Player Matchup

Danzaburou
Danzaburou
B__A--Baracas
Danzaburou
Level 35
God Stats
44W - 39L
1,585 SR
Queue Stats
71W - 81L
1,523 Elo+
Solo
King Arthur
King Arthur
EnvyOwnsAll
King Arthur
Level 29
God Stats
44W - 48L
1,541 SR
Queue Stats
223W - 160L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
Ten-Yr-Old-Girl
Baron Samedi
Level 79
God Stats
77W - 51L
1,535 SR
Queue Stats
406W - 375L
1,533 Elo+
Party 1
Cerberus
Cerberus
golden_dragoon11
Cerberus
Level 44
God Stats
8W - 8L
1,384 SR
Queue Stats
98W - 95L
1,604 Elo+
Solo
Merlin
Merlin
trekitch10
Merlin
Level 127
God Stats
21W - 23L
1,574 SR
Queue Stats
217W - 190L
1,519 Elo+
Party 1
Team Averages
Level 63
1,524 SR
1,548 Elo+

VS

Team Averages
Level 44
1,638 SR
1,606 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alidanlith
Ah Muzen Cab
Level 42
God Stats
1W - 2L
1,272 SR
Queue Stats
5W - 13L
1,396 Elo+
Solo
Serqet
Serqet
Gr3nAdeGuY20
Serqet
Level 68
God Stats
27W - 17L
1,751 SR
Queue Stats
214W - 167L
1,645 Elo+
Party 2
Ra
Ra
Nicolas2017agus
Ra
Level 48
God Stats
3W - 3L
1,850 SR
Queue Stats
41W - 32L
1,607 Elo+
Solo
Aphrodite
Aphrodite
ScarFacerules_00
Aphrodite
Level 34
God Stats
3W - 10L
1,413 SR
Queue Stats
81W - 105L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xi AMPz iX
Kumbhakarna
Level 29
God Stats
11W - 6L
1,904 SR
Queue Stats
29W - 17L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B__A--Baracas
Danzaburou
16
6 / 2 / 12
10,804
1,080
11,904
7,086
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
EnvyOwnsAll
King Arthur
17
4 / 1 / 23
10,588
1,059
8,007
15,866
17,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Ten-Yr-Old-Girl
Baron Samedi
18
10 / 0 / 19
11,858
1,186
24,615
5,529
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 24
11,065
1,107
16,069
14,506
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
trekitch10
Merlin
18
10 / 3 / 17
12,331
1,233
23,367
8,116
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

246

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alidanlith
Ah Muzen Cab
15
2 / 5 / 4
9,928
993
12,402
15,960
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
16
4 / 4 / 5
10,275
1,028
12,664
17,520
6,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 8 / 5
9,723
972
10,047
15,413
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
15
1 / 11 / 5
9,283
928
5,445
18,789
12,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Xi AMPz iX
Kumbhakarna
16
0 / 5 / 6
10,060
1,006
3,986
20,411
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
34
33
Kills
9
9
Deaths
33
95
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alidanlith
Ah Muzen Cab
2
5
4
0.8
W
Danzaburou
B__A--Baracas
Danzaburou
6
2
12
6
W
King Arthur
EnvyOwnsAll
King Arthur
4
1
23
15.5
L
Serqet
4
4
5
1.63
L
2
8
5
0.56
L
Aphrodite
1
11
5
0.32
W
Baron Samedi
Ten-Yr-Old-Girl
Baron Samedi
10
0
19
19.5
L
Kumbhakarna
Xi AMPz iX
Kumbhakarna
0
5
6
0.6
W
3
3
24
5
W
Merlin
trekitch10
Merlin
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,962
Damage
44,544
51,103
Taken
88,093
38,369
Mitigated
47,795
15,093
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alidanlith
Ah Muzen Cab
12,402
3,174
0
1,544
15,960
5,211
0
13,071
2,601
0
50,855
W
Danzaburou
B__A--Baracas
Danzaburou
11,904
4,423
0
1,519
7,086
2,395
0
3,433
3,373
0
24,269
W
King Arthur
EnvyOwnsAll
King Arthur
8,007
532
0
1,027
15,866
17,228
0
5,068
10,286
0
14,706
L
Serqet
12,664
2,635
0
0
17,520
6,038
0
12,393
4,859
0
14,448
L
10,047
528
1,638
804
15,413
5,985
0
9,665
5,508
35,047
0
L
Aphrodite
5,445
100
2,878
3,815
18,789
12,177
0
14,245
4,238
17,817
0
W
Baron Samedi
Ten-Yr-Old-Girl
Baron Samedi
24,615
807
5,245
3,275
5,529
2,406
0
2,974
2,275
41,843
0
L
Kumbhakarna
Xi AMPz iX
Kumbhakarna
3,986
86
0
505
20,411
18,384
0
13,229
6,836
12,212
0
W
16,069
125
0
3,587
14,506
13,324
0
5,512
7,688
26,988
0
W
Merlin
trekitch10
Merlin
23,367
1,115
0
440
8,116
3,016
0
2,491
5,123
52,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,646
Gold Earned
49,269
203
Minions Killed
206
5
Camps Cleared
5
918,487
Distance Traveled
945,976
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,928
993
79
8
2
177,400
0
W
Danzaburou
10,804
1,080
41
4
4
172,346
0
W
King Arthur
10,588
1,059
11
1
0
197,101
2
L
Serqet
10,275
1,028
21
2
1
221,896
1
L
Ra
9,723
972
62
6
1
173,184
0
L
Aphrodite
9,283
928
26
3
1
179,612
0
W
Baron Samedi
11,858
1,186
37
4
1
200,829
1
L
Kumbhakarna
10,060
1,006
18
2
0
193,884
0
W
Cerberus
11,065
1,107
33
3
0
177,336
0
W
Merlin
12,331
1,233
81
8
0
170,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role