Player Matchup

Scylla
Scylla
AgusJG
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 45L
1,615 Elo+
Party 2
Hercules
Hercules
Aliintan
Hercules
Level 107
God Stats
1W - 0L
1,297 SR
Queue Stats
20W - 9L
1,616 Elo+
Party 1
Freya
Freya
Archkangell
Freya
Level 8
God Stats
5W - 2L
1,742 SR
Queue Stats
19W - 13L
1,418 Elo+
Party 1
Ymir
Ymir
Darcosej
Ymir
Level 21
God Stats
1W - 1L
1,288 SR
Queue Stats
22W - 15L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
NeedEze
Xbalanque
Level 29
God Stats
3W - 0L
1,758 SR
Queue Stats
74W - 67L
1,666 Elo+
Party 2
Team Averages
Level 39
1,517 SR
1,563 Elo+

VS

Team Averages
Level 16
1,507 SR
1,518 Elo+
Cthulhu
Cthulhu
ALEX12MTRZZ
Cthulhu
Level 19
God Stats
28W - 18L
1,537 SR
Queue Stats
53W - 66L
1,404 Elo+
Solo
Danzaburou
Danzaburou
DracaryTargarien
Danzaburou
Level 18
God Stats
18W - 16L
1,545 SR
Queue Stats
61W - 55L
1,695 Elo+
Solo
Jormungandr
Jormungandr
Mvureira
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,612 Elo+
Solo
Pele
Pele
SrHoward
Pele
Level 29
God Stats
7W - 7L
1,452 SR
Queue Stats
91W - 86L
1,442 Elo+
Solo
Odin
Odin
mattheusborges
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AgusJG
Scylla
20
11 / 2 / 20
13,777
1,148
25,356
10,094
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Aliintan
Hercules
19
12 / 1 / 17
13,854
1,155
17,431
18,121
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 1 / 20
12,223
1,019
12,712
12,416
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
4 / 1 / 19
12,219
1,018
10,812
12,424
15,383
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
NeedEze
Xbalanque
19
8 / 3 / 22
13,084
1,090
28,743
16,947
7,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEX12MTRZZ
Cthulhu
17
2 / 6 / 3
11,482
957
15,099
22,705
19,103
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
DracaryTargarien
Danzaburou
18
0 / 9 / 6
11,137
928
10,370
16,813
6,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Mvureira
Jormungandr
18
2 / 6 / 6
11,632
969
19,393
27,158
19,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
16
3 / 12 / 2
11,034
920
16,149
26,878
10,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 3
10,061
838
2,831
7,101
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
39
Kills
8
8
Deaths
39
98
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALEX12MTRZZ
Cthulhu
2
6
3
0.58
W
Scylla
AgusJG
Scylla
11
2
20
10.5
W
Hercules
Aliintan
Hercules
12
1
17
20.5
W
4
1
20
14
W
Ymir
4
1
19
13.5
L
Danzaburou
DracaryTargarien
Danzaburou
0
9
6
0.33
L
Jormungandr
Mvureira
Jormungandr
2
6
6
0.83
W
Xbalanque
NeedEze
Xbalanque
8
3
22
6.33
L
Pele
3
12
2
0.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,054
Damage
63,842
70,002
Taken
100,655
49,060
Mitigated
59,794
19,118
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALEX12MTRZZ
Cthulhu
15,099
1,244
592
961
22,705
19,103
0
10,020
12,288
40,288
0
W
Scylla
AgusJG
Scylla
25,356
3,565
436
1,479
10,094
3,780
0
4,510
5,406
40,263
0
W
Hercules
Aliintan
Hercules
17,431
8,285
0
6,823
18,121
17,688
0
10,351
7,403
0
26,265
W
12,712
4,642
0
6,229
12,416
5,093
0
4,182
8,159
29,001
0
W
Ymir
10,812
870
0
0
12,424
15,383
0
6,197
5,852
31,988
0
L
Danzaburou
DracaryTargarien
Danzaburou
10,370
1,370
0
1,286
16,813
6,453
0
8,255
8,384
0
27,627
L
Jormungandr
Mvureira
Jormungandr
19,393
3,410
0
552
27,158
19,309
0
15,841
10,834
43,498
0
W
Xbalanque
NeedEze
Xbalanque
28,743
19,296
0
4,151
16,947
7,116
0
8,336
8,440
0
54,494
L
Pele
16,149
2,315
0
3,648
26,878
10,096
0
11,100
15,394
0
31,677
L
2,831
838
0
201
7,101
4,833
0
2,676
4,325
0
4,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,157
Gold Earned
55,346
233
Minions Killed
202
7
Camps Cleared
3
1,082,962
Distance Traveled
967,118
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,482
957
51
4
0
242,731
0
W
Scylla
13,777
1,148
49
4
0
241,707
0
W
Hercules
13,854
1,155
26
2
1
229,420
0
W
Freya
12,223
1,019
42
4
1
206,572
0
W
Ymir
12,219
1,018
41
3
1
206,975
0
L
Danzaburou
11,137
928
56
5
1
182,257
1
L
Jormungandr
11,632
969
46
4
0
234,354
1
W
Xbalanque
13,084
1,090
75
6
4
198,288
2
L
Pele
11,034
920
44
4
2
212,212
1
L
Odin
10,061
838
5
0
0
95,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role