated
37,605
17,447
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Garuxl
Erlang Shen
7,784
4,657
0
1,816
13,555
8,098
0
8,551
4,614
0
23,893
W
Bellona
LeachGoat
Bellona
10,373
4,338
0
3,038
11,903
10,511
161
954
10,905
0
61,801
L
Hercules
8,880
3,877
0
4,352
14,162
6,853
0
7,715
6,259
0
35,496
L
Medusa
Mufin34
Medusa
8,784
3,914
0
5,556
15,105
4,658
1,044
3,375
11,662
0
47,965
L
Poseidon
Slayer869
Poseidon
4,943
331
0
2,054
9,522
2,430
0
6,330
3,192
56,760
0
W
Cthulhu
SoloPoloDolo
Cthulhu
9,642
580
63
2,392
10,772
4,773
772
0
10,449
51,384
0
L
Bakasura
5,413
3,784
0
3,669
15,069
4,346
0
3,217
11,816
0
30,274
W
9,728
2,392
0
3,918
14,082
5,365
0
1,061
12,551
0
58,324
W
13,553
474
0
6,213
7,685
4,580
214
2,504
5,171
83,471
0
W
Ymir
yw782a
Ymir
6,675
2,931
0
366
16,252
12,376
411
1,091
14,586
23,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
48,249
352
Minions Killed
507
0
Camps Cleared
0
1,465,387
Distance Traveled
1,497,300
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,498
441
35
2
0
295,932
3
W
Bellona
9,840
579
130
8
0
317,324
3
L
Hercules
9,104
536
55
3
0
294,552
4
L
Medusa
8,178
481
75
4
0
277,420
6
L
Poseidon
7,988
470
121
7
0
279,313
4
W
Cthulhu
9,767
575
108
6
0
297,340
0
L
Bakasura
7,010
412
66
4
0
318,170
4
W
Thor
9,405
553
75
4
0
304,505
2
W
Anubis
11,290
664
166
10
0
323,019
2
W
Ymir
7,947
467
28
2
0
255,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role